To say this.. I will give my general routine on a new map
1. Gather wood ( enough for a few wood swords, picks, and shovels.. and a lean-to shelter & bed.. and crating bench)
2. Find location near a digging hole ( eventlaly change wood for stone, and stone for iron, upgrade lean-to if I decide to stay in that area)
3 Aquire Diamonds
4. ????
5.Profit
Now I am having some noticable issues.. firstly. When I gather woods for the bed I end up passing up( and slaughtering) more cows for meat and leather than I do sheep for the wool, So I cant make a bed so I can scout around safly. On top of that, once night comes, I am stuck in a 10-to-1 battle between a bunch of skeletons and sspiders. Its almost like the game, despite being set on normal like I usually play it, re-sets itself for sadomasochism. I have even set it to easy and I got the same results.
This is the reason I havnt played minecraft much.. except to jump onto my creative world and build something when I get the gumption to do so.
difficulty doesn't affect spawn rates far as I know... Can't say I have much difficulty, since I am use to playing on easy. But that just means that I don't take as much damage... For the exception of creeper blasts which is always 1-hit ko without armor when not in water or far enough away...
This is one reason I start off building inside a mountain or hill, and later on during the day build a house if I feel like it.:D
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My First World, always getting back to is a pleasure I enjoy with each new update that brings in more things to add in.
Very first time I played, when the game came out -
1. Figure out controls.
2. Punch wood for like 20 minutes as I discover you must *hold* the button.
3. Laugh at the achievement "Getting Wood".
4. Figure out I have too much wood, seeing as how I almost instantly upgraded to stone.
....just realized these 4 steps have a certain innuendo, lol.
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Yep, that happens to people who want to get to the finish line without taking all the steps required to run in the race. They usually do wind up never leaving the start/finish line...
I take much the same approach as StruckLake... a day at time. To thin down the numbers of mobs spawning in any given area above ground or below... add torches/light.
I've been playing for months now and I still start a new world the same way:
1. Begin gathering wood
2. Get distracted by some feature I see in the distance
3. Explore world
4. Realise it's getting dark, I have nothing and panic.
To answer the original post, though, I have not noticed any difference in the types or numbers of mobs that spawn. I have been lucky in that I normally seem to spawn in plains and have not once yet spawned in a jungle.
So I havent had any problems in the way you are all talking but I have found some weird breeding behavior. I couldn't find a recent bug forum so I thought I'd throw it out here. First the only animals I could attract with seeds were chickens, and then they could not follow me when I was at a different height (on the y-axis). They just looked at the ground and spun in circles. Anyone know anything or at least a better place to post this?
So I havent had any problems in the way you are all talking but I have found some weird breeding behavior. I couldn't find a recent bug forum so I thought I'd throw it out here. First the only animals I could attract with seeds were chickens, and then they could not follow me when I was at a different height (on the y-axis). They just looked at the ground and spun in circles. Anyone know anything or at least a better place to post this?
Chickens are the only animals attracted to wheat seeds; the rest will follow the actual wheat. The spinning behavior has been reported several times already on the Official Bugs Thread.
I gen'd a new world when TU12 hit and I was in a snow-forest zone. I had no problem chopping trees, making a wooden sword, killing sheep to get 3 wool and a pig for food and then build a ladder to go up a tree and build a tree-fort up there (actually not a bad idea for first home)
It sounds like you didn't see enough sheep initially.
Which the only point of sheep is to build a bed and go to bed ASAP when dusk hits so no enemies spawn.
Otherwise, get up that tree and wait out the night (or other shelter)
I built a 5x5 platform around the pine tree trunk with a trap door to keep stuff out. The tree foliage was my roof, so spiders couldnt get to me.
once night comes, I am stuck in a 10-to-1 battle between a bunch of skeletons and sspiders. Its almost like the game, despite being set on normal like I usually play it, re-sets itself for sadomasochism. I have even set it to easy and I got the same results.
