IMHO, I'm not really looking forward to all the new biomes. IMHO its hard enough now finding a seed with a good mix, add a bunch of new biomes, and throw 'extreme' into the equation with each and I can see it taking along time to find a good seed to call home. Granted now that I've got a Xbox One with bigger maps things won't be quite as bad.
I'd still love to see the ability to select what biomes, and how much each biome should be in each world, but then again I like to dream.
Some how I don't think the new biomes are going to be in the next version. This is due to fact those new biomes are a 1.7 feature. I am not expecting to get the new biomes in the next one, but having some of the blocks we will; stained clay being one.
But again this is just what I think. On the 360 for sure when/if they do add the new biomes that will probably be some tweaking in the generation, as I am sure it will be quite different algorithm than the pc version. The pc edition is too spread out to fit on either system. With that said it is more likely to fit on the one with quite a few tweaks, but on the 360 there just is no way to do it effectively. I am not really wanting all biomes on one map, even if would be nice, just a way to get certain resources some of the biomes have. Like the dirt & potzel. If there was an alternate way to get some of those resources, it would be quite nice.
I am sure though if they add them it will be quite different than the pc. At least how the biomes are setup. Anyway, I am awaiting for most the other features that are confirmed, as that will be nice to work with.:)
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My First World, always getting back to is a pleasure I enjoy with each new update that brings in more things to add in.
Part of the new biomes is the new world generator which allows you to completly fine tune how you want your world to look like (percentage wise).
Stained clay will be in as it is a 1.6.1 feature (they annouced going up to 1.6.4.). Yet it is rather pointless untill 1.7.10 comes around since you need a mesa biome for it to be available. Only the creative mode players will have a benefit from that block without mesa biome.
With the new biomes comes a new world generator that will let you setup the world like you want.
The talk about the new biomes was all pure speculation.
oh I know... but I doubt it is going to be creative only, as you can still get clay in the world; it just would be limited due to the lack of the new biomes.
Didn't I mention having stained clay anyway in that quote...
The ones I was refering to to have more ways may include stained clay, but primarily refer to ones that need those biomes to actually get them. the dirt & potzal was my example of ones that need the new biome in order to find them. Hopefully they will add ways to get them when/if they add them. Of course that is speculation or hopeful thinking.
As for the stained clay in the 1.6 edition you could smelt clay blocks to get it. So there is one way to get in survival, albeit a limited way. So for that I would reiterate hopefully we will eventually get other ways to get these resources that are difficult to get that are mainly for aesthetics anyhow. Just hopeful that things will be well, no guarantee it will happen.
Also the world setup was not released until this recent update with 1.8. That has the multitude in setup functionality that many even in the pc part have been asking for a long time. Granted still has a few kinks though.
I know pretty much all that was between 1.4 & 1.6.4 including those updates. Can't list all off hand but do know very well what entails. Quite a bit.
biomes are definitely speculation or just hopeful thinking. not that it would be, as that is something I even doubt will; at least in this next major update.
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My First World, always getting back to is a pleasure I enjoy with each new update that brings in more things to add in.
Personally I think they should create a brand new villager, maybe call him 'adventurer' or something, whom will sell items from various biomes, one of which is clay, or hardened clay, sand, ect, so that we don't need to destroy our small maps to acquire such resources, nor do we risk running out of it.
In respects to the 1.7 land gen, it doesn't work how you say it does, rather it adds presets for superflat, as well as total customization to super flat layers, it adds 'default', 'large biomes' and 'amplified' to world creation. It does not allow you to select which biomes nor the sizes as you say it does.
In 1.7 that it so, but in 1.8 there is advanced options to go quite in depth. So it is not those faint of heart, as in some of those values can be pretty extreme.
You can even specific theoretically how much ore is in each chunk to even what level they will appear on. There are some pretty advanced features on half of those 5 pages I think. Don't remember the exact amount, but it is there. I believe it is custom world you would have to switch to in the latest version.
I have only messed with it a couple times when was in snapshot and once in 1.8 pre-release. Some combos of settings do have a chance to crash the game, especially if they are ones that your system could not handle.
