I recently browsed through all the worlds I started since playing MC and just wondered... are you someone who starts a world in survival and gets bored of it once established, or are you someone that is still building and developing their first and only world. I'm terrible for losing interest when I have everything I need, I love the challenge and excitement of starting from scratch. But I am determined to start a world and stick with it. A world I can call home and settle down in!
I don't tend to become too attached to my old builds, so discarding worlds is an easy thing for me... the game is a game to me and I enjoy PLAYING the game. My builds are not works of art nor do I expect them to be lasting statements of my achievements (perhaps that is partially due to my age and having a number my real world achievements behind me before I even became interested in video games - lol).
So, I tend to create different new worlds in order to play with different people or groups of people and only play them when I happen to get together with those same people again. For many of them, they have eventually indicated that they've lost interest in continuing, so then I tend ot delete that world (or I might put a copy of it in abeyance on a USB stick if I perhaps get the impression that they may want to get back into it someday down the road). For single player survival worlds, I tend to just play along in them until I die and then I delete and start another new one.,, eventually, I might get good enough to completely complete a whole city or such in survival without dying once.
I have made two survival worlds since TU6.
The first is still in progress. I am working towards completing the remaining projects in it and then retiring it.
The second is a Mass Effect pack world. It'll take over after.
All of my other "abandoned" worlds are either adventure maps of mines or games I made.
For me I have 2 primary worlds that I keep, and continue to work on now and then; which are by now old ones. I do have a habbit of searching for that world that is just right for me. Not found it yet though. Maybe in the next update I will. Regardless i usually keep most of the worlds I create, unless it was something I just don't like. Mostly ones that I have started, even though may never get back to.
It is not that I get bored, but for me i really just have to be in the mood to play. I am easily entertained...
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My First World, always getting back to is a pleasure I enjoy with each new update that brings in more things to add in.
Yeah, bored probably wasn't the best word for me to use actually. But I do get excited over a new seed. Mostly though, I tend to start over with my survival worlds simply because a new update has come out. There seemed to be a period a while back where I was just getting settled into my world and a new update appeared, so i'd start again.
I start a new survival world every time there's an update that includes things I wont be able to get in my old one. And, I have like 10 super flat idea testing worlds.
Like UpUp I don't get attached to worlds and never keep them. It's the game that's important, not the world. I usually start a new one with each update. I'm (still) setting up my 360 world now.
However, I'm in the process of 'restarting' my existing PC world. (There are disadvantages to having 'infinite' size worlds!). I wandered for several days (& miles) before I found The Spot. It was coming along nicely, many hours of work into it. Despite having plenty of light (I thought), an enderman showed up in my house behind me and killed me. I had a bed in it, but never slept in it. It notified me I died, and did I want to respawn.
Sure.
Opps! It respawned me at my original spawn point. I immediately quit without saving. No help. All my hours of work was now 'somewhere' off in an unknown direction many miles away. I knew I'd never find it, so rather than start a new world, I just 'restarted' the same one. Two bits of wisdom for you: 1) a 360-size world is a Good Thing, and 2) if you make a bed-sleep in it!
My worlds tend to go the same way as UpUp's. I do still keep my very first world for the purpose of minigames, redstone laboratory, and roller coasters. And goofy structures, of course. lol
are you someone who starts a world in survival and gets bored of it once established, I'm terrible for losing interest when I have everything I need, I love the challenge and excitement of starting from scratch.
That about sums it up, for me. I don't really build anymore. Just take over a blacksmith/village house and go. No village, no problem. A cave works, too.
I'm looking for a temple. But I get attached to the little villagers.....when I create a world, I go in first in Creative mode. I do a fly over. I'll fix the villages - add torches & pathways, fix the houses, create an Iron Golum for them, clean up the terraine. If I don't like the world....I'll create another one & do the same thing. I hate to see the little people stuck in their houses or the village a mess.....I have one main world I play & build in survival mode. The others are just to mess with the villages....see how my changes affect the villagers....I'm still looking for a temple.....so I will create worlds & fix villages till i get one.
I'm looking for a temple. But I get attached to the little villagers.....when I create a world, I go in first in Creative mode. I do a fly over. I'll fix the villages - add torches & pathways, fix the houses, create an Iron Golum for them, clean up the terraine. If I don't like the world....I'll create another one & do the same thing. I hate to see the little people stuck in their houses or the village a mess.....I have one main world I play & build in survival mode. The others are just to mess with the villages....see how my changes affect the villagers....I'm still looking for a temple.....so I will create worlds & fix villages till i get one.
You'll be creating them for a while.... Temples haven't been introduced as of TU13 on the XBox360 yet, but should be coming out when TU14 rolls out if the teaser that 4J put out is any indication.
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So, I tend to create different new worlds in order to play with different people or groups of people and only play them when I happen to get together with those same people again. For many of them, they have eventually indicated that they've lost interest in continuing, so then I tend ot delete that world (or I might put a copy of it in abeyance on a USB stick if I perhaps get the impression that they may want to get back into it someday down the road). For single player survival worlds, I tend to just play along in them until I die and then I delete and start another new one.,, eventually, I might get good enough to completely complete a whole city or such in survival without dying once.
The first is still in progress. I am working towards completing the remaining projects in it and then retiring it.
The second is a Mass Effect pack world. It'll take over after.
All of my other "abandoned" worlds are either adventure maps of mines or games I made.
Stay fluffy~
It is not that I get bored, but for me i really just have to be in the mood to play. I am easily entertained...
However, I'm in the process of 'restarting' my existing PC world. (There are disadvantages to having 'infinite' size worlds!). I wandered for several days (& miles) before I found The Spot. It was coming along nicely, many hours of work into it. Despite having plenty of light (I thought), an enderman showed up in my house behind me and killed me. I had a bed in it, but never slept in it. It notified me I died, and did I want to respawn.
Sure.
Opps! It respawned me at my original spawn point. I immediately quit without saving. No help. All my hours of work was now 'somewhere' off in an unknown direction many miles away. I knew I'd never find it, so rather than start a new world, I just 'restarted' the same one. Two bits of wisdom for you: 1) a 360-size world is a Good Thing, and 2) if you make a bed-sleep in it!
That about sums it up, for me. I don't really build anymore. Just take over a blacksmith/village house and go. No village, no problem. A cave works, too.
You'll be creating them for a while.... Temples haven't been introduced as of TU13 on the XBox360 yet, but should be coming out when TU14 rolls out if the teaser that 4J put out is any indication.