In this one world I have, I trapped my animals in a big enough area to keep them for later. I go back a few minutes later and their gone. Happening to anyone else? This started happening after last update.
There are several things you have to do exactly right in order to have a successful, stable farm in MC360.
1) Animals must be penned in an area so that they cannot move more than 20 blocks in any direction.
2) When you first capture animals and pen them, you must feed them wheat and put them into love mode before you leave the area. Note: You do not have to actually breed them (i.e if you only have one captured so far), but you must put them into love mode once or they will despawn when you leave the area. (This may have been implemented in the last update... at least, if was after this last update when I first notice how this worked.)
3) If you have just bred them and they have had their babies, it is best if you don't leave the area for several minutes (I have had cases where I have left the area right away and the babies have despawned. At least that is what seems to be happening... I'm still testing this out.)
4) If using a fence, you must make it double-wide (not double-high). If your fence is only 1 fence wide and you save and exit the game, the animals can respawn on the wrong side of the fence when you re-enter the game. Of course, once they spawn outside the fence, they can either just wander off and/or despawn if they can then move more than 20 blocks in any direction.
5) If you have too many animals in an single pen, they can bump each other and launch each other over top of the fence (This is where a double-high fence can help, but I find that using smaller pens and only keeping 1 breeding pair in each pen works well.)
I find Iron bars work as a good replacement for fences. In my current world, I used iron bars one thick. Occasionally an animal will get stuck inside the bars, but won't despawn. I know this because I have 16 sheep (one of each color). While 3 are stuck in the bars, none have despawned. If I"m in the mood, I'll breed until I get the same color again, and kill those sheep. The other animals I have can be killed when stuck, as long as I have enough to keep breeding for food.
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I have also been having this problem occasionally with some of my animal pens. Double wide pens have helped, but, in some cases I have even had to use fences that are double-stacked as well as double wide to keep them penned. I have sat for twenty minutes before just to monitor some of the animals' behaviors in the pens and witnessed them being capable of walking right through fences. When I go toward those animals that have walked through the pens and push them, they return back inside the pens.
Oddly enough, I am only finding my chickens and sheep to be disappearing here and there. My cattle and pigs have never disappeared. Has anyone else noticed anything peculiar about what animal species they typically have disappearing?
I have also been having this problem occasionally with some of my animal pens. Double wide pens have helped, but, in some cases I have even had to use fences that are double-stacked as well as double wide to keep them penned. I have sat for twenty minutes before just to monitor some of the animals' behaviors in the pens and witnessed them being capable of walking right through fences. When I go toward those animals that have walked through the pens and push them, they return back inside the pens.
Oddly enough, I am only finding my chickens and sheep to be disappearing here and there. My cattle and pigs have never disappeared. Has anyone else noticed anything peculiar about what animal species they typically have disappearing?
In my experience, the animals that appear to walk through the fence do "snap" back into the pen on their own if just left 99.9999% of the time. I have never actually seen an animal walk through the fence and stay outside the fence and just walk away. I have witnessed several animals respawn upon re-entry into the game either on the wrong side of the fence or even on top of the fence itself... in which case they just jump down (50/50 whether they do so on the inside or outside of the pen).
Chickens do seem to disappear more commonly. I think that this is because they fly a little so may be more inclined to get pushed out/launched over top of a single-high fence. They also can get by you unnoticed more easily when you go into the pen to collect eggs and such. In addition to the other issues, sheep may be eaten by wolves that may spawn inside the pens if your farm is located in a forest or taiga biome (since sheep are kept on grass) or they can be eaten through the fence by wolves on the outside of the pen IF the fence is not a double-wide one.
I have also been having this problem occasionally with some of my animal pens. Double wide pens have helped, but, in some cases I have even had to use fences that are double-stacked as well as double wide to keep them penned. I have sat for twenty minutes before just to monitor some of the animals' behaviors in the pens and witnessed them being capable of walking right through fences. When I go toward those animals that have walked through the pens and push them, they return back inside the pens.
Oddly enough, I am only finding my chickens and sheep to be disappearing here and there. My cattle and pigs have never disappeared. Has anyone else noticed anything peculiar about what animal species they typically have disappearing?
That is just a graphical glitch that was there for as long as animals were in the game... Or fences... Some updates are worse than others... It usually happens when the pen is too crowded and it will appear that way. They are not escaping in that sense just look that way due to a watermelon being stuffed into a 20 oz bottle...
I have not had much of mine disappear lately... Then again I took desperate measures with my mooshrooms... I put dirt on the fences, and that will stop those two from disappearing from the pen. However this method will not work for the smaller ones like chickens and pigs...
