The only time I did something like that was when I was building an obsidian (over 8,000 blocks) pyramid in hard survival. Went to the nether and placed a portal in the middle of several lava lakes and then carried buckets back and forth. The rail line ran from the portal to the middle of the pyramid which was over the ocean. The rail line was about 300 or 400 blocks long and went with the ground. Did use some ditches and fencing to keep the animals away.
I use a mine cart system to get into and out of my primary mine. Since it goes down to bedrock it takes a while to hoof it, so I laid track and now I'm at my base camp in seconds. I will use mine carts with chest to send goodies back up to the surface.
I have no idea what the mine cart with the furnace is good for...
I build an elevated track to avoid mob interference and as a means of rapidly getting around the world.
Ironically, doing so requires so much in the way of resources that the mine/s end up feeding the construction of an around-the world minecart track (with power rails every 30 blocks) rather than the other way around. On any given world, the minecart system ends up being the largest aspect of anything I build.
The first world I built (in whatever TU preceded the hunger bar) eventually developed connected inner and outer loops equipped with stations, plus two and three way junctions with hold-and-release functions, and a long undersea glass-block tunnel that ran under a mountain, rose within it to join an existing elevated loop passing midway through the hillside. Needless to say that world was riddled with mines so extensive that they started to overlap.
As in shipping junk back to my house? Nope, never.
Since I live underground, I use a water drop to get down and a minecart elevator (minecarts sitting above one another) to get out.
The only time I use a chest minecart is so I can put chests side-by-side and not have that one-wide gap between them.
If so what is your design and is it better then not using it? The only thing I use minecarts for are traveling and red stone devices.
Yes I do. I have a straight track on the highest bedrock level, connecting all my mining branches. After every 7 new branches, I lengthen the track to include them. This is something I've been doing for a long time, and the track extends across most of my survival map. Branches are about 75 blocks long and 12 blocks high, every 3rd row. The terminal has a lot of chests for stone, dirt and gravel. The more valuable resources get stored in the basement of my big building above the mining terminal. I built a large lava-storage area as well. That's now filled up, so I'm destroying any new lava that gets in the way of my mining with sand.
Sure. I use a furnace cart to push 3 or 4 chest carts. I have a rail station at each mine that separates them automatically to a side line and sends the cart I'm riding in to a stop with buttons that launch my cart down whichever line I want to go. I load the chests up from my mining and can then send them to any branch with the flick of a switch.
Heheh! Yeah, except the train will be backwards--the engine pushes from behind. Don't try more than a few carts per "train", though. You'll get a mess.
I don't use any more than 4 chest carts. If there's a up hill slope, I use a seperate track with NO powered rails. And keep corners a few spaces apart.
Chest and furnace carts for moving large amounts of resources around. If I only need to make 1 or 2 trips its not worth it, but If I need a lot of something (say sand for sandstone and glass) I'll build a dedicated track.
If its more than around 200 blocks away, I'll usually opt for my track to go through the nether in order to save on iron.
Minecarts for use in mining? No. I never even considered it. Don't know why anyone would bother running a rail-line through a cave system they won't likely ever return to.
I used to use rails for transport. A LOT. Long ago. Now I use the nether. Much faster and lighter on the resources.
The only time I used a chesty-cart for a practical application was to run materials from an above-ground sugarcane farm to the Brewing room in my underground base. A button-press at either location would either call or send the cart to the other location. The redstone was a nightmare. I don't think I'll be doing that again.
I've only begun to fiddle with railways. I finally discovered an abandoned mineshaft in this world and after about three hours of exploring and mining the whole dang thing, gathered all the rails there, about 80 or so, and started with them. So far I just have one railway from my jungle treehouse/farm (my main base) to the village and then from the treehouse to one of my mining shacks/layover shelters. My first one is a bit of an eyesore and am thinking of remodeling it once I get motivated to tackle that, but right now I'm trying to plan a railway from my jungle treehouse to the floating island house I'm currently building which will be the longest railway so far. Yet for mining, since most of my mines are through winding caverns, I'm not sure how to install a railway inside any of my mines that would be helpful that wouldn't devour all my iron and gold. And I am hoping to eventually build a railway in thei world that's long enough to get the Xbox achievement, so I need to hang on to enough materials for that.
