Minecraft for PC players don't revert to Minecraft for Xbox often, or vice versa. I've really put the effort into trying to distance myself from the battle between PC players and Xbox players and why they basically fight over what's better and I've finally figured it out.
I have played Minecraft for PC before, a very long time ago upon it's release when it was really easy to catch on to but I always found it more of a pain because the whole mouse movement stuff just messes with my head.
But obviously, when it came to xbox, being an avid xbox player already, it came a lot simpler, probably because it was meant to be that way (crafting recipes, yadda yadda). That was my immediate attachment to Minecraft, because even in a much more limited space you can do a lot of things and a lot of features like "trust players" and choosing when to autosave came in handy when needed unlike they are by default on PC.
And even with all the ideas in my head for my world on Xbox, I still got a little bored and became one of those douche-bags that was like "omg this would be cool if I wouldn't be basically penalized for turning on flying" or "when the eff are horses going to be added?"
Well, I did play the PC version for Minecraft for a while and God the whole switch is just seemingly impossible. Especially when you go from our version on Xbox to the current 1.7.2. version on PC. It's like.... WHAT? Aside from the block-y look of the game it's hardly recognizable and much more difficult to figure out like it is on Xbox. And I'm not being a hater, like I said, I love Minecraft and I can see myself enjoying these features but on a less overwhelming scale - an 862 x 862 scale.
I guess that's the word for it on both sides. Because when you go from PC to Xbox it's overwhelmingly tiny compared to endless exploring on PC, not to mention a lot less easy to mod, and going from Xbox to PC it's overwhelmingly huge and sort of off the chain and not necessarily in a good way. Not to mention, and back to the penalization thing, it is so off weird that if you're anything like me, you enjoy NOT cheating, and being able to cheat (gamemode 1'ing it boooo creative) so easily without cutting off access to things such as achievements or anything really is extremely aggravating to someone like me and that's all I did, and not for diamonds or something stupid that can be found throughout the world, but just to fly across these new biomes to find something I'd recognize and found use for, I guess. I've never really liked not working for anything either, and with PC you are fully aware that everything is really just a typed out command away.
I did my thing. I rode a horse. I played around with the Wither. I traded with villagers. All that and I still prefer Xbox. And not just because it's a lot simpler, just because I believe that 4J has done a good job with Minecraft as most people recognize it and not going over the top with things as quickly as they do on the PC version. Because if you play 1.6.4. THEN 1.7.2. you'll realize what I'm trying to say here. So don't take this as "OH MY GOD 4J NEVER ADD STUPID CONFUSING STUFF LIKE PC HAS" no. All the new features are enjoyable, but I feel like they would be more enjoyable as they come at a much slower rate like they already do for xbox.
I believe my whole thing about Minecraft is I enjoy it a lot more when I don't need to type out what I want to do next, or add a mod to make it interesting. /end rant.
Yes, I agree. You've given a pretty well balanced assessment. In short, having the differences that do exist in both versions of the game provides a viable alternative for different people who enjoy different sorts of things when they go about playing a game. That is why I've always resisted the idea of making the Xbox version exactly like the PC one.
(Excuse me while I change into my once-famous red text.)
That was a rant? Huh, I saw it more of a comparative review.
I like both versions equally, honestly.
The Xbox has smaller tight-knit communities, which makes it easier to know everybody in even popular servers. In addition to that, the simplicity of things and legitimacy of survival make it fun. I also enjoy the small worlds because I feel like I've been everywhere. Even with a fully-zoomed map on the PC, I feel like I have been anywhere at all yet.
I like the PC for its wider variety of things. The stained glass works wonderfully and my glorious horse Fabio and I go all over the place, albeit a love-hate relationship. I more use the PC for offline play, adventure maps, and experimenting with making/editing textures and such...and goofing with command blocks...oh, that size 25 slime....
I will agree with you on the transitions, though.
I re-began playing PC in 1.5.X, which wasn't too bad since I watch paulsoares play though his survivals.
And since I knew everything, I essentially knew what I did and did not have for the 360, which even then I some-what liked because it pushed me to be more resourceful with what I did have.
