Same blocky look, possible, no mods, larger not infinite. The more you get interesting in the topic of next gen Xbox Minecraft the more you will get let down when you see it the same with less lag and larger playspaces.
I don't even think they know yet, beings how the specs aren't even finalized yet, much less the system even announced.
I'd guess it would be much improved- no sense doing all that work just to get the "old" version up and running. (I'm ready for a better one, aren't you?)
Ask again in about 6-7 months- we'll know more then.
Personally I would really like if they continued updating minecraft on the xbox 360. Also they have a lot of people who already own the game so... yeah.
Personally I would really like if they continued updating minecraft on the xbox 360. Also they have a lot of people who already own the game so... yeah.
Easy money I guess =/ Stop supporting 360 at say, TU13, or such. Or update the two alongside temporararily until they get a nice support base on the new xbox
I'm assuming they're going to port Minecraft to the new Xbox sometime after its release, and I was wondering,
What will this look like?
Will 4J Studios have to start over coding?
What will this enable 4J Studios to do with the game? Mod API? Infinite terrain?
See the thread here.
I'd guess it would be much improved- no sense doing all that work just to get the "old" version up and running. (I'm ready for a better one, aren't you?)
Ask again in about 6-7 months- we'll know more then.
I'm assuming, of course, that Microsoft will make games run on the NeXtbox with C++ coding... since ya know, all their games run on C++ already.
Easy money I guess =/ Stop supporting 360 at say, TU13, or such. Or update the two alongside temporararily until they get a nice support base on the new xbox
I need ta write something better...