I've seen several threads throughout the MCxbox section concerning how biomes align next to other biomes and how it would never happen on earth. Well I say balderdash. I have gotten a surf lesson in the morning, and went snowboarding in the afternoon in Hawaii on the big isle. Also Antartica is a desert,(http://www.nasa.gov/audience/forstudents/k-4/stories/what-is-antarctica-k4.html#.UjUiN8u9KSM). Yes it cold as all git up,but still a desert. So are you one of the purists? Or like me, you are more interested in terrain features, and can live with snow next to a desert.
I feel like I was the only one who knows that a desert is actually a place with under 2 inches of annual rainfall....
And I'm fine with whatever being next to the something_else.
Yea I like the biome placement. Would be nice to find the occasional mooshroom biome underground. And the artic is not only a desert but there are large sections that have no snow or ice so it looks like a desert.
Well, you can't have a 20o F snowy hillside right next to a 110o desert. However, you can have a 10,000-ft snow-capped mountain near the desert. It's all about altitude or latitude.
But yeah, in MC, I don't really care. I do care about sudden climate change though, in real life and in MC. Don't turn my beach resort into a skating rink!
I would like more ability to select things before a seed generates so that it would increase the odds of obtaining a seed that suits a particular build idea. Still, I would not want to see the game programmed to only generate certain biomes next to other certain biomes, since some people may someday want to generate a different layout for a particular sort of build.
The climate in our world is extremely variable and there are many pockets with very unusual weather patterns. In a generally high desert, temperatures can vary greatly from day to night. You can have an 80 degree day and then it fall to below 0 at night. If it happens that it is one of the few days of the year where there is sufficient humidity, you can get snow right in the desert. That snow will often melt completely the very next day.
The difference in Minecraft is that doesn't reflect altitude or latitude. It's not meant to be realistic, but is designed to provide you with the necessities for playing the game. If you look at the scale of things, the Xbox world is only 862 m x 862 m x 256 m in size. That's not even a square kilometer in change of latitude and not even a fraction of the altitude difference represented by a good-size riverbank hill on earth. Nowhere on this planet will you find all the different biomes crammed into such a small area... and yet no one seems to think that to be "unrealistic."
I think the biggest source of the complaints is that Minecraft doesn't do melting. The snow falls and stays until removed by the player... even after the biomes have shifted and it no longer actually snows in that location anymore. Also, the colors that go with some of the biomes are, to be blunt, butt ugly. However, it is a game; not an expensive architectural rendering program or an artistic image editor. If the developers do decide to give us something more workable - great. If not, I'm OK with that too.
Right now, I'll take the first random seed I get for playing a survival game/round or sort through the seeds lists or generate a bunch on my own if I'm looking for something in particular for a build. If the weather changes, because of an update... I sigh and move onto a different project. I don't delete my old worlds, I just wait to see what happens in the update after that, etc. Sometimes a later update brings the climate back into a better balance. This happened in my oldest world where my beach resort did get covered in snow. It's now a lush green jungle color and I shoveled the snow and it isn't coming back.
Do you mean how the biomes generate?
And I'm fine with whatever being next to the something_else.
Stay fluffy~
http://en.wikipedia.org/wiki/McMurdo_Dry_Valleys
That being said, a rearrangement of biomes wouldn't really bother me either.
But yeah, in MC, I don't really care. I do care about sudden climate change though, in real life and in MC. Don't turn my beach resort into a skating rink!
The climate in our world is extremely variable and there are many pockets with very unusual weather patterns. In a generally high desert, temperatures can vary greatly from day to night. You can have an 80 degree day and then it fall to below 0 at night. If it happens that it is one of the few days of the year where there is sufficient humidity, you can get snow right in the desert. That snow will often melt completely the very next day.
The difference in Minecraft is that doesn't reflect altitude or latitude. It's not meant to be realistic, but is designed to provide you with the necessities for playing the game. If you look at the scale of things, the Xbox world is only 862 m x 862 m x 256 m in size. That's not even a square kilometer in change of latitude and not even a fraction of the altitude difference represented by a good-size riverbank hill on earth. Nowhere on this planet will you find all the different biomes crammed into such a small area... and yet no one seems to think that to be "unrealistic."
I think the biggest source of the complaints is that Minecraft doesn't do melting. The snow falls and stays until removed by the player... even after the biomes have shifted and it no longer actually snows in that location anymore. Also, the colors that go with some of the biomes are, to be blunt, butt ugly. However, it is a game; not an expensive architectural rendering program or an artistic image editor. If the developers do decide to give us something more workable - great. If not, I'm OK with that too.
Right now, I'll take the first random seed I get for playing a survival game/round or sort through the seeds lists or generate a bunch on my own if I'm looking for something in particular for a build. If the weather changes, because of an update... I sigh and move onto a different project. I don't delete my old worlds, I just wait to see what happens in the update after that, etc. Sometimes a later update brings the climate back into a better balance. This happened in my oldest world where my beach resort did get covered in snow. It's now a lush green jungle color and I shoveled the snow and it isn't coming back.