I actually built a tower today based on the tutorial. It was super easy. So easy in fact, that I built 2! I still have no clue how redstone works.
it works similar to real world electronics. much larger granted. but same principals really. an electrical signal goes out and performs different tasks.
the main device here, if you could even call it that, is an inverted circuit. basically when i block a redstone torch is attached to the torch will de power.
the auto harvestor i built works almost exactly like this one except its fully automatic. so while of doing my thing it is automatically producing melons and harvesting.
if you want to learn redstone man. just look up everything you can on youtube and build it like crazy. id suggest starting up a creative world to just experiment,. and once you learn the mechanics of redstone start coming up with your own ideas on how to make them work.
there are components that can be very important and its a good idea to get used to making them and figure out how they work so youll recognize them even if they are configured slightly different in another device.
there are t flip flops and all the different latches. clocks are very important too.
it works similar to real world electronics. much larger granted. but same principals really. an electrical signal goes out and performs different tasks.
the main device here, if you could even call it that, is an inverted circuit. basically when i block a redstone torch is attached to the torch will de power.
the auto harvestor i built works almost exactly like this one except its fully automatic. so while of doing my thing it is automatically producing melons and harvesting.
if you want to learn redstone man. just look up everything you can on youtube and build it like crazy. id suggest starting up a creative world to just experiment,. and once you learn the mechanics of redstone start coming up with your own ideas on how to make them work.
there are components that can be very important and its a good idea to get used to making them and figure out how they work so youll recognize them even if they are configured slightly different in another device.
there are t flip flops and all the different latches. clocks are very important too.
It's actually nothing like electricity at all. There is no need for for transistors in redstone. A MUX could be controlled by a piston, mechanically altering a path of conduction, rather than sending electricity to a pin, forcing a signal to take the path of least resistance. However, the laws of Boolean logic can be directly applied to redstone. The answers to most circuit designs are right under our noses. Being a great engineer means finding the right balance between theory and logic.
It's actually nothing like electricity at all. There is no need for for transistors in redstone. A MUX could be controlled by a piston, mechanically altering a path of conduction, rather than sending electricity to a pin, forcing a signal to take the path of least resistance. However, the laws of Boolean logic can be directly applied to redstone. The answers to most circuit designs are right under our noses. Being a great engineer means finding the right balance between theory and logic.
it powers things. it need pathways to work. has switches. buttons. can move pistons(actuator). no path of least resistance. yet it connects wherever it can and often times must be contained using a repeater (much like a diode) it can also power lights.
and on the pc there are devices that work much like potentiometers. sure its not exactly electricity. its minecraft electricity. its magic. but in laymans terms. and through many of its basic functions it is used exactly like electricity...... unless you power your lights with unicorn farts...
it powers things. it need pathways to work. has switches. buttons. can move pistons(actuator). no path of least resistance. yet it connects wherever it can and often times must be contained using a repeater (much like a diode) it can also power lights.
and on the pc there are devices that work much like potentiometers. sure its not exactly electricity. its minecraft electricity. its magic. but in laymans terms. and through many of its basic functions it is used exactly like electricity...... unless you power your lights with unicorn farts...
The only similarity between redstone tiles and electronics is that they are both conduits for energy. In theory, they couldn't be any more unique from each other. The energy known as redstone can be thought of as "magical", as you mentioned. A power source can be generated by certain tiles, and will generate power indefinitely without interference. A repeater is a diode, but it is multi-purpose and still unlike anything in electronics. There is no electronic circuit that can turn a small amount of energy into a large amount without some sort of external power source. The relation between electronic circuitry and redstone circuitry is only through Boolean Logic. If you can invert a signal, you can create a system based on Boolean Algebra.
The only similarity between redstone tiles and electronics is that they are both conduits for energy. In theory, they couldn't be any more unique from each other. The energy known as redstone can be thought of as "magical", as you mentioned. A power source can be generated by certain tiles, and will generate power indefinitely without interference. A repeater is a diode, but it is multi-purpose and still unlike anything in electronics. There is no electronic circuit that can turn a small amount of energy into a large amount without some sort of external power source. The relation between electronic circuitry and redstone circuitry is only through Boolean Logic. If you can invert a signal, you can create a system based on Boolean Algebra.
well lets assume the op whos asking for redstone help doesnt know what balloon algebra is... possibly he has no clue what balloons even are. he was very deprived as a child... but light switches. light bulbs. hes seen those. fantastic.
so lets look at basic electronics and give them relevance to redstone instead of lobbing ideas over peoples head they will probably never understand since the basics are being bypassed entirely, its a forest and trees situation... just cause a red stone repeater fills multiple roles doesn't exclude it from this idea either. and it does have an outside power source that is built in(i know that's paradoxical and oxymoronic doesn't matter) in the form of the redstone torch. basically its an amplifier. a diode. a delay. and a timing mechanism.. magnificent.
this is a jazz versus blues scenario, so many difference. one very formulaic. one borderline chaos. but yet they live in the same house. and by gum. learning one helps learn the other.
yes neither redstone. or electronic theory can be directly applied to the other . but for the sake of visualizing and conceptualizing its a good starting point since most people know what wires buttons and switches do.
i prefer to simplify the idea and start at its least complex for. i dont know about you but ive never started reading a book in the middle.
so until he learns either complex redstone computing or electrical engineering. i feel its best to leave balloon algebra to the clowns.
