My friend and I are trying to make an area to keep villagers in. How far can they move outside of a house before they don't recognize it as a house. I know at night they go into the closest house they can find to stay safe, so how far away can they go?
I've ready somewhere that Villagers will only go 32 or 36 block from a door. If another door is within range they detect it. and move to there and can go another 32 blocks from there.
My understanding is that (at least on the PC) A village extends in a 64 block spherical radius from the furthest out door (in all x, y, z directions), centers on the average position of all doors linked to the village, as long as a villager remains within that defined village radius, the village should remain active.
The villagers that count toward the 'population' of the village based on the number of 'houses' is only counted in a narrow band that follows the horizontal footprint of the village, 4 blocks up and 4 blocks down from the y-axis of the central point of the village. (Villagers above and below this may help to keep a village active, but do not count toward the population total for villager breeding purposes).
A house is defined as a door with a (at least 1) non-transparent block roof above it, the systems allows for roof overhangs up to 5 blocks in front of and behind the door, if there are the same number of non-transparent blocks (anywhere along the y-axis) above the blocks in front as there are behind, then the door does not count as a house, if it is different (within 5 blocks in either direction) then it is defined as a house with the inside defined as the side with more roof blocks before open or transparent to the sky/ceiling.
we connected the first generated village we found to the second one we found. we built a building with multiple doors inside that count as "houses", and moved all the villagers we could find inside the building. does the building classify as its own village?
so a villager will only move about 36 blocks from a door?
we connected the first generated village we found to the second one we found. we built a building with multiple doors inside that count as "houses", and moved all the villagers we could find inside the building. does the building classify as its own village?
The building would count as it's own village if it were to break the ties to the other villages (more than 64 blocks apart) and had at least one villager within it. Technically, multiple active villages could grow to overlap with each other, but it is unclear if you saved the game and reloaded if they would still count as separate villages on the xBox360 or if they would combine into one village upon reload. A lot of this is speculation based on how the PC handles villages, but the rules and system could handle the definition of a village somewhat differently on the xBox360. At this time, we have no specific reason to believe that it is too dissimilar in the way a village is defined in the game. But there are some intricacies where we truly shooting in the dark because file management may be drastically different between saving and loading.
we connected the first generated village we found to the second one we found. we built a building with multiple doors inside that count as "houses", and moved all the villagers we could find inside the building. does the building classify as its own village?
so a villager will only move about 36 blocks from a door?
yea and golems will spawn in the center. each door with a roof will be its own house, if the villager registers it and the roof is placed correct, usually on the hanging edge of the door and not over the door is the best. so if its a 15x15 you can have roughly 56 houses within a very small area.
villagers now will usually stay very close to a village since when it gets dark they run back home and dont usually wonder too far, but if some external force like water flow or some random glitch with their path finding happens they will just wonder around once they get out of range for registering a door, i believe 30-36 blocks is the range they can register doors., once they register another door though that will be their new village/house.. villagers are not sentimental. lol.
if your planning a golem farm the best thing to do is build a ring of doors around a spawn platform and put the villagers on an outside ring or in pens within range of the doors.
there are even complex ways to connect compact villages that are only 3 blocks wide and can be tiled giving you something like 48 villages in the area one village usually takes up.
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The villagers that count toward the 'population' of the village based on the number of 'houses' is only counted in a narrow band that follows the horizontal footprint of the village, 4 blocks up and 4 blocks down from the y-axis of the central point of the village. (Villagers above and below this may help to keep a village active, but do not count toward the population total for villager breeding purposes).
A house is defined as a door with a (at least 1) non-transparent block roof above it, the systems allows for roof overhangs up to 5 blocks in front of and behind the door, if there are the same number of non-transparent blocks (anywhere along the y-axis) above the blocks in front as there are behind, then the door does not count as a house, if it is different (within 5 blocks in either direction) then it is defined as a house with the inside defined as the side with more roof blocks before open or transparent to the sky/ceiling.
so a villager will only move about 36 blocks from a door?
The building would count as it's own village if it were to break the ties to the other villages (more than 64 blocks apart) and had at least one villager within it. Technically, multiple active villages could grow to overlap with each other, but it is unclear if you saved the game and reloaded if they would still count as separate villages on the xBox360 or if they would combine into one village upon reload. A lot of this is speculation based on how the PC handles villages, but the rules and system could handle the definition of a village somewhat differently on the xBox360. At this time, we have no specific reason to believe that it is too dissimilar in the way a village is defined in the game. But there are some intricacies where we truly shooting in the dark because file management may be drastically different between saving and loading.
Not sure, but you can move them further away with water current and minecarts....
yea and golems will spawn in the center. each door with a roof will be its own house, if the villager registers it and the roof is placed correct, usually on the hanging edge of the door and not over the door is the best. so if its a 15x15 you can have roughly 56 houses within a very small area.
villagers now will usually stay very close to a village since when it gets dark they run back home and dont usually wonder too far, but if some external force like water flow or some random glitch with their path finding happens they will just wonder around once they get out of range for registering a door, i believe 30-36 blocks is the range they can register doors., once they register another door though that will be their new village/house.. villagers are not sentimental. lol.
if your planning a golem farm the best thing to do is build a ring of doors around a spawn platform and put the villagers on an outside ring or in pens within range of the doors.
there are even complex ways to connect compact villages that are only 3 blocks wide and can be tiled giving you something like 48 villages in the area one village usually takes up.