I don't play on creative mode, but my son is right now and here is what we notice
1. On Easy the zombie's pound on doors, but can they still only break in on hard?
2. We can't tame the cat it just looks at us. Is this only on creative mode?
3. Villagers now open doors. Is this new? Is it only wooden doors?
There are some notable differences with the placing of upside down half slabs from the pc version, is this intended?
Also in the pc version redstone can be placed on upside down half slabs, yet I am unable to. Is this also intended?
My only question is why oh why did they have to release it on a Saturday when the kids are home all weekend and hogging the xbox!!! I have no other questions because I can't get on to play it
There are some notable differences with the placing of upside down half slabs from the pc version, is this intended?
Also in the pc version redstone can be placed on upside down half slabs, yet I am unable to. Is this also intended?
The way we place stairs and slabs upside down is the same way the PC did it in when they first got the ability to do so.
The ability to place redstone on upside down blocks did not come until long after 1.2, which is what TU12 is equal to.
I don't play on creative mode, but my son is right now and here is what we notice
1. On Easy the zombie's pound on doors, but can they still only break in on hard?
2. We can't tame the cat it just looks at us. Is this only on creative mode?
3. Villagers now open doors. Is this new? Is it only wooden doors?
1. Zombies will pound on the door on easy, normal, and hard. They can only break the door on hard.
2.To tame an Ocelot, you need raw fish. It can take anywhere from 1 to a dozen fish before it tames.
3.Yes it is new and yes they only open wooden doors.
My only question is why oh why did they have to release it on a Saturday when the kids are home all weekend and hogging the xbox!!! I have no other questions because I can't get on to play it
Seems to me it's "my kids will spend two days at friends' places" weekend.
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Is it a chicken or is it a duck? - It's a chuck, because dicken sounds stupid.
The way we place stairs and slabs upside down is the same way the PC did it in when they first got the ability to do so.
The ability to place redstone on upside down blocks did not come until long after 1.2, which is what TU12 is equal to.
1. Zombies will pound on the door on easy, normal, and hard. They can only break the door on hard.
2.To tame an Ocelot, you need raw fish. It can take anywhere from 1 to a dozen fish before it tames.
3.Yes it is new and yes they only open wooden doors.
Thank you, it's weird that I follow the pc version too but didn't relize that.
I downloaded it an hour before bedtime. Bedtime wouldn't come soon enough for the kids. Now their grandma is here asking them to come down and help. THE XBOX IS MINE!
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I don't play on creative mode, but my son is right now and here is what we notice
1. On Easy the zombie's pound on doors, but can they still only break in on hard?
2. We can't tame the cat it just looks at us. Is this only on creative mode?
3. Villagers now open doors. Is this new? Is it only wooden doors?
2. Don't know
3. No
Like?
No you don't, it might help, but you don't have to.
The question about biomes moving around again has already been answered, and not in a good way.
There are some notable differences with the placing of upside down half slabs from the pc version, is this intended?
Also in the pc version redstone can be placed on upside down half slabs, yet I am unable to. Is this also intended?
The ability to place redstone on upside down blocks did not come until long after 1.2, which is what TU12 is equal to.
1. Zombies will pound on the door on easy, normal, and hard. They can only break the door on hard.
2.To tame an Ocelot, you need raw fish. It can take anywhere from 1 to a dozen fish before it tames.
3.Yes it is new and yes they only open wooden doors.
Thank you, it's weird that I follow the pc version too but didn't relize that.