This is the reason I havnt played minecraft much.. except to jump onto my creative world and build something when I get the gumption to do so.
There's yer problem.
You just described my first time ever playing MC360 on the tutorial world.
NEVER spend your first night outside of shelter. Do not let the game lull you into a false sense of security.
You need to approach MC like a Discovery Channel survival show.
Collect supplies, build shelter. Secure your perimeter before night comes.
I usually do. But I try again to find a spot near a rivine or cave so that I can focus on upgrading my tools and things.
Location location location.. thats one of the first things in survival you have to look for ( take it from someone that goes hardcore camping)
I usually do. But I try again to find a spot near a rivine or cave so that I can focus on upgrading my tools and things.
Location location location.. thats one of the first things in survival you have to look for ( take it from someone that goes hardcore camping)
Right you are, but you also don't push beyond your limits early on. Starting out, you're vulnerable, so protect yourself - even if just by pillar jumping to a safe height. Yeah, I hate it too, but you gotta do what you gotta do.
Even a bad base camp is better than none at all.
Upgraded tools can be achieved through a cliff side or shallow cave as easily as a ravine. Those few blocks you mine can make a nice emergency shelter for now or later. Drop a chest/furnace/crafting table in there, maybe a couple of torches, and you have a nice little place to wait out the night next time you or a guest is coming from spawn.
Also, in jungles - look down. On my current seed the thick undergrowth was hiding a massive cave system underneath.
I usually do. But I try again to find a spot near a rivine or cave so that I can focus on upgrading my tools and things.
Location location location.. thats one of the first things in survival you have to look for ( take it from someone that goes hardcore camping)
Another approach for the first night is to just start digging a staircase down in the floor of your first shelter. More often than not, you'll hit coal pretty quickly (which gives you your torches combined with the wood you chopped during the day). Quite frequently, you'll hit iron as well - all with very little risk of encountering any mobs unless your staircase winds up opening up into a large cave or ravine. If that happens and I'm not yet ready to go caving, I block off the staircase opening to it and divert the staircase in a different direction. A few times I've even been really lucky and encountered both iron and diamonds that first night of digging.
I don't think a lot of sheep spawned where you were. I had lots of sheep on my new world, no problem making a bed. Even saw different color sheep, lured a black one and white one to my pen. Must have just been the location you were at, and more cows happened to spawn there than the sheep.
Another approach for the first night is to just start digging a staircase down in the floor of your first shelter. More often than not, you'll hit coal pretty quickly (which gives you your torches combined with the wood you chopped during the day). Quite frequently, you'll hit iron as well - all with very little risk of encountering any mobs unless your staircase winds up opening up into a large cave or ravine. If that happens and I'm not yet ready to go caving, I block off the staircase opening to it and divert the staircase in a different direction. A few times I've even been really lucky and encountered both iron and diamonds that first night of digging.
Yup. In fact, there's a tactical advantage to NOT exploring caves. Caves have open dark spaces which can spawn monsters.
A tunnel or room you dug does NOT spawn a monster in it while you are present. So unless you go nuts digging rooms and tunnels without lighting them, the first tunnel and room you dig will not have a monster in it while you remain there.
Which means, dig into a hillside, get some stone, maybe get lucky for coal, and build a furnace and build some torches and light it up.
And stay put for the night.
And stay out of caves. Anything you didn't build or secure is a security risk.
Day one is like being a castaway on Lost. You don't go running off looking for the Hatch right away.
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1. Gather wood ( enough for a few wood swords, picks, and shovels.. and a lean-to shelter & bed.. and crating bench)
2. Find location near a digging hole ( eventlaly change wood for stone, and stone for iron, upgrade lean-to if I decide to stay in that area)
3 Aquire Diamonds
4. ????
5.Profit
Now I am having some noticable issues.. firstly. When I gather woods for the bed I end up passing up( and slaughtering) more cows for meat and leather than I do sheep for the wool, So I cant make a bed so I can scout around safly. On top of that, once night comes, I am stuck in a 10-to-1 battle between a bunch of skeletons and sspiders. Its almost like the game, despite being set on normal like I usually play it, re-sets itself for sadomasochism. I have even set it to easy and I got the same results.
