I generally dig a 2-3 block deep hole that I use to throw down unwanted items to prevent myself from picking them up by accident. I used to collect everything but it gets unwieldy when you have 2,000 cobble stone in 4 chest. Why keep two stacks of rotten flesh? Why keep all your extra wheat seeds? Why keep all your extra dirt?
I noticed that free floating items disappear after a day or so. So I find myself constantly throwing away oddball stacks of items I won't ever need again (or if needed I could get more from the environment). Not hoarding is great.
I might even get clever and put a cauldron at the bottom of it or something. Ideas? Thoughts?
Ah, brilliant. Although a bit dangerous if you fell in? That happens from time to time
Raise the floor 1 block around it...Fences... trapdoors... sticky pistons with sliding blocks to cover the hole when not in use... a lot of ways to make it safer.
I tend to like having a netherrack fireplace someplace in most of my buildings or as a firepit in the yard or at points alongside walkways... and then whenever I'm near one I can just throw my unwanted items in the fire as I walk by. As with the lava trashcans, there are various ways to make them so that you can't walk into them and so they won't burn down the house. Also, you can just keep the fire out and just re-light the netherrack it whenever you need it.
Central fireplace design (view from top - floor level layer):
I generally use stone slabs as the hearth stones to leave more the fire itself visible.
Central fireplace design (view from top - ceiling/chimney level layer)
+++
+ +
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+ = nether brick fence (on underside of however many layers to stone or brick blocks needed to construct a chimney dropped from the ceiling. Can also use slabs for the bottom row. The idea is to create a gap between the hearth stones at floor level that is bigger than 1 block but not 2 blocks tall (so you cannot walk into the fire itself).
Central fireplace design (profile view)
+ + +
= stone slab = lit netherrack = whatever non-burnable flooring you want to use
+ + = netherbrick fence
This leaves a space between the top and bottom slabs that is large enough to throw items into but that you cannot walk into.
If placing wooden furniture around the pit, be sure to leave a gap for walking around the pit (this also ensures that the furniture itself won't burn). Also, be sure that any flamable roof or floor for a second story or furniture on a second story right above the fire is at least 6 blocks above it since fire can ignite air blocks that are 4 blocks above it if those air blocks are next to a flamable block. (I tend to just use stone-based blocks around these areas instead to be safe.
I most frequently use this for seeds and excess saplings and such (stuff that actually is unlimited), but for excess blocks that are irreplaceable (i.e. dirt), I either store them until I need or use them as landfill back in the environment. For excess cobblestone (which I know I can get in unlimited supply by using a generator if I want to), I will sometimes toss out the excess. However, I do tend to smelt a lot of it back into stone and use it to fill in dangerous areas in caves and mines as I go along. It slows down the mining process a little, but does serve to ensure safer passages and ones where I don't get ambushed by mobs as easily.
A simple disposal chute consists of a one-wide, 7-deep hole with a block of lava at the bottom and a glass block at head level, so you can't walk into it. My cactus farm leads to one, which has a floor block a pair of pistons push on or off, depending on whether I want it open. Since I can't turn the farm off, I just have the cactus resources drop into the chute whenever I'm not farming cactus. Works very well.
I generally dig a 2-3 block deep hole that I use to throw down unwanted items to prevent myself from picking them up by accident. I used to collect everything but it gets unwieldy when you have 2,000 cobble stone in 4 chest. Why keep two stacks of rotten flesh? Why keep all your extra wheat seeds? Why keep all your extra dirt?
I noticed that free floating items disappear after a day or so. So I find myself constantly throwing away oddball stacks of items I won't ever need again (or if needed I could get more from the environment). Not hoarding is great.
I might even get clever and put a cauldron at the bottom of it or something. Ideas? Thoughts?
Raise the floor 1 block around it...Fences... trapdoors... sticky pistons with sliding blocks to cover the hole when not in use... a lot of ways to make it safer.
Stay fluffy~
Central fireplace design (view from top - floor level layer):
I generally use stone slabs as the hearth stones to leave more the fire itself visible.
Central fireplace design (view from top - ceiling/chimney level layer)
+++
+ +
+++
+ = nether brick fence (on underside of however many layers to stone or brick blocks needed to construct a chimney dropped from the ceiling. Can also use slabs for the bottom row. The idea is to create a gap between the hearth stones at floor level that is bigger than 1 block but not 2 blocks tall (so you cannot walk into the fire itself).
Central fireplace design (profile view)
+ + +
+ + = netherbrick fence
This leaves a space between the top and bottom slabs that is large enough to throw items into but that you cannot walk into.
If placing wooden furniture around the pit, be sure to leave a gap for walking around the pit (this also ensures that the furniture itself won't burn). Also, be sure that any flamable roof or floor for a second story or furniture on a second story right above the fire is at least 6 blocks above it since fire can ignite air blocks that are 4 blocks above it if those air blocks are next to a flamable block. (I tend to just use stone-based blocks around these areas instead to be safe.
http://minecraft.gamepedia.com/Fire
I most frequently use this for seeds and excess saplings and such (stuff that actually is unlimited), but for excess blocks that are irreplaceable (i.e. dirt), I either store them until I need or use them as landfill back in the environment. For excess cobblestone (which I know I can get in unlimited supply by using a generator if I want to), I will sometimes toss out the excess. However, I do tend to smelt a lot of it back into stone and use it to fill in dangerous areas in caves and mines as I go along. It slows down the mining process a little, but does serve to ensure safer passages and ones where I don't get ambushed by mobs as easily.