The Meaning of Life, the Universe, and Everything.
Join Date:
5/12/2013
Posts:
55
Minecraft:
Ajay1973
Xbox:
AJr Lachapelle
Member Details
Hello folks,
First off, I'm far from being a "Master Builder", I started playing Minecraft last april (2013), and then again I only played the xbox 360 edition. I was looking for a game I could allow my children to play, one we could play as a family; and for this, Minecraft delivered in spades It is truly a family game, even the mobs won't give nightmares to my 4 year old !!!
This being said, I've seen, and tried a lot of gorgeous seeds; lots of play servers being advertised, most of wich are great, some are amazing and a few others, less so... But rarely do people invest time settling the Tutorial world, at least not that I am aware at the time of writting. I have pondered on this, since I'm fond of these introductory worlds, and here, I will give a few reasons why players should at the very least consider settling the tutorial world.
1) The tutorial can be skipped at the beginning and you can claim the world as your own right away, regardless of experience level (you can restart in creative if you wish)
2) The tutorial world WILL contain a bit of everything (villagers, end portal, diamonds, etc), maybe not a plenty, but enough so you can test it's possibilities.
3) The tutorial world ALWAYS include some nice building models to inspire you to do better (still haven't finished shoveling the gravel around the castle in tu12, that thing is huge)
4) The tutorial world has the Logo floating in the sky and I admit I'm kinda fond of having it in my game (pc users get to spawn it at will, I was told)
5) The tutorial world is easy settle by anyone, even an old newcomer to the game...
That's it for now, I may update these if I come up with more reasons in favor of Tutorial worlds. I am not telling you to absolutely use it, but rather to consider it when starting a new world... Tutorial Worlds are Fun! ... No... Really ! Cheers!
"1) The tutorial can be skipped at the beginning and you can claim the world as your own right away, regardless of experience level (you can restart in creative if you wish)"
"1) The tutorial can be skipped at the beginning and you can claim the world as your own right away, regardless of experience level (you can restart in creative if you wish)"
How do you do that in survival mode?
Good morning...
By default, the tutorial game starts in survival on the easy difficulty setting. At the start of the tutorial you are offered to either A (green button) go along the tutorial or press B to skip it... Afterwards you get 2 other chances to skip the tutorial. Once you skip or do the tutorial, just exit and save, to change settings (from easy to normal or hard ex.) and reload the game (oh and you can rename it as any other gameworld)... Hope this helps and prepare to be amazed (and get lost often) in the impressive cave system they've input in TU12 Cheers.
6) It does credit to the guys who cooked up such a nice showcasing of the features
my first world was on TU2's tutorial world. They change it with each major release (the even numbered ones usually as they are followed by a bug fix release shortly after).
I expanded my operations quite a bit in that starting shack inside the confines of the starting area. I never had to venture out (though I did go for a walk out there). Everything you need is right there to survive.
The Meaning of Life, the Universe, and Everything.
Join Date:
5/12/2013
Posts:
55
Minecraft:
Ajay1973
Xbox:
AJr Lachapelle
Member Details
Here's a little incentative to explore TU 12 more: DIAMONDS Locations!!! Everyone loves those
I found 2-3 places with only one diamond (around lava pools), but I noted the locations of the spot I've found more than 2
1) x99; y11; z-250 (5 diamonds found)
2) x24; y12; z-216 (4 there)
3) x84; y12; z-246 (4 there too)
4) x91; y12; z-247 (8 Diamonds Jackpot there)
5) x196; y16; z-223 (4 there)
6) x121; y12; z-223 (6 found)
7) x171; y11; z-205 (5 there)
After building my enchantment table, I'm left with a total of 38 diamonds and still haven't explored HALF the cave system, wich seems to go forever under the entire world... There is LOTS of Redstone, and I've found Gold enough to build 2 times the achievment track!!! There is 4 villages, beside the castle-city (Player Town), I've found so much Iron, I gave them Golems just for fun
(if anyone would like to know, I've renamed the villages :
Forsaken Caves - Because every villagers got lost in the nearby mine; Now it belong to my 3 young children age 4-6-7... My advice is Do Not Build there, TNT is a play toy to them (they get back at Creepers with it, I must admit it's brilliant as much as it is devious--- I'm so proud of my Mini-Minecrafters )
Smithills Cross - There's a bridge I made to cross a river, it's surrounded by hills and it has a smithy, you get the idea...