Yes, I agree. You've given a pretty well balanced assessment. In short, having the differences that do exist in both versions of the game provides a viable alternative for different people who enjoy different sorts of things when they go about playing a game. That is why I've always resisted the idea of making the Xbox version exactly like the PC one.
I agree. And to think at a time I was really all for it being all caught up with PC and stuff, but some of the changes I can't help but to wonder "what the heck were they THINKING?!" Talk about running low on ideas, I guess. I don't know. I really couldn't get interested in it, and usually with new things I'm hooked immediately. I'll probably play it on occasion though, I do like the mods, just not the actual vanilla game play in it as much.
(Excuse me while I change into my once-famous red text.) That was a rant? Huh, I saw it more of a comparative review. I like both versions equally, honestly. The Xbox has smaller tight-knit communities, which makes it easier to know everybody in even popular servers. In addition to that, the simplicity of things and legitimacy of survival make it fun. I also enjoy the small worlds because I feel like I've been everywhere. Even with a fully-zoomed map on the PC, I feel like I have been anywhere at all yet. I like the PC for its wider variety of things. The stained glass works wonderfully and my glorious horse Fabio and I go all over the place, albeit a love-hate relationship. I more use the PC for offline play, adventure maps, and experimenting with making/editing textures and such...and goofing with command blocks...oh, that size 25 slime....
I will agree with you on the transitions, though. I re-began playing PC in 1.5.X, which wasn't too bad since I watch paulsoares play though his survivals. And since I knew everything, I essentially knew what I did and did not have for the 360, which even then I some-what liked because it pushed me to be more resourceful with what I did have. And that's why I take no side in platform wars~
I guess so. It was a rant in my mind, no one likes a comparison anymore really, there's always someone to shoot it down somehow. Yeah, you know I really do love MOST of the features but you can tell where they really lost it after 1.6.4. you know? And I can't help but to worry because God xbox already has enough trouble fitting ALL the biomes in one seed with the limited space, I can only imagine what it'll be like if they do choose the route on catching up with PC, or at least getting this far with it. Nothing annoys me more than snow in Minecraft too, and I think a lot of people will agree, so the fact that there is yet another normally over-sized biome with snow just really made me crazy haha. But yes, stained glass and horses, even the coal blocks and everything redstone is amazing, I would love that, but I would love to go crazy trying to get it in a platform that I'm less likely to feel the need to cheat to get it on, feel me bro?
Good. Now lets try and get this through the other million people who constantly fight over this
Ah. Anyone who thinks like us will understand what I'm trying to say and not take it as a bash towards PC Minecraft. And I guess it's my way of trying to understand that very powerful defense system when certain people decide to go out of their way to bash either platform of it. I don't hate either, I just have a preference for xbox.
I haven't played the PC version, so couldn't compare, though I am hoping the XBox One version is closer to the current PC version. I don't play on a PC simply because I can't be bothered messing around with a PC. I am rubbish with computers and like to just come home from work, press the X button and start playing without worrying about drivers and other complicated things. I think also with Minecraft, the beauty is its simplicity and its one of those games that could easily be spoiled by over-complicating it. Sometimes, the limitations of the game can make you more creative.
I've seen dozens and dozens and dozens of threads here that make me cringe because they all have the same thing in common: they all have "PC" and "Xbox" in the same sentence.
* They're different versions of the same game. They aren't meant to be exactly alike.
* They're each designed to be run on different platforms, so they can't be exactly alike. One is a closed system, the other open.
* They're each designed for different markets. The PC one is for the hard-core, experienced MC player, the xbox one is for the more casual or beginning player (hence the Tutorial, Easy Crafting, and for those who have no inclination of reading through hundreds of pages of a wiki and/or watching hours and hours of you tubes just to be able to play the game.)
As the Borg would say, "Comparison is futile".
Each does their job very well. Neither is, or should be, like the other. One isn't better than the other. Each has their place! Play which ever one you want- and don't feel bad about it- there's millions out there that feel the same way.
(Now you want to compare the 360/PS3 versions, or the One/PS4 versions to each other cause they really are alike, fine! Have at it.)
But trying to compare any of the console versions to the PC is kinda silly and a waste of time. How many threads have we seen saying "I should be able play the PC version on my console!" That's about a silly as saying "I should be able to play the console version on my PC!"