Now I don't think if that was added, it would be so elaborate as the pc edition, but it might have some basic settings that are proven to function without crashing or causing too many problems.
I really like the idea of adding a new villager "Adventurer" or "Nomad" that would sell such items. That would be a nice way to go about getting those blocks/resources.
EDIT/APPENDED: I do realize when looking on the wiki that you can indeed make that dirt block, "course dirt" and it uses gravel & dirt. How nice is that, an actual use for gravel that I would use. Anyway it is 4 pages of custom settings according to the wiki. Figured I would point my own mistake, since it has been a while that I messed with those settings.
Wow...I typed all of that out...and my machine forcibly refreshed the page.... Okay, I'll type it again.
I really loved playing with pages 3 and 4 when I had a PC. I spent a good hour or so fine tuning a world so that it would have a sea level of about 130 with the land height being around 130-140. I also reduced stone variant types and gravel veins' spawning a lot, made more varying ore sizes and spawning locations, and made the land a bit hillier than usual. Fun stuff to mess with, particularly when you get a hiccup in the terrain.
Ahyhow...a new villager would help some people who don't want to leave old maps, as would actually enabling us to turn on/off spawn chests at will. Heaven know that finding a world with everything is already annoying enough as is without that box. Podzol, packed ice, and then some would be stupidly hard to have alongside everything else without some workaround(s).
A new skin pack, the Star Wars Skin pack, was released today on Xbox consoles.
yeah i saw that but it didnt look too good for 3$, they should really show their best skins on the preview because the ones they did show are just dissapointing (han, luke, and Lea)
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Do you like Minecraft? Do you like Pokemon? Click here then! ---->
Do you want Pictures to see what it's like? Click here then! ----> GameJolt
If you want information about the game but don't wanna click either links or you just want more information. then go to my profile Bio, Or send me a message.
I don't care for anything they throw out unless it's the update. Can't wait for it, so bored of the same things, the daylight sensor, new materials and horses are gunna be a blast and keep me very happy for a long time.
yeah i saw that but it didnt look too good for 3$, they should really show their best skins on the preview because the ones they did show are just dissapointing (han, luke, and Lea)
Fair enough. I think they were pretty cool looking, another skin pack to add to my collection.
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WIP 128x 64x, SEUS support, Mod support in the pipeline TEKKIT, FTB, the more support the more mods!
i saw that R2D2 though, it looks awesome to play as R2D2 in minecraft.
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Do you like Minecraft? Do you like Pokemon? Click here then! ---->
Do you want Pictures to see what it's like? Click here then! ----> GameJolt
If you want information about the game but don't wanna click either links or you just want more information. then go to my profile Bio, Or send me a message.
Now give us a Star Wars MASHUP pack ! I want need a LightSaber .:lol:
lol for some reason i really want a Terraria Mash-Up Pack
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Do you like Minecraft? Do you like Pokemon? Click here then! ---->
Do you want Pictures to see what it's like? Click here then! ----> GameJolt
If you want information about the game but don't wanna click either links or you just want more information. then go to my profile Bio, Or send me a message.
Nope, that's the fireworks crafting interface apparently:
I'm not happy about that to be honest, they should be able to make a column based interface for the stars which has 9 slots open at any given time but changes those slots dynamicly allowing you to say use 8 dyes on a star. Hard to explain without drawing it. Dragging ingredients into that interface is going to be a huge pain.
Why are the fireworks getting a separate crafting interface? What's wrong with the standard crafting interface? I personally don't think it's necessary.
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WIP 128x 64x, SEUS support, Mod support in the pipeline TEKKIT, FTB, the more support the more mods!
I'm so excited for fireworks man. A little disappointed that the crafting grid is only for fireworks, but at least we won't be limited. Can't wait to create an awesome firework show.
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I'd still love to see the ability to select what biomes, and how much each biome should be in each world, but then again I like to dream.
But again this is just what I think. On the 360 for sure when/if they do add the new biomes that will probably be some tweaking in the generation, as I am sure it will be quite different algorithm than the pc version. The pc edition is too spread out to fit on either system. With that said it is more likely to fit on the one with quite a few tweaks, but on the 360 there just is no way to do it effectively. I am not really wanting all biomes on one map, even if would be nice, just a way to get certain resources some of the biomes have. Like the dirt & potzel. If there was an alternate way to get some of those resources, it would be quite nice.
