I'm having this issue with slabs, and I don't know if it's been reported yet. I figured I'd post on here to see if others have been experiencing it.
If I save my game when standing on a slab block, when I load my world back up, I fall through the slab and land on whatever is beneath it. This is particularly irritating when I save my game while in my Blaze farm, because the entire floor is made of slabs, and depending on what part of the floor I'm standing on, I'll either fall into lava or land on some Netherrack and be immediately blown up by Ghasts.
That has been in the game since slabs were put in...O_o
After all it is in a way a transparent block without being one. But seriously I think I know what the game is doing though. It sees the character half way in a block, therefore it acts like a leaf block and you fall through on load. What I mean by leaf block is when you grow trees and suddenly you take suffocating damage and pushed off to the side if you didn't just happen to move. Well that has happened to me...
Of course it is just an idea of what might be happening. Don't know if it is fixable, but... If they do fix it, quite possibly it will have the same effect that stairs do. As in start having mobs spawn on them. I know at one time stairs did not spawn mobs just like those slabs. But that was a long time ago.
*sigh* I would rather have the slabs function as anti spawn. If it can be fixed I just hope the slabs keep their property they have now.:D
Rollback Post to RevisionRollBack
My First World, always getting back to is a pleasure I enjoy with each new update that brings in more things to add in.
That has been in the game since slabs were put in...O_o
After all it is in a way a transparent block without being one. But seriously I think I know what the game is doing though. It sees the character half way in a block, therefore it acts like a leaf block and you fall through on load. What I mean by leaf block is when you grow trees and suddenly you take suffocating damage and pushed off to the side if you didn't just happen to move. Well that has happened to me...
Of course it is just an idea of what might be happening. Don't know if it is fixable, but... If they do fix it, quite possibly it will have the same effect that stairs do. As in start having mobs spawn on them. I know at one time stairs did not spawn mobs just like those slabs. But that was a long time ago.
*sigh* I would rather have the slabs function as anti spawn. If it can be fixed I just hope the slabs keep their property they have now.
Why can't the game just detect that you're 'inside' a half-block, then just spawn you one block above it?
Why can't the game just detect that you're 'inside' a half-block, then just spawn you one block above it?
Probably because the block above it is just an air block; but I agree, it is something that should be fixed if there is a way to do so. I also agree with Tamorr, though, I hope that there is a way to fix and still keep the anti-spawning characteristics of slabs.
Why can't the game just detect that you're 'inside' a half-block, then just spawn you one block above it?
well that is just an educated guess that it does that, but probably the way that half blocks were coded in the first place. I mean look at fence for example... We had a lot of trouble with keeping animals on one side of the fence, and still do with save exit. What it all boils down to is positioning programming. Since things are based on 1x1 blocks the game saves it that way. Therefore 50% chance it will be 1 side or the other.
In my experience it has been more than 50% but possibly because it saves at the block below instead of block above. I can only hope they make it save +1 block for slabs for the y axis in the save file eventually. That might partially solve it or at least tone it down. This is also a guess as I don't really know how much of the stuff is saved in save files....
But it I believe is correct to some degree or close...
Rollback Post to RevisionRollBack
My First World, always getting back to is a pleasure I enjoy with each new update that brings in more things to add in.
If I save my game when standing on a slab block, when I load my world back up, I fall through the slab and land on whatever is beneath it. This is particularly irritating when I save my game while in my Blaze farm, because the entire floor is made of slabs, and depending on what part of the floor I'm standing on, I'll either fall into lava or land on some Netherrack and be immediately blown up by Ghasts.
Is anyone else having this problem?
After all it is in a way a transparent block without being one. But seriously I think I know what the game is doing though. It sees the character half way in a block, therefore it acts like a leaf block and you fall through on load. What I mean by leaf block is when you grow trees and suddenly you take suffocating damage and pushed off to the side if you didn't just happen to move. Well that has happened to me...
Of course it is just an idea of what might be happening. Don't know if it is fixable, but... If they do fix it, quite possibly it will have the same effect that stairs do. As in start having mobs spawn on them. I know at one time stairs did not spawn mobs just like those slabs. But that was a long time ago.
*sigh* I would rather have the slabs function as anti spawn. If it can be fixed I just hope the slabs keep their property they have now.:D
Why can't the game just detect that you're 'inside' a half-block, then just spawn you one block above it?
Probably because the block above it is just an air block; but I agree, it is something that should be fixed if there is a way to do so. I also agree with Tamorr, though, I hope that there is a way to fix and still keep the anti-spawning characteristics of slabs.
well that is just an educated guess that it does that, but probably the way that half blocks were coded in the first place. I mean look at fence for example... We had a lot of trouble with keeping animals on one side of the fence, and still do with save exit. What it all boils down to is positioning programming. Since things are based on 1x1 blocks the game saves it that way. Therefore 50% chance it will be 1 side or the other.
In my experience it has been more than 50% but possibly because it saves at the block below instead of block above. I can only hope they make it save +1 block for slabs for the y axis in the save file eventually. That might partially solve it or at least tone it down. This is also a guess as I don't really know how much of the stuff is saved in save files....
But it I believe is correct to some degree or close...