I was repeatedly banging my head against the wall with redstone, but I finally am starting to get SOME aptitude with it.
The biggies I've learned:
Build a lab. Clear out a big cavern, secure it with torchlight, and get a chest chock full of redstone, repeaters, red torches and blocks. Build your prototypes here, where you can get at it easily with all angles. It's really easiest if you can see the whole circuit to troubleshoot it.
Repeaters are not just delayers, they also are diodes (to keep the redstone current going in ONE direction) and they are extenders (as long as you have one every 10 squares or so, your current will go on as long as you want).
Leading a redstone charge to a block will "charge" that block, meaning anything adjacent will be triggered while that redstone line has juice. But it will TRIGGER, it will NOT convey a current (see below).
You CANNOT send a redstone charge "upward" unless you use an inverter. THIS caused me so much head-banging frustration. If you are laying out a network of redstone a few blocks below, and want something to activate above it (like a piston), you must snake a trail up to the same "x" axis for it to work. Simply putting a line below it won't do the trick.
An inverter is a redstone block that is "charged" because there is a redstone torch under it (the only exception to "redstone charge cannot go UP") but it reverses the charge (ie if its on below, its off above). This is essential for building automatic doorways.
well lets assume the op whos asking for redstone help doesnt know what balloon algebra is... possibly he has no clue what balloons even are. he was very deprived as a child... but light switches. light bulbs. hes seen those. fantastic.
so lets look at basic electronics and give them relevance to redstone instead of lobbing ideas over peoples head they will probably never understand since the basics are being bypassed entirely, its a forest and trees situation... just cause a red stone repeater fills multiple roles doesn't exclude it from this idea either. and it does have an outside power source that is built in(i know that's paradoxical and oxymoronic doesn't matter) in the form of the redstone torch. basically its an amplifier. a diode. a delay. and a timing mechanism.. magnificent.
this is a jazz versus blues scenario, so many difference. one very formulaic. one borderline chaos. but yet they live in the same house. and by gum. learning one helps learn the other.
yes neither redstone. or electronic theory can be directly applied to the other . but for the sake of visualizing and conceptualizing its a good starting point since most people know what wires buttons and switches do.
i prefer to simplify the idea and start at its least complex for. i dont know about you but ive never started reading a book in the middle.
so until he learns either complex redstone computing or electrical engineering. i feel its best to leave balloon algebra to the clowns.
Sorry if I came off as hostile or aggressive, but I believe you are completely misinterpreting my post. Electronic circuitry and redstone circuitry are very similar, almost identical in a diagram. I am agreeing completely in that regard, and it all starts with Boolean Logic. From an abstract, logical perspective electronic and redstone circuitry are exactly the same. But that is the only similarity. They are bound only in the fact that a base-2 numerical system is practical to both. Viewing them from a low-level, physical point of view, they differ drastically.
M
Haha, great read gentlemen. I'll chime in and say that both of you are right. Yes, approaching redstone mechanism construction from an electrical viewpoint can cause problems in understanding the basic principles and properties of redstone, and therefore, slow a players progress or frustrate them into quitting. It is also true that throwing logic gates and balloon logic( I know its boolean Nose_Job, but balloon logic is just so damn funny!) into the face of a redstone newb can cause them to give up trying to understand it completely.
I actually experienced both of these things personally on my journey. I was first frustrated that I couldn't make certain things work even though my logic said they should. Once I got passed that and started digging into logic gates and advanced mechanics, I nearly gave up, overwhelmed at how much there was to learn.
People should probably be introduced to redstone theory as an electricity like entity, but with its own set of laws (which it decides to break when it feels like it).
Sorry if I came off as hostile or aggressive, but I believe you are completely misinterpreting my post. Electronic circuitry and redstone circuitry are very similar, almost identical in a diagram. I am agreeing completely in that regard, and it all starts with Boolean Logic. From an abstract, logical perspective electronic and redstone circuitry are exactly the same. But that is the only similarity. They are bound only in the fact that a base-2 numerical system is practical to both. Viewing them from a low-level, physical point of view, they differ drastically.