Sugar Port - I've surrounded this coastal village with Sugar Canes and building a small port there, hence the name
Storm Dust - First time I came there, the village looked like it was hit by a desert storm pretty hard, lots of sand to shovel there before proceeding with colonization.
Can't wait to turn the next tutorial world into my playground
The Meaning of Life, the Universe, and Everything.
Join Date:
10/24/2013
Posts:
48
Member Details
I love the tutorial worlds and play them extensively. Here is a post I made that you might like.
Posted 06 January 2014 - 10:29 PM
Hi guys. Ok this is just a little something interesting I figured out. It seems to me that tutorial worlds do not have end portals (I could be wrong), seemingly because it's not intended to be played in extensively. However... this is for those who like the pre-built castle of the pre TU12 tutorial world. There was a somewhat cool castle, a random house by the waters edge and a single village. There is a way to get all the best of this world with an extra village. It requires deleting your title updates. Or saving it to a jump drive and removing it from the console. Then starting the tutorial world (without being connected online as it will reinstall the update automatically). Now you spawn in the traditional tutorial section which you can just skip (unless you really want to do the tutorial). Don't go randomly exploring. Go to the castle, the tower, the house and the village but try not to wander. Now save and exit, or exit and save whatever. Then reinstall the update. When you start this world again it will generate with the new world algorithm which will generate another village. There you go.
and my own reply:
Posted 07 January 2014 - 10:45 PM
OK, now I have to write a retraction. After writing the above yesterday, I used the marvelous glowstone/ender pearl x-ray trick and found ender portals in both tutorial worlds (pre TU12 and TU12). These are the 2 tutorial "castle" worlds. I swear I had searched extensively before and never found them. For all I know this could be old news, but I also could never find coordinates online. If anyone is interested... the pre TU12 tutorial world, ender portal: -241, 26, 241. For the TU12 tutorial world, ender portal: 24, 35, 206.
I hope you find all that useful. Happy minecrafting.
I tried the tutorial world last night....pretty neat. Love the buildings - castle city. Saw a huge ship's sail in the distance from the castle wall....was a green creeper face...haven't found it yet. Found the village. It had spawned next to the ocean about 2 lelvel above ground. Some of the houses were in the water with villagers stuck. So I started filling in around the houses & putting stairs on them so they can at least get out. It has a small lava pool next to it & the stupid villagers are burning alive......guess I'll have to cap that off from them. But it's fun having places created that you have to find.....can't wait to see what's a the place I saw the huge creeper sail.
Something I never dismiss... I always load one up with each update. I've got 3 of them. The original castle one, the village like one, and this new castle one. I think... also got the keep one. so that would be four then... can't remember if I have the cabin looking one or not, as it has been a while visiting those maps, but did build on the original castle one.
would have build a bit more on the keep one if wasn't for a bad glitch the game had at the time. And do have the new castle one, although I don't really play on it since I have my own castle to work on in an older world, actually my first world.
I keep them as a keep sake. As one thing I agree is that they did a lovely job on each and every one that I have been on. Reason I don't usually boot up the tutorial world again is I already have one, and I have other worlds I primarily work with as well. Still enjoyable when ever I do visit those worlds though.
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My First World, always getting back to is a pleasure I enjoy with each new update that brings in more things to add in.
The Meaning of Life, the Universe, and Everything.
Join Date:
5/12/2013
Posts:
55
Minecraft:
Ajay1973
Xbox:
AJr Lachapelle
Member Details
Exploration Note Update:
First, Thanks a lot to Eclypse for the Ender Portal coordinates, I have been looking for it for ages lol Kuddos for the much needed time saving
Okay, I found 8 more Diamonds Locations and now the proud owner of a full stack of shinnies, and then some (made a sweet sword and invested 30 levels enchanting it... just to put it on my mantle piece :P)
The cave system, as far as I can guess, DOES go under the entire world, I've found the Old Mine (Entry is near the Creeper Boat) and maybe there is only one huge Old Mine or maybe there is another, because I've found signs of it (rails, wood bracings) at pretty much the opposite way and pretty far from it too.
Here's the Diamonds Locations for the TU 12 settlers out there, Enjoy!