I've seen dozens and dozens and dozens of threads here that make me cringe because they all have the same thing in common: they all have "PC" and "Xbox" in the same sentence.
* They're different versions of the same game. They aren't meant to be exactly alike.
* They're each designed to be run on different platforms, so they can't be exactly alike. One is a closed system, the other open.
* They're each designed for different markets. The PC one is for the hard-core, experienced MC player, the xbox one is for the more casual or beginning player (hence the Tutorial, Easy Crafting, and for those who have no inclination of reading through hundreds of pages of a wiki and/or watching hours and hours of you tubes just to be able to play the game.)
As the Borg would say, "Comparison is futile".
Each does their job very well. Neither is, or should be, like the other. One isn't better than the other. Each has their place! Play which ever one you want- and don't feel bad about it- there's millions out there that feel the same way.
(Now you want to compare the 360/PS3 versions, or the One/PS4 versions to each other cause they really are alike, fine! Have at it.)
But trying to compare any of the console versions to the PC is kinda silly and a waste of time. How many threads have we seen saying "I should be able play the PC version on my console!" That's about a silly as saying "I should be able to play the console version on my PC!"
(Yes, I much prefer the xbox version also).
I understand all your points, I just wanted to say it all to kind of ease my previous misunderstandings of why people hate either. I would never want to play Pc version on my xbox, no way. It's just too much for that and I think my xbox and mind would explode.
I agree that the console is simpler, which is nice at times.
However you gotta realize, it's on a lower version for a reason. That reason isn't just because 'it's simpler'. They're slowly working on catching up to the PC version. Chances are a lot of the current features from PC will be on the xbox at SOME point. it may take a while, especially now that they have multiple versions to deal with, but I'm fairly confident that they'll at least put a lot of the main features like biomes and such into the console version.
If and when that happens, it'll still be simpler, just because PC would have even more stuff by then, but console would be caught up to now at least..which is what you're comparing.
I'm sure by the time the console one stops getting updated, we'll have most of the main things, such as the Wither, horses, new biomes, stained glass, new flowers, villager trading, etc.
I enjoy my 360 version of Minecraft, but when I'm playing it, I just realize how many things are missing compared to PC. That feeling goes even farther when you switch from playing a heavily modded PC version, to the vanilla 360 version. There's a difference between simpler, and less features. A lot of the features in newer versions of PC Minecraft, don't actually make the game more complicated. New biomes, trading, emeralds, horses. None of that's complicated, it's just ..there. The biggest thing that makes PC more complicated, is the fact that you need to know recipes, and on the console version, you don't.
As for my feeling of the console version missing things compared to PC.. I even get that when I compare 360 MC, to other 360 MC type games. Just look at something like Castle Miner Z. It has quite a bit of blocks, items, weapons, etc. So even when comparing MC to CMZ on xbox, I notice how simple, and lacking MC is. Like, "I wish MC had this". I love Minecraft, but...i get bored. lol
I agree that the console is simpler, which is nice at times.
However you gotta realize, it's on a lower version for a reason. That reason isn't just because 'it's simpler'. They're slowly working on catching up to the PC version. Chances are a lot of the current features from PC will be on the xbox at SOME point. it may take a while, especially now that they have multiple versions to deal with, but I'm fairly confident that they'll at least put a lot of the main features like biomes and such into the console version.
If and when that happens, it'll still be simpler, just because PC would have even more stuff by then, but console would be caught up to now at least..which is what you're comparing.
I'm sure by the time the console one stops getting updated, we'll have most of the main things, such as the Wither, horses, new biomes, stained glass, new flowers, villager trading, etc.
I enjoy my 360 version of Minecraft, but when I'm playing it, I just realize how many things are missing compared to PC. That feeling goes even farther when you switch from playing a heavily modded PC version, to the vanilla 360 version. There's a difference between simpler, and less features. A lot of the features in newer versions of PC Minecraft, don't actually make the game more complicated. New biomes, trading, emeralds, horses. None of that's complicated, it's just ..there. The biggest thing that makes PC more complicated, is the fact that you need to know recipes, and on the console version, you don't.