M
its cool. sorry i jumped at ya. i get what your saying. its as similar as it is totally different. im just trying to think of ways for it to make sense to others. i remember when i first started tinkering with redstone. very few tutorials actually say. this does this for this reason. or A+b=c. they just say here build this it does this see ya. lots of trial and error and hair puling while i felt i was running around in circles. i want to make things a little easier on people. its easy to forget the days when even an inventor was a foreign concept.
its cool. sorry i jumped at ya. i get what your saying. its as similar as it is totally different. im just trying to think of ways for it to make sense to others. i remember when i first started tinkering with redstone. very few tutorials actually say. this does this for this reason. or A+b=c. they just say here build this it does this see ya. lots of trial and error and hair puling while i felt i was running around in circles. i want to make things a little easier on people. its easy to forget the days when even an inventor was a foreign concept.
That's fine. I was only trying to add that it wasn't true in some cases. Having existing experience with electronics and computer science, I had no clue what I was doing when I first played with redstone. And I certainly wasn't thinking about building any CPUs with the stuff. That's why I don't like to use the word. But, in essence, redstone could be considered Minecraft's version of electricity. This could be a good way to introduce the concept of redstone to someone. I would just be sure to explain the difference, especially when someone has previous experience in circuitry.
That's fine. I was only trying to add that it wasn't true in some cases. Having existing experience with electronics and computer science, I had no clue what I was doing when I first played with redstone. And I certainly wasn't thinking about building any CPUs with the stuff. That's why I don't like to use the word. But, in essence, redstone could be considered Minecraft's version of electricity. This could be a good way to introduce the concept of redstone to someone. I would just be sure to explain the difference, especially when someone has previous experience in circuitry.
yea thats the point i try to get at, i may not have done as good of a job in this instance i try to help anyone i can out and Ive had literally servers full of people asking me questions and advice about redstone, and i am certainly no expert, not even close. i just have the patience and mentality required to tinker with something and come up with a solution ; its not always the best solution but its a solution lol, . i think its almost scary to some people thou, for no real reason. that is one of the beauties of redstone devices. unlike real world electronics.. you wont get electrocuted if you screw up. lol. unfortunately. i have been electrocuted by full house voltage before and it is not pleasant.....
i try to absorb info where i can. sometimes though it can be over whelming. my lack of computer engineering knowledge always holds me back when it comes to terminology. i can almost always figure out how something works or what it does just by looking at it... what its called though. always slips my mind.
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can anyone help me, or show me how to do this? Or give me some pointers or something?
based loosely off of this design i have created a fully automatic BUD version.
OP if youd like for me to show you how to build it let me know..
it works similar to real world electronics. much larger granted. but same principals really. an electrical signal goes out and performs different tasks.
the main device here, if you could even call it that, is an inverted circuit. basically when i block a redstone torch is attached to the torch will de power.
the auto harvestor i built works almost exactly like this one except its fully automatic. so while of doing my thing it is automatically producing melons and harvesting.
if you want to learn redstone man. just look up everything you can on youtube and build it like crazy. id suggest starting up a creative world to just experiment,. and once you learn the mechanics of redstone start coming up with your own ideas on how to make them work.
there are components that can be very important and its a good idea to get used to making them and figure out how they work so youll recognize them even if they are configured slightly different in another device.
there are t flip flops and all the different latches. clocks are very important too.
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Retired StaffIt's actually nothing like electricity at all. There is no need for for transistors in redstone. A MUX could be controlled by a piston, mechanically altering a path of conduction, rather than sending electricity to a pin, forcing a signal to take the path of least resistance. However, the laws of Boolean logic can be directly applied to redstone. The answers to most circuit designs are right under our noses. Being a great engineer means finding the right balance between theory and logic.
it powers things. it need pathways to work. has switches. buttons. can move pistons(actuator). no path of least resistance. yet it connects wherever it can and often times must be contained using a repeater (much like a diode) it can also power lights.
and on the pc there are devices that work much like potentiometers. sure its not exactly electricity. its minecraft electricity. its magic. but in laymans terms. and through many of its basic functions it is used exactly like electricity...... unless you power your lights with unicorn farts...