This is the reason I havnt played minecraft much.. except to jump onto my creative world and build something when I get the gumption to do so.
This is one reason I start off building inside a mountain or hill, and later on during the day build a house if I feel like it.:D
1. Figure out controls.
2. Punch wood for like 20 minutes as I discover you must *hold* the button.
3. Laugh at the achievement "Getting Wood".
4. Figure out I have too much wood, seeing as how I almost instantly upgraded to stone.
....just realized these 4 steps have a certain innuendo, lol.
I take much the same approach as StruckLake... a day at time. To thin down the numbers of mobs spawning in any given area above ground or below... add torches/light.
Try seed: 6561779918930017255
Spawns you in the middle of a plain. Has a good mix of biomes with two rather small jungles spaced far apart.
There are also several other seeds listed on the seeds list for TU12 that do not spawn you in a jungle.
1. Begin gathering wood
2. Get distracted by some feature I see in the distance
3. Explore world
4. Realise it's getting dark, I have nothing and panic.
To answer the original post, though, I have not noticed any difference in the types or numbers of mobs that spawn. I have been lucky in that I normally seem to spawn in plains and have not once yet spawned in a jungle.
Chickens are the only animals attracted to wheat seeds; the rest will follow the actual wheat. The spinning behavior has been reported several times already on the Official Bugs Thread.
It sounds like you didn't see enough sheep initially.
Which the only point of sheep is to build a bed and go to bed ASAP when dusk hits so no enemies spawn.
Otherwise, get up that tree and wait out the night (or other shelter)
I built a 5x5 platform around the pine tree trunk with a trap door to keep stuff out. The tree foliage was my roof, so spiders couldnt get to me.
There's yer problem.
You just described my first time ever playing MC360 on the tutorial world.
NEVER spend your first night outside of shelter. Do not let the game lull you into a false sense of security.
You need to approach MC like a Discovery Channel survival show.
Collect supplies, build shelter. Secure your perimeter before night comes.
Location location location.. thats one of the first things in survival you have to look for ( take it from someone that goes hardcore camping)
Right you are, but you also don't push beyond your limits early on. Starting out, you're vulnerable, so protect yourself - even if just by pillar jumping to a safe height. Yeah, I hate it too, but you gotta do what you gotta do.
Even a bad base camp is better than none at all.
Upgraded tools can be achieved through a cliff side or shallow cave as easily as a ravine. Those few blocks you mine can make a nice emergency shelter for now or later. Drop a chest/furnace/crafting table in there, maybe a couple of torches, and you have a nice little place to wait out the night next time you or a guest is coming from spawn.
Also, in jungles - look down. On my current seed the thick undergrowth was hiding a massive cave system underneath.
Another approach for the first night is to just start digging a staircase down in the floor of your first shelter. More often than not, you'll hit coal pretty quickly (which gives you your torches combined with the wood you chopped during the day). Quite frequently, you'll hit iron as well - all with very little risk of encountering any mobs unless your staircase winds up opening up into a large cave or ravine. If that happens and I'm not yet ready to go caving, I block off the staircase opening to it and divert the staircase in a different direction. A few times I've even been really lucky and encountered both iron and diamonds that first night of digging.
Yup. In fact, there's a tactical advantage to NOT exploring caves. Caves have open dark spaces which can spawn monsters.
A tunnel or room you dug does NOT spawn a monster in it while you are present. So unless you go nuts digging rooms and tunnels without lighting them, the first tunnel and room you dig will not have a monster in it while you remain there.
Which means, dig into a hillside, get some stone, maybe get lucky for coal, and build a furnace and build some torches and light it up.
And stay put for the night.
And stay out of caves. Anything you didn't build or secure is a security risk.
Day one is like being a castaway on Lost. You don't go running off looking for the Hatch right away.