As for my feeling of the console version missing things compared to PC.. I even get that when I compare 360 MC, to other 360 MC type games. Just look at something like Castle Miner Z. It has quite a bit of blocks, items, weapons, etc. So even when comparing MC to CMZ on xbox, I notice how simple, and lacking MC is. Like, "I wish MC had this". I love Minecraft, but...i get bored. lol
Yeah bro I agree! And that's how I was for a while but my point is I prefer waiting and going without vs. anticipating everything as hard as I used to or just going straight to PC. I probably would have had a harder time understanding it all if PC were still on 1.6.4. because there's only so many MORE features on that, you know? And it wasn't confusing. But 1.7.2... new biomes, basically everything is different, can't do it. Crafting recipes are fine, I still learned most of them via xbox since it at least shows how to craft as you're simply making it, the controls on the mouse are like xbox just reverse, so that was easy to figure out. It's just the whole layout of it. I found it impossible almost. Really cannot stand the whole new biome thing, I could not find an amateur map for myself, and by PC standards I am an amateur at it. I guess that's the beauty of Xbox because you enjoy vanilla minecraft
Yeah bro I agree! And that's how I was for a while but my point is I prefer waiting and going without vs. anticipating everything as hard as I used to or just going straight to PC. I probably would have had a harder time understanding it all if PC were still on 1.6.4. because there's only so many MORE features on that, you know? And it wasn't confusing. But 1.7.2... new biomes, basically everything is different, can't do it. Crafting recipes are fine, I still learned most of them via xbox since it at least shows how to craft as you're simply making it, the controls on the mouse are like xbox just reverse, so that was easy to figure out. It's just the whole layout of it. I found it impossible almost. Really cannot stand the whole new biome thing, I could not find an amateur map for myself, and by PC standards I am an amateur at it. I guess that's the beauty of Xbox because you enjoy vanilla minecraft
Yeah but new biomes are now part of vanilla on PC. Honestly, the biomes thing is nothing to really worry about.. they're just biomes. There's nothing new IN the biomes, aside from a couple trees. It's just a slightly different looking area to play in. And the new wood for the trees, does the same stuff the other wood does.
I understand liking simple, but honestly, if you play the new PC versions for a bit, you get used to it. You also realize how little of a change new biomes actually make. I mean, me personally. I get bored of MC, even the PC version with it's more updates and new stuff. That's because nothing has really CHANGED in ages. There's nothing game-changing being added recently. No new ores, no special armor or weapons. No new mobs really. No new anything that actually effects how you play. Everything recent being added to PC, is just aesthetic. New trees/biomes, new textures, colored glass, new flowers, etc.
I guess for people coming from playing PC for a while, and going to the console version.. it's similar to downgrading the PC version. I still enjoy going back and playing early betas and late alpha versions, just because it's so much simpler, but then I realize how many things are missing(beds, xp, enchanting, biomes, the end, wither, animal breeding, etc)..and get bored even quicker. It's still fun..just..eh. lol
nobodys telling you that you have to use commands, or that you have to explore every bit of the map, seems you dont have much control over yourself to not use these items,
i was also on the xbox version for a long time, but i got bored, theres only so much you can do on the xbox, and wasnt long before i ran out of ideas, but, when i got on the pc version it was like a new game, so much more to MC than just what the xbox offers, but like most sandbox games its all down you how YOU want to play it
for me its like why would i watch TV on a old tube style TV when i watch it on a HDTV
Why not.?.. Lots of people like rebuilding and restoring old TVs and other old, obsolete things so they work again... and once restored they do get enjoyment out of watching them. It's as good a "hobby" as any other.
There is nothing wrong with enjoying the complexity of the PC game but there is EQUALLY nothing wrong with enjoying the simplicity that the MCXbox has. As long as differences exist between the versions, people at least have a choice they can make.
It's really got nothing to do with whether or not someone has "control" over themselves to not use command keys. It's more about preserving options and maintaining diversity.
Why not.?.. Lots of people like rebuilding and restoring old TVs and other old, obsolete things so they work again... and once restored they do get enjoyment out of watching them. It's as good a "hobby" as any other.
There is nothing wrong with enjoying the complexity of the PC game but there is EQUALLY nothing wrong with enjoying the simplicity that the MCXbox has. As long as differences exist between the versions, people at least have a choice they can make.
