I'm perplexed with how the lighting and shadow works lately. Too many black squares despite having torches ON them. Seems a lot worse near lava. Can someone give me the lowdown? What counts to make a tile "dark" when there's a light sound right next to it?
Sorry if this is a dupe thread, just point me in the right direction please. Thanks!
Sorry if this is a dupe thread, just point me in the right direction please. Thanks!
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