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Retired StaffThe only similarity between redstone tiles and electronics is that they are both conduits for energy. In theory, they couldn't be any more unique from each other. The energy known as redstone can be thought of as "magical", as you mentioned. A power source can be generated by certain tiles, and will generate power indefinitely without interference. A repeater is a diode, but it is multi-purpose and still unlike anything in electronics. There is no electronic circuit that can turn a small amount of energy into a large amount without some sort of external power source. The relation between electronic circuitry and redstone circuitry is only through Boolean Logic. If you can invert a signal, you can create a system based on Boolean Algebra.
well lets assume the op whos asking for redstone help doesnt know what balloon algebra is... possibly he has no clue what balloons even are. he was very deprived as a child... but light switches. light bulbs. hes seen those. fantastic.
so lets look at basic electronics and give them relevance to redstone instead of lobbing ideas over peoples head they will probably never understand since the basics are being bypassed entirely, its a forest and trees situation... just cause a red stone repeater fills multiple roles doesn't exclude it from this idea either. and it does have an outside power source that is built in(i know that's paradoxical and oxymoronic doesn't matter) in the form of the redstone torch. basically its an amplifier. a diode. a delay. and a timing mechanism.. magnificent.
this is a jazz versus blues scenario, so many difference. one very formulaic. one borderline chaos. but yet they live in the same house. and by gum. learning one helps learn the other.
yes neither redstone. or electronic theory can be directly applied to the other . but for the sake of visualizing and conceptualizing its a good starting point since most people know what wires buttons and switches do.
i prefer to simplify the idea and start at its least complex for. i dont know about you but ive never started reading a book in the middle.
so until he learns either complex redstone computing or electrical engineering. i feel its best to leave balloon algebra to the clowns.
The biggies I've learned:
Build a lab. Clear out a big cavern, secure it with torchlight, and get a chest chock full of redstone, repeaters, red torches and blocks. Build your prototypes here, where you can get at it easily with all angles. It's really easiest if you can see the whole circuit to troubleshoot it.
Repeaters are not just delayers, they also are diodes (to keep the redstone current going in ONE direction) and they are extenders (as long as you have one every 10 squares or so, your current will go on as long as you want).
Leading a redstone charge to a block will "charge" that block, meaning anything adjacent will be triggered while that redstone line has juice. But it will TRIGGER, it will NOT convey a current (see below).
You CANNOT send a redstone charge "upward" unless you use an inverter. THIS caused me so much head-banging frustration. If you are laying out a network of redstone a few blocks below, and want something to activate above it (like a piston), you must snake a trail up to the same "x" axis for it to work. Simply putting a line below it won't do the trick.
An inverter is a redstone block that is "charged" because there is a redstone torch under it (the only exception to "redstone charge cannot go UP") but it reverses the charge (ie if its on below, its off above). This is essential for building automatic doorways.
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Retired StaffSorry if I came off as hostile or aggressive, but I believe you are completely misinterpreting my post. Electronic circuitry and redstone circuitry are very similar, almost identical in a diagram. I am agreeing completely in that regard, and it all starts with Boolean Logic. From an abstract, logical perspective electronic and redstone circuitry are exactly the same. But that is the only similarity. They are bound only in the fact that a base-2 numerical system is practical to both. Viewing them from a low-level, physical point of view, they differ drastically.
M
I actually experienced both of these things personally on my journey. I was first frustrated that I couldn't make certain things work even though my logic said they should. Once I got passed that and started digging into logic gates and advanced mechanics, I nearly gave up, overwhelmed at how much there was to learn.
People should probably be introduced to redstone theory as an electricity like entity, but with its own set of laws (which it decides to break when it feels like it).
its cool. sorry i jumped at ya. i get what your saying. its as similar as it is totally different. im just trying to think of ways for it to make sense to others. i remember when i first started tinkering with redstone. very few tutorials actually say. this does this for this reason. or A+b=c. they just say here build this it does this see ya. lots of trial and error and hair puling while i felt i was running around in circles. i want to make things a little easier on people. its easy to forget the days when even an inventor was a foreign concept.
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Retired StaffThat's fine. I was only trying to add that it wasn't true in some cases. Having existing experience with electronics and computer science, I had no clue what I was doing when I first played with redstone. And I certainly wasn't thinking about building any CPUs with the stuff. That's why I don't like to use the word. But, in essence, redstone could be considered Minecraft's version of electricity. This could be a good way to introduce the concept of redstone to someone. I would just be sure to explain the difference, especially when someone has previous experience in circuitry.
yea thats the point i try to get at, i may not have done as good of a job in this instance i try to help anyone i can out and Ive had literally servers full of people asking me questions and advice about redstone, and i am certainly no expert, not even close. i just have the patience and mentality required to tinker with something and come up with a solution ; its not always the best solution but its a solution lol, . i think its almost scary to some people thou, for no real reason. that is one of the beauties of redstone devices. unlike real world electronics.. you wont get electrocuted if you screw up. lol. unfortunately. i have been electrocuted by full house voltage before and it is not pleasant.....
i try to absorb info where i can. sometimes though it can be over whelming. my lack of computer engineering knowledge always holds me back when it comes to terminology. i can almost always figure out how something works or what it does just by looking at it... what its called though. always slips my mind.