It's really got nothing to do with whether or not someone has "control" over themselves to not use command keys. It's more about preserving options and maintaining diversity.
Enjoying simple console version, or less simple PC version isn't really relevant though.. because at SOME point, the console version is gonna get more updates, which'll make it closer to the PC version. So even if you like the simple console version, it'll slowly get more complicated just like PC.
Not that I have anything against preferring one over the other. I prefer the console version, mainly because of how mobs respawn, and using a controller is more comfortable. However, I play PC more, because it has a lot more stuff.
Enjoying simple console version, or less simple PC version isn't really relevant though.. because at SOME point, the console version is gonna get more updates, which'll make it closer to the PC version. So even if you like the simple console version, it'll slowly get more complicated just like PC.
Not that I have anything against preferring one over the other. I prefer the console version, mainly because of how mobs respawn, and using a controller is more comfortable. However, I play PC more, because it has a lot more stuff.
1. You can't really say for sure that it is ever going to get "closer" to the PC version since the PC version is itself continually being updated and no one really knows what Mojang plans to put into it or how frequently they plan to add stuff in the future. (It's next to impossible to catch up to a Lamborgini in a Model T Ford.)
2. At some point in the not too distant future, the Xbox 360 (and probably PS3) will no longer be updated because 1) sales of the game on those systems are likely to drop as purchases on the PS4 and Xbox One pick up; and 2) intolerable lag and crash issues may eventually become unavoidable. That is, the Xbox 360 is not expandable... and you can only fit so much "stuff" into a solid-walled box with 1/4 of the RAM (or even less when to consider what Live uses) than even the current minimum requirements on the PC. Concise programming and other optimization techniques can only compensate for so much and all of PC Minecraft for all of the foreseeable future just isn't going to fit.
3. I'm not denying that the Xbox version may get more complicated than it is today; but that doesn't mean that people can't enjoy the simplicity it has today for no other reason than they just enjoy it. Also, if people are prepared to play offline only, they can opt to stop updating altogether and hold their version at a particular level (and some people here have stated that they are doing that already).
yea, totally agree with you, on most part, but seems he has little control, its funny i was talking to someone just the other day about the power suit on FTB saying it was too op, but then ppl where still using it and complaining it made thr game too easy and they never died, for me the easy solution was to not use it, but seems ppl nowa days forget you dont have to us it just cause its there
I agree and do see your point. It does take awhile for some people to realize that they themselves are the biggest factor in deciding how they enjoy practically any game or not. We can legitimately choose or not choose any of the "stuff" the developer puts into the game... just because. Developers try to throw in different elements that appeal to different sorts of people, knowing that they won't appeal to everyone and not expecting everyone to use every feature in the same way or even at all. However, by putting them in and letting us decide whether or not to use them, the game generally appeals to a wider variety of people overall. I was more just commenting on your original choice of analogy.
The thing about the Xbox 360 is that we just won't have room for everything, so the developer is having to do a bit of picking and choosing. They know that this frustrates the hardcore PC types who now expect and want to program a large part of this game themselves. However, the reality is that those types of PC players do have a viable option - that is, to continue to play Minecraft on their PCs... and allow the Xbox 360 version to become a simpler version that has some bigger appeal to different target markets (i.e. families who play together and younger children).
(You said it is harder to mod XBOX: I am pretty sure it is illegal)
I hate the anti-cheat thing too. The worlds are so small that sometimes, things DON'T spawn (plus small worlds are less likely to find good things, large areas to explore). I have had to, countless times, go into creative to spawn in items like sugar cane or snow (certain projects) because they didn't spawn.
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(You said it is harder to mod XBOX: I am pretty sure it is illegal)
I hate the anti-cheat thing too. The worlds are so small that sometimes, things DON'T spawn (plus small worlds are less likely to find good things, large areas to explore). I have had to, countless times, go into creative to spawn in items like sugar cane or snow (certain projects) because they didn't spawn.
Yes hence why it is harder ( )
And the simple solution for that is ~*finding a new seed*~
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I have played Minecraft for PC before, a very long time ago upon it's release when it was really easy to catch on to but I always found it more of a pain because the whole mouse movement stuff just messes with my head.