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My First World, always getting back to is a pleasure I enjoy with each new update that brings in more things to add in.
I thought chickens were most likely to disappear for that reason. Currently, the farm I have for sheep is in a wide open meadow, which I have flattened out. They do, indeed, tend to snap back into the pen most of the time. However, I have had at least three incidences in which sheep have walked through the fence and started bouncing on their merry way across the meadow. I will have to spend more time between projects experimenting with these animal behaviors though to ensure these are not isolated incidences. I am also going to play around with different fencing techniques.
I thought chickens were most likely to disappear for that reason. Currently, the farm I have for sheep is in a wide open meadow, which I have flattened out. They do, indeed, tend to snap back into the pen most of the time. However, I have had at least three incidences in which sheep have walked through the fence and started bouncing on their merry way across the meadow. I will have to spend more time between projects experimenting with these animal behaviors though to ensure these are not isolated incidences. I am also going to play around with different fencing techniques.
Another way to stop them jumping right a the fence is to create a 1 block deep x 2 block wide moat on the INSIDE of the pen. This causes them to spend most of their time just jumping in the water instead of jumping and pushing right up against the fence. I don't personally use this technique since I have tended to lose very, very few animals since using the double-wide fencing. Another thing I have done in one village that was next to a taiga biome was to enlarge the small vilage houses by a block or two in each direction, replace the floor using a Silk Touch enchnat or by spreading the grass from the outside, and then making an little fence area just around the door area. After getting the animals inside the bulidng, I make a normal wooden door and place that on the house. That way, it just looks like a village house with a tiny little yard and I can open and enter and then close the gate before opening the door. That way, any animals that did push out beyond the door were definately caught by the closed fence gate and wolves could not get to the sheep at all. Animals max per little house is, of course, 3 (a mated pair).
Another way to stop them jumping right a the fence is to create a 1 block deep x 2 block wide moat on the INSIDE of the pen. . . . Another thing I have done in one village that was next to a taiga biome was to enlarge the small vilage houses by a block or two in each direction, replace the floor using a Silk Touch enchnat or by spreading the grass from the outside, and then making an little fence area just around the door area.
These are excellent suggestions. I did once use the moat concept, but there was something I didn't much care for when I was using it. Thank you. I will definitely toy with these more, UpUp.
I am still having issues with this myself and even with trying all the suggestions I saw here I lost all the animals in the pen again. I am beginning to think I should give it up as a bad idea.
I am still having issues with this myself and even with trying all the suggestions I saw here I lost all the animals in the pen again. I am beginning to think I should give it up as a bad idea.
Can you post some pictures of your animal pens?... maybe I can spot something I've missed describing.
Going along with the "pit in the ground" theory, I happened to dig down one block when I made my chicken coop. Then I added 2-high iron-bar fencing around that slight pit (at ground level, one block higher). I have 9 chickens in there. They've been there for weeks. None have despawned.
The pen for the rest of my animals uses 2-high fencing. It's fairly small, maybe 10-12 on each side. I have about 3 of each animal in there, and they do crowd up and make a racket. As far as I can tell, I've lost none of them either. I haven't even been in there for quite a while. I just check them from the outside every time I go to my farm area. There's even a (wild) wolf that seems permanently stuck to the outside of the fence. I'm sure he wants my sheep. He never despawns either, and never spawns inside the pen (*phew!*).
I been complaining about this during every update in the bug section since they first introduce capturing animals that was like what TU7 or 8 maybe. They still haven't fix it since then. I found out when I load my world sometimes the animals load on the outside of the fence (10x8). At the same time though I never have any animals I put into a ditch disappear.
You just cant. Its the only mission Ive taken on in this game. Update after update I try to make a new farm. It just doesnt work. (No they cant move more than 20 blocks. Yes Ive tried everything)
My suggestion was to make "domesticated" areas for farming. I.E Once you fence off a certain area the game should recognize it as "domesticated" and any animal inside the area should be recognized as such. That way the game would know which animals to spawn and despawn at random. But I think that would also introduce a whole new set of mechanics. So I guess for now weve just gotta deal with it.
Its frustrating losing animals but at the same time Ive never had a pen comepletely deplete itself of all of the animals inside. If I start out with 10 pigs, 5 will despawn at the most, and its not exactly difficult to re populate them.
1) Animals must be penned in an area so that they cannot move more than 20 blocks in any direction.