8) x42; y12; z-235 (another 8 diamonds spot)
9)x147; y12; z-190 ( 2 there)
10) x151;y 12; z-172 (5 here)
11) x96; y10; z25 (5 here too)
12) x133; y11; z-47 (4 there)
13) aaaaargh! just realized I forgot to write down Z, anyway, you might find them nonetheless, x151; y13 (only 2 so no biggy)
14) x114; y 13; z -11 (6 to be found)
15) x122; y14; z74 (3 more)
*edited update* 16) x114; y9; z-25 (3 more diamonds)*
... and still counting. For Hulyn: The Creeper Boat, if you haven't explored it already, has 2 chest on it, one on top of the mast (contains a disc) and one on the inside portion of the sail)... The village you've referred to, is next to 2-3 entryway to the cave system, if you sleep there, a zombie raid will ensue and the villagers will get wiped... it happened to my game, now it's the ghost town I gave to my kids to settle (I've encased the whole village in fences (stone and iron bars near the lava pit)... so they can play on the easy setting pretty safe
I will update this post as needed when I find more diamonds, or until the new Tutorial world gets out with the new update. Cheers!
Hello I noticed this was for the older update. Has any one found all the chests, mob spawners and all the other goodies? And can write down the x, y z? I found things and then forgotten where they are at lol
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First off, I'm far from being a "Master Builder", I started playing Minecraft last april (2013), and then again I only played the xbox 360 edition. I was looking for a game I could allow my children to play, one we could play as a family; and for this, Minecraft delivered in spades
This being said, I've seen, and tried a lot of gorgeous seeds; lots of play servers being advertised, most of wich are great, some are amazing and a few others, less so... But rarely do people invest time settling the Tutorial world, at least not that I am aware at the time of writting. I have pondered on this, since I'm fond of these introductory worlds, and here, I will give a few reasons why players should at the very least consider settling the tutorial world.
1) The tutorial can be skipped at the beginning and you can claim the world as your own right away, regardless of experience level (you can restart in creative if you wish)
2) The tutorial world WILL contain a bit of everything (villagers, end portal, diamonds, etc), maybe not a plenty, but enough so you can test it's possibilities.
3) The tutorial world ALWAYS include some nice building models to inspire you to do better (still haven't finished shoveling the gravel around the castle in tu12, that thing is huge)
4) The tutorial world has the Logo floating in the sky and I admit I'm kinda fond of having it in my game (pc users get to spawn it at will, I was told)
5) The tutorial world is easy settle by anyone, even an old newcomer to the game...
That's it for now, I may update these if I come up with more reasons in favor of Tutorial worlds. I am not telling you to absolutely use it, but rather to consider it when starting a new world... Tutorial Worlds are Fun! ... No... Really !
How do you do that in survival mode?
Good morning...
By default, the tutorial game starts in survival on the easy difficulty setting. At the start of the tutorial you are offered to either A (green button) go along the tutorial or press B to skip it... Afterwards you get 2 other chances to skip the tutorial. Once you skip or do the tutorial, just exit and save, to change settings (from easy to normal or hard ex.) and reload the game (oh and you can rename it as any other gameworld)... Hope this helps and prepare to be amazed (and get lost often) in the impressive cave system they've input in TU12
6) It does credit to the guys who cooked up such a nice showcasing of the features
I expanded my operations quite a bit in that starting shack inside the confines of the starting area. I never had to venture out (though I did go for a walk out there). Everything you need is right there to survive.
I found 2-3 places with only one diamond (around lava pools), but I noted the locations of the spot I've found more than 2
1) x99; y11; z-250 (5 diamonds found)
2) x24; y12; z-216 (4 there)
3) x84; y12; z-246 (4 there too)
4) x91; y12; z-247 (8 Diamonds Jackpot there)
5) x196; y16; z-223 (4 there)
6) x121; y12; z-223 (6 found)
7) x171; y11; z-205 (5 there)
After building my enchantment table, I'm left with a total of 38 diamonds and still haven't explored HALF the cave system, wich seems to go forever under the entire world... There is LOTS of Redstone, and I've found Gold enough to build 2 times the achievment track!!! There is 4 villages, beside the castle-city (Player Town), I've found so much Iron, I gave them Golems just for fun
(if anyone would like to know, I've renamed the villages :
Forsaken Caves - Because every villagers got lost in the nearby mine; Now it belong to my 3 young children age 4-6-7... My advice is Do Not Build there, TNT is a play toy to them (they get back at Creepers with it, I must admit it's brilliant as much as it is devious--- I'm so proud of my Mini-Minecrafters
Smithills Cross - There's a bridge I made to cross a river, it's surrounded by hills and it has a smithy, you get the idea...