But obviously, when it came to xbox, being an avid xbox player already, it came a lot simpler, probably because it was meant to be that way (crafting recipes, yadda yadda). That was my immediate attachment to Minecraft, because even in a much more limited space you can do a lot of things and a lot of features like "trust players" and choosing when to autosave came in handy when needed unlike they are by default on PC.
And even with all the ideas in my head for my world on Xbox, I still got a little bored and became one of those douche-bags that was like "omg this would be cool if I wouldn't be basically penalized for turning on flying" or "when the eff are horses going to be added?"
Well, I did play the PC version for Minecraft for a while and God the whole switch is just seemingly impossible. Especially when you go from our version on Xbox to the current 1.7.2. version on PC. It's like.... WHAT? Aside from the block-y look of the game it's hardly recognizable and much more difficult to figure out like it is on Xbox. And I'm not being a hater, like I said, I love Minecraft and I can see myself enjoying these features but on a less overwhelming scale - an 862 x 862 scale.
I guess that's the word for it on both sides. Because when you go from PC to Xbox it's overwhelmingly tiny compared to endless exploring on PC, not to mention a lot less easy to mod, and going from Xbox to PC it's overwhelmingly huge and sort of off the chain and not necessarily in a good way. Not to mention, and back to the penalization thing, it is so off weird that if you're anything like me, you enjoy NOT cheating, and being able to cheat (gamemode 1'ing it boooo creative) so easily without cutting off access to things such as achievements or anything really is extremely aggravating to someone like me and that's all I did, and not for diamonds or something stupid that can be found throughout the world, but just to fly across these new biomes to find something I'd recognize and found use for, I guess. I've never really liked not working for anything either, and with PC you are fully aware that everything is really just a typed out command away.
I did my thing. I rode a horse. I played around with the Wither. I traded with villagers. All that and I still prefer Xbox. And not just because it's a lot simpler, just because I believe that 4J has done a good job with Minecraft as most people recognize it and not going over the top with things as quickly as they do on the PC version. Because if you play 1.6.4. THEN 1.7.2. you'll realize what I'm trying to say here. So don't take this as "OH MY GOD 4J NEVER ADD STUPID CONFUSING STUFF LIKE PC HAS" no. All the new features are enjoyable, but I feel like they would be more enjoyable as they come at a much slower rate like they already do for xbox.
I believe my whole thing about Minecraft is I enjoy it a lot more when I don't need to type out what I want to do next, or add a mod to make it interesting. /end rant.
That was a rant? Huh, I saw it more of a comparative review.
I like both versions equally, honestly.
The Xbox has smaller tight-knit communities, which makes it easier to know everybody in even popular servers. In addition to that, the simplicity of things and legitimacy of survival make it fun. I also enjoy the small worlds because I feel like I've been everywhere. Even with a fully-zoomed map on the PC, I feel like I have been anywhere at all yet.
I like the PC for its wider variety of things. The stained glass works wonderfully and my glorious horse Fabio and I go all over the place, albeit a love-hate relationship. I more use the PC for offline play, adventure maps, and experimenting with making/editing textures and such...and goofing with command blocks...oh, that size 25 slime....
I will agree with you on the transitions, though.
I re-began playing PC in 1.5.X, which wasn't too bad since I watch paulsoares play though his survivals.
And since I knew everything, I essentially knew what I did and did not have for the 360, which even then I some-what liked because it pushed me to be more resourceful with what I did have.
And that's why I take no side in platform wars~
Stay fluffy~
I agree. And to think at a time I was really all for it being all caught up with PC and stuff, but some of the changes I can't help but to wonder "what the heck were they THINKING?!" Talk about running low on ideas, I guess. I don't know. I really couldn't get interested in it, and usually with new things I'm hooked immediately. I'll probably play it on occasion though, I do like the mods, just not the actual vanilla game play in it as much.
I guess so. It was a rant in my mind, no one likes a comparison anymore really, there's always someone to shoot it down somehow. Yeah, you know I really do love MOST of the features but you can tell where they really lost it after 1.6.4. you know? And I can't help but to worry because God xbox already has enough trouble fitting ALL the biomes in one seed with the limited space, I can only imagine what it'll be like if they do choose the route on catching up with PC, or at least getting this far with it. Nothing annoys me more than snow in Minecraft too, and I think a lot of people will agree, so the fact that there is yet another normally over-sized biome with snow just really made me crazy haha. But yes, stained glass and horses, even the coal blocks and everything redstone is amazing, I would love that, but I would love to go crazy trying to get it in a platform that I'm less likely to feel the need to cheat to get it on, feel me bro?
