Ok, spawn eggs have been added to Creative mode on the xBox 360. How about developing a potion that, when hurled at a MOB, has a chance to revert that creature back to a Spawn Egg in Survival Mode.
In addition to this, how about then being able to use that spawn egg to create a monster/MOB spawner in the crafting table, the recepie could be something like:
4 iron bars in the corners, 2 blaze rods in center right/left, brewing stand in the top center, enchantment table in the bottom center and the spawn egg of the MOB you want to build a spawner for in the middle. Once placed, it cannot be moved again (only destroyed), unless using a feather-touch enchanted pick axe.
Also adding MOB spawners to creative mode might be nice too.
And I'll pass. There's an enchantment in the PC's Hexxit called "afterlife" that makes spawn eggs drop.
It becomes quite OP very quickly.
Also, spawners should never be craftable.
No matter how rare or difficult it is to obtain, this would become an unlimited source of [spawned mob's item(s) here]s.
instead they should have a limit to how many you can build. Like 1 skeleton 1 creeper and 1 zombie it won't be as op but it will make the process of getting gunpowder A LOT EASIER. I walked around for 15 minutes and only spotted about 7 creepers vs tons of spiders and skeletons, zombies. In my opinion creeper spawns are underpowered
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In addition to this, how about then being able to use that spawn egg to create a monster/MOB spawner in the crafting table, the recepie could be something like:
4 iron bars in the corners, 2 blaze rods in center right/left, brewing stand in the top center, enchantment table in the bottom center and the spawn egg of the MOB you want to build a spawner for in the middle. Once placed, it cannot be moved again (only destroyed), unless using a feather-touch enchanted pick axe.
Also adding MOB spawners to creative mode might be nice too.
Silk, shouldn't be too tricky to understand.
And I'll pass. There's an enchantment in the PC's Hexxit called "afterlife" that makes spawn eggs drop.
It becomes quite OP very quickly.
Also, spawners should never be craftable.
No matter how rare or difficult it is to obtain, this would become an unlimited source of [spawned mob's item(s) here]s.
No support all around.
Stay fluffy~
Also massive leaderboard boosting.
Imagine have 10 X spawners--or 30--in one spawner room.
Filtering them through would give so many kills so quickly.
Stay fluffy~
instead they should have a limit to how many you can build. Like 1 skeleton 1 creeper and 1 zombie it won't be as op but it will make the process of getting gunpowder A LOT EASIER. I walked around for 15 minutes and only spotted about 7 creepers vs tons of spiders and skeletons, zombies. In my opinion creeper spawns are underpowered