Another issue I'm having with railways is with the speed generated by the powered rails, traveling along them frequently is giving me motion sickness! Seriously, it's bad enough I have to stop playing and go lie down until it passes. Maybe I need to stop sitting so close to the TV, but yeah, unfortunately, I may simply need to use them sparingly. I suppose the minecart with furnace setup is a bit slower, and gods know I'm got plenty of coal (like an entire double chest of it, not including the stashes in every furnace all over my world and the stash I lug around with me--why oh why can't we make blocks of coal [and redstone] in the Xbox edition yet???).
I'm mining across the bedrock layer right now (found an abandoned mine that way by following a lava flow, it was full of diamonds and gold!), and using a rail system allows me to send all kinds of goodies back to my mining base without having to trek all the way back myself. When you plan on spending a great deal of time in the mine and don't expect to see the surface for a while, it can really save time. Abandoned Mines are a great source of free tracks and you can save on gold by using the furnace engine carts (I am discovering!)
How far can the furnace engine cart travel on a single chunk of coal?
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I have no idea what the mine cart with the furnace is good for...
The minecart with a furnace is like a engine for the minecarts, useful if you dont have much powered rails.
Mewtwo is the best pokemon!
Ironically, doing so requires so much in the way of resources that the mine/s end up feeding the construction of an around-the world minecart track (with power rails every 30 blocks) rather than the other way around. On any given world, the minecart system ends up being the largest aspect of anything I build.
The first world I built (in whatever TU preceded the hunger bar) eventually developed connected inner and outer loops equipped with stations, plus two and three way junctions with hold-and-release functions, and a long undersea glass-block tunnel that ran under a mountain, rose within it to join an existing elevated loop passing midway through the hillside. Needless to say that world was riddled with mines so extensive that they started to overlap.
---PCJ
Since I live underground, I use a water drop to get down and a minecart elevator (minecarts sitting above one another) to get out.
The only time I use a chest minecart is so I can put chests side-by-side and not have that one-wide gap between them.
Stay fluffy~
Yes I do. I have a straight track on the highest bedrock level, connecting all my mining branches. After every 7 new branches, I lengthen the track to include them. This is something I've been doing for a long time, and the track extends across most of my survival map. Branches are about 75 blocks long and 12 blocks high, every 3rd row. The terminal has a lot of chests for stone, dirt and gravel. The more valuable resources get stored in the basement of my big building above the mining terminal. I built a large lava-storage area as well. That's now filled up, so I'm destroying any new lava that gets in the way of my mining with sand.
If its more than around 200 blocks away, I'll usually opt for my track to go through the nether in order to save on iron.
I used to use rails for transport. A LOT. Long ago. Now I use the nether. Much faster and lighter on the resources.
The only time I used a chesty-cart for a practical application was to run materials from an above-ground sugarcane farm to the Brewing room in my underground base. A button-press at either location would either call or send the cart to the other location. The redstone was a nightmare. I don't think I'll be doing that again.
OMG, BRILLIANT!
Another issue I'm having with railways is with the speed generated by the powered rails, traveling along them frequently is giving me motion sickness! Seriously, it's bad enough I have to stop playing and go lie down until it passes. Maybe I need to stop sitting so close to the TV, but yeah, unfortunately, I may simply need to use them sparingly. I suppose the minecart with furnace setup is a bit slower, and gods know I'm got plenty of coal (like an entire double chest of it, not including the stashes in every furnace all over my world and the stash I lug around with me--why oh why can't we make blocks of coal [and redstone] in the Xbox edition yet???).
Formerly known as ORabbit around these parts.
How far can the furnace engine cart travel on a single chunk of coal?