Ah. Anyone who thinks like us will understand what I'm trying to say and not take it as a bash towards PC Minecraft. And I guess it's my way of trying to understand that very powerful defense system when certain people decide to go out of their way to bash either platform of it. I don't hate either, I just have a preference for xbox.
* They're different versions of the same game. They aren't meant to be exactly alike.
* They're each designed to be run on different platforms, so they can't be exactly alike. One is a closed system, the other open.
* They're each designed for different markets. The PC one is for the hard-core, experienced MC player, the xbox one is for the more casual or beginning player (hence the Tutorial, Easy Crafting, and for those who have no inclination of reading through hundreds of pages of a wiki and/or watching hours and hours of you tubes just to be able to play the game.)
As the Borg would say, "Comparison is futile".
Each does their job very well. Neither is, or should be, like the other. One isn't better than the other. Each has their place! Play which ever one you want- and don't feel bad about it- there's millions out there that feel the same way.
(Now you want to compare the 360/PS3 versions, or the One/PS4 versions to each other cause they really are alike, fine! Have at it.)
But trying to compare any of the console versions to the PC is kinda silly and a waste of time. How many threads have we seen saying "I should be able play the PC version on my console!" That's about a silly as saying "I should be able to play the console version on my PC!"
(Yes, I much prefer the xbox version also).
I understand all your points, I just wanted to say it all to kind of ease my previous misunderstandings of why people hate either. I would never want to play Pc version on my xbox, no way. It's just too much for that and I think my xbox and mind would explode.
However you gotta realize, it's on a lower version for a reason. That reason isn't just because 'it's simpler'. They're slowly working on catching up to the PC version. Chances are a lot of the current features from PC will be on the xbox at SOME point. it may take a while, especially now that they have multiple versions to deal with, but I'm fairly confident that they'll at least put a lot of the main features like biomes and such into the console version.
If and when that happens, it'll still be simpler, just because PC would have even more stuff by then, but console would be caught up to now at least..which is what you're comparing.
I'm sure by the time the console one stops getting updated, we'll have most of the main things, such as the Wither, horses, new biomes, stained glass, new flowers, villager trading, etc.
I enjoy my 360 version of Minecraft, but when I'm playing it, I just realize how many things are missing compared to PC. That feeling goes even farther when you switch from playing a heavily modded PC version, to the vanilla 360 version. There's a difference between simpler, and less features. A lot of the features in newer versions of PC Minecraft, don't actually make the game more complicated. New biomes, trading, emeralds, horses. None of that's complicated, it's just ..there. The biggest thing that makes PC more complicated, is the fact that you need to know recipes, and on the console version, you don't.
As for my feeling of the console version missing things compared to PC.. I even get that when I compare 360 MC, to other 360 MC type games. Just look at something like Castle Miner Z. It has quite a bit of blocks, items, weapons, etc. So even when comparing MC to CMZ on xbox, I notice how simple, and lacking MC is. Like, "I wish MC had this". I love Minecraft, but...i get bored. lol
Yeah bro I agree! And that's how I was for a while but my point is I prefer waiting and going without vs. anticipating everything as hard as I used to or just going straight to PC. I probably would have had a harder time understanding it all if PC were still on 1.6.4. because there's only so many MORE features on that, you know? And it wasn't confusing. But 1.7.2... new biomes, basically everything is different, can't do it. Crafting recipes are fine, I still learned most of them via xbox since it at least shows how to craft as you're simply making it, the controls on the mouse are like xbox just reverse, so that was easy to figure out. It's just the whole layout of it. I found it impossible almost. Really cannot stand the whole new biome thing, I could not find an amateur map for myself, and by PC standards I am an amateur at it. I guess that's the beauty of Xbox because you enjoy vanilla minecraft
Yeah but new biomes are now part of vanilla on PC. Honestly, the biomes thing is nothing to really worry about.. they're just biomes. There's nothing new IN the biomes, aside from a couple trees. It's just a slightly different looking area to play in. And the new wood for the trees, does the same stuff the other wood does.