I am sure though if they add them it will be quite different than the pc. At least how the biomes are setup. Anyway, I am awaiting for most the other features that are confirmed, as that will be nice to work with.:)
oh I know... but I doubt it is going to be creative only, as you can still get clay in the world; it just would be limited due to the lack of the new biomes.
Didn't I mention having stained clay anyway in that quote...
The ones I was refering to to have more ways may include stained clay, but primarily refer to ones that need those biomes to actually get them. the dirt & potzal was my example of ones that need the new biome in order to find them. Hopefully they will add ways to get them when/if they add them. Of course that is speculation or hopeful thinking.
As for the stained clay in the 1.6 edition you could smelt clay blocks to get it. So there is one way to get in survival, albeit a limited way. So for that I would reiterate hopefully we will eventually get other ways to get these resources that are difficult to get that are mainly for aesthetics anyhow. Just hopeful that things will be well, no guarantee it will happen.
Also the world setup was not released until this recent update with 1.8. That has the multitude in setup functionality that many even in the pc part have been asking for a long time. Granted still has a few kinks though.
I know pretty much all that was between 1.4 & 1.6.4 including those updates. Can't list all off hand but do know very well what entails. Quite a bit.
biomes are definitely speculation or just hopeful thinking. not that it would be, as that is something I even doubt will; at least in this next major update.
In respects to the 1.7 land gen, it doesn't work how you say it does, rather it adds presets for superflat, as well as total customization to super flat layers, it adds 'default', 'large biomes' and 'amplified' to world creation. It does not allow you to select which biomes nor the sizes as you say it does.
You can even specific theoretically how much ore is in each chunk to even what level they will appear on. There are some pretty advanced features on half of those 5 pages I think. Don't remember the exact amount, but it is there. I believe it is custom world you would have to switch to in the latest version.
I have only messed with it a couple times when was in snapshot and once in 1.8 pre-release. Some combos of settings do have a chance to crash the game, especially if they are ones that your system could not handle.
Now I don't think if that was added, it would be so elaborate as the pc edition, but it might have some basic settings that are proven to function without crashing or causing too many problems.
I really like the idea of adding a new villager "Adventurer" or "Nomad" that would sell such items. That would be a nice way to go about getting those blocks/resources.
EDIT/APPENDED: I do realize when looking on the wiki that you can indeed make that dirt block, "course dirt" and it uses gravel & dirt. How nice is that, an actual use for gravel that I would use. Anyway it is 4 pages of custom settings according to the wiki. Figured I would point my own mistake, since it has been a while that I messed with those settings.
I really loved playing with pages 3 and 4 when I had a PC. I spent a good hour or so fine tuning a world so that it would have a sea level of about 130 with the land height being around 130-140. I also reduced stone variant types and gravel veins' spawning a lot, made more varying ore sizes and spawning locations, and made the land a bit hillier than usual. Fun stuff to mess with, particularly when you get a hiccup in the terrain.
Ahyhow...a new villager would help some people who don't want to leave old maps, as would actually enabling us to turn on/off spawn chests at will. Heaven know that finding a world with everything is already annoying enough as is without that box. Podzol, packed ice, and then some would be stupidly hard to have alongside everything else without some workaround(s).
Stay fluffy~
https://twitter.com/4JStudios/status/537292981191983104
yeah i saw that but it didnt look too good for 3$, they should really show their best skins on the preview because the ones they did show are just dissapointing (han, luke, and Lea)
I'm not a big Star Wars person outside of Angry Birds, but I'll give it a look.
Stay fluffy~
BTW Happy Thanksgiving everyone!
Fair enough. I think they were pretty cool looking, another skin pack to add to my collection.
lol for some reason i really want a Terraria Mash-Up Pack
Stay fluffy~
Why are the fireworks getting a separate crafting interface? What's wrong with the standard crafting interface? I personally don't think it's necessary.
I'd like to see what R2 looks like in full diamond armor. That's gotta look pretty hysterical.