Sugar Port - I've surrounded this coastal village with Sugar Canes and building a small port there, hence the name
Storm Dust - First time I came there, the village looked like it was hit by a desert storm pretty hard, lots of sand to shovel there before proceeding with colonization.
Can't wait to turn the next tutorial world into my playground
Posted 06 January 2014 - 10:29 PM
Hi guys. Ok this is just a little something interesting I figured out. It seems to me that tutorial worlds do not have end portals (I could be wrong), seemingly because it's not intended to be played in extensively. However... this is for those who like the pre-built castle of the pre TU12 tutorial world. There was a somewhat cool castle, a random house by the waters edge and a single village. There is a way to get all the best of this world with an extra village. It requires deleting your title updates. Or saving it to a jump drive and removing it from the console. Then starting the tutorial world (without being connected online as it will reinstall the update automatically). Now you spawn in the traditional tutorial section which you can just skip (unless you really want to do the tutorial). Don't go randomly exploring. Go to the castle, the tower, the house and the village but try not to wander. Now save and exit, or exit and save whatever. Then reinstall the update. When you start this world again it will generate with the new world algorithm which will generate another village. There you go.
and my own reply:
Posted 07 January 2014 - 10:45 PM
OK, now I have to write a retraction. After writing the above yesterday, I used the marvelous glowstone/ender pearl x-ray trick and found ender portals in both tutorial worlds (pre TU12 and TU12). These are the 2 tutorial "castle" worlds. I swear I had searched extensively before and never found them. For all I know this could be old news, but I also could never find coordinates online. If anyone is interested... the pre TU12 tutorial world, ender portal: -241, 26, 241. For the TU12 tutorial world, ender portal: 24, 35, 206.
I hope you find all that useful. Happy minecrafting.
would have build a bit more on the keep one if wasn't for a bad glitch the game had at the time. And do have the new castle one, although I don't really play on it since I have my own castle to work on in an older world, actually my first world.
I keep them as a keep sake. As one thing I agree is that they did a lovely job on each and every one that I have been on. Reason I don't usually boot up the tutorial world again is I already have one, and I have other worlds I primarily work with as well. Still enjoyable when ever I do visit those worlds though.
First, Thanks a lot to Eclypse for the Ender Portal coordinates, I have been looking for it for ages lol
Okay, I found 8 more Diamonds Locations and now the proud owner of a full stack of shinnies, and then some (made a sweet sword and invested 30 levels enchanting it... just to put it on my mantle piece :P)
The cave system, as far as I can guess, DOES go under the entire world, I've found the Old Mine (Entry is near the Creeper Boat) and maybe there is only one huge Old Mine or maybe there is another, because I've found signs of it (rails, wood bracings) at pretty much the opposite way and pretty far from it too.
Here's the Diamonds Locations for the TU 12 settlers out there, Enjoy!
8) x42; y12; z-235 (another 8 diamonds spot)
9)x147; y12; z-190 ( 2 there)
10) x151;y 12; z-172 (5 here)
11) x96; y10; z25 (5 here too)
12) x133; y11; z-47 (4 there)
13) aaaaargh! just realized I forgot to write down Z, anyway, you might find them nonetheless, x151; y13 (only 2 so no biggy)
14) x114; y 13; z -11 (6 to be found)
15) x122; y14; z74 (3 more)
*edited update* 16) x114; y9; z-25 (3 more diamonds)*
... and still counting. For Hulyn: The Creeper Boat, if you haven't explored it already, has 2 chest on it, one on top of the mast (contains a disc) and one on the inside portion of the sail)... The village you've referred to, is next to 2-3 entryway to the cave system, if you sleep there, a zombie raid will ensue and the villagers will get wiped... it happened to my game, now it's the ghost town I gave to my kids to settle (I've encased the whole village in fences (stone and iron bars near the lava pit)... so they can play on the easy setting pretty safe
I will update this post as needed when I find more diamonds, or until the new Tutorial world gets out with the new update. Cheers!