I understand liking simple, but honestly, if you play the new PC versions for a bit, you get used to it. You also realize how little of a change new biomes actually make. I mean, me personally. I get bored of MC, even the PC version with it's more updates and new stuff. That's because nothing has really CHANGED in ages. There's nothing game-changing being added recently. No new ores, no special armor or weapons. No new mobs really. No new anything that actually effects how you play. Everything recent being added to PC, is just aesthetic. New trees/biomes, new textures, colored glass, new flowers, etc.
I guess for people coming from playing PC for a while, and going to the console version.. it's similar to downgrading the PC version. I still enjoy going back and playing early betas and late alpha versions, just because it's so much simpler, but then I realize how many things are missing(beds, xp, enchanting, biomes, the end, wither, animal breeding, etc)..and get bored even quicker. It's still fun..just..eh. lol
Why not.?.. Lots of people like rebuilding and restoring old TVs and other old, obsolete things so they work again... and once restored they do get enjoyment out of watching them. It's as good a "hobby" as any other.
There is nothing wrong with enjoying the complexity of the PC game but there is EQUALLY nothing wrong with enjoying the simplicity that the MCXbox has. As long as differences exist between the versions, people at least have a choice they can make.
It's really got nothing to do with whether or not someone has "control" over themselves to not use command keys. It's more about preserving options and maintaining diversity.
Enjoying simple console version, or less simple PC version isn't really relevant though.. because at SOME point, the console version is gonna get more updates, which'll make it closer to the PC version. So even if you like the simple console version, it'll slowly get more complicated just like PC.
Not that I have anything against preferring one over the other. I prefer the console version, mainly because of how mobs respawn, and using a controller is more comfortable. However, I play PC more, because it has a lot more stuff.
1. You can't really say for sure that it is ever going to get "closer" to the PC version since the PC version is itself continually being updated and no one really knows what Mojang plans to put into it or how frequently they plan to add stuff in the future. (It's next to impossible to catch up to a Lamborgini in a Model T Ford.)
2. At some point in the not too distant future, the Xbox 360 (and probably PS3) will no longer be updated because 1) sales of the game on those systems are likely to drop as purchases on the PS4 and Xbox One pick up; and 2) intolerable lag and crash issues may eventually become unavoidable. That is, the Xbox 360 is not expandable... and you can only fit so much "stuff" into a solid-walled box with 1/4 of the RAM (or even less when to consider what Live uses) than even the current minimum requirements on the PC. Concise programming and other optimization techniques can only compensate for so much and all of PC Minecraft for all of the foreseeable future just isn't going to fit.
3. I'm not denying that the Xbox version may get more complicated than it is today; but that doesn't mean that people can't enjoy the simplicity it has today for no other reason than they just enjoy it. Also, if people are prepared to play offline only, they can opt to stop updating altogether and hold their version at a particular level (and some people here have stated that they are doing that already).
I agree and do see your point. It does take awhile for some people to realize that they themselves are the biggest factor in deciding how they enjoy practically any game or not. We can legitimately choose or not choose any of the "stuff" the developer puts into the game... just because. Developers try to throw in different elements that appeal to different sorts of people, knowing that they won't appeal to everyone and not expecting everyone to use every feature in the same way or even at all. However, by putting them in and letting us decide whether or not to use them, the game generally appeals to a wider variety of people overall. I was more just commenting on your original choice of analogy.
The thing about the Xbox 360 is that we just won't have room for everything, so the developer is having to do a bit of picking and choosing. They know that this frustrates the hardcore PC types who now expect and want to program a large part of this game themselves. However, the reality is that those types of PC players do have a viable option - that is, to continue to play Minecraft on their PCs... and allow the Xbox 360 version to become a simpler version that has some bigger appeal to different target markets (i.e. families who play together and younger children).
I hate the anti-cheat thing too. The worlds are so small that sometimes, things DON'T spawn (plus small worlds are less likely to find good things, large areas to explore). I have had to, countless times, go into creative to spawn in items like sugar cane or snow (certain projects) because they didn't spawn.
Yes hence why it is harder ( )
And the simple solution for that is ~*finding a new seed*~