2) When you first capture animals and pen them, you must feed them wheat and put them into love mode before you leave the area. Note: You do not have to actually breed them (i.e if you only have one captured so far), but you must put them into love mode once or they will despawn when you leave the area. (This may have been implemented in the last update... at least, if was after this last update when I first notice how this worked.)
3) If you have just bred them and they have had their babies, it is best if you don't leave the area for several minutes (I have had cases where I have left the area right away and the babies have despawned. At least that is what seems to be happening... I'm still testing this out.)
4) If using a fence, you must make it double-wide (not double-high). If your fence is only 1 fence wide and you save and exit the game, the animals can respawn on the wrong side of the fence when you re-enter the game. Of course, once they spawn outside the fence, they can either just wander off and/or despawn if they can then move more than 20 blocks in any direction.
5) If you have too many animals in an single pen, they can bump each other and launch each other over top of the fence (This is where a double-high fence can help, but I find that using smaller pens and only keeping 1 breeding pair in each pen works well.)
I took down the fence but it was at least 20x20. I will try and make it smaller. I personally think its the update or the map.
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Oddly enough, I am only finding my chickens and sheep to be disappearing here and there. My cattle and pigs have never disappeared. Has anyone else noticed anything peculiar about what animal species they typically have disappearing?
In my experience, the animals that appear to walk through the fence do "snap" back into the pen on their own if just left 99.9999% of the time. I have never actually seen an animal walk through the fence and stay outside the fence and just walk away. I have witnessed several animals respawn upon re-entry into the game either on the wrong side of the fence or even on top of the fence itself... in which case they just jump down (50/50 whether they do so on the inside or outside of the pen).
Chickens do seem to disappear more commonly. I think that this is because they fly a little so may be more inclined to get pushed out/launched over top of a single-high fence. They also can get by you unnoticed more easily when you go into the pen to collect eggs and such. In addition to the other issues, sheep may be eaten by wolves that may spawn inside the pens if your farm is located in a forest or taiga biome (since sheep are kept on grass) or they can be eaten through the fence by wolves on the outside of the pen IF the fence is not a double-wide one.
That is just a graphical glitch that was there for as long as animals were in the game... Or fences... Some updates are worse than others... It usually happens when the pen is too crowded and it will appear that way. They are not escaping in that sense just look that way due to a watermelon being stuffed into a 20 oz bottle...
I have not had much of mine disappear lately... Then again I took desperate measures with my mooshrooms... I put dirt on the fences, and that will stop those two from disappearing from the pen. However this method will not work for the smaller ones like chickens and pigs...
Another way to stop them jumping right a the fence is to create a 1 block deep x 2 block wide moat on the INSIDE of the pen. This causes them to spend most of their time just jumping in the water instead of jumping and pushing right up against the fence. I don't personally use this technique since I have tended to lose very, very few animals since using the double-wide fencing. Another thing I have done in one village that was next to a taiga biome was to enlarge the small vilage houses by a block or two in each direction, replace the floor using a Silk Touch enchnat or by spreading the grass from the outside, and then making an little fence area just around the door area. After getting the animals inside the bulidng, I make a normal wooden door and place that on the house. That way, it just looks like a village house with a tiny little yard and I can open and enter and then close the gate before opening the door. That way, any animals that did push out beyond the door were definately caught by the closed fence gate and wolves could not get to the sheep at all. Animals max per little house is, of course, 3 (a mated pair).
These are excellent suggestions. I did once use the moat concept, but there was something I didn't much care for when I was using it. Thank you. I will definitely toy with these more, UpUp.
Can you post some pictures of your animal pens?... maybe I can spot something I've missed describing.
The pen for the rest of my animals uses 2-high fencing. It's fairly small, maybe 10-12 on each side. I have about 3 of each animal in there, and they do crowd up and make a racket. As far as I can tell, I've lost none of them either. I haven't even been in there for quite a while. I just check them from the outside every time I go to my farm area. There's even a (wild) wolf that seems permanently stuck to the outside of the fence. I'm sure he wants my sheep. He never despawns either, and never spawns inside the pen (*phew!*).
My suggestion was to make "domesticated" areas for farming. I.E Once you fence off a certain area the game should recognize it as "domesticated" and any animal inside the area should be recognized as such. That way the game would know which animals to spawn and despawn at random. But I think that would also introduce a whole new set of mechanics. So I guess for now weve just gotta deal with it.
Its frustrating losing animals but at the same time Ive never had a pen comepletely deplete itself of all of the animals inside. If I start out with 10 pigs, 5 will despawn at the most, and its not exactly difficult to re populate them.