Powering the block on which the rail sits will cause it to change the direction it is turned in. So yes, you can use a lever or run a bunch of redstone
Rollback Post to RevisionRollBack
One Ring to rule them all, One Ring to find them, One Ring to bring them all and in the darkness bind them. My Plugins: http://dev.bukkit.or...s/Numenorean95/
I thought detector rail before the turn off would work...O_o
Hmm... maybe I am wrong. worth a try though. If that doesn't work then below would be a way.
Since the curve rail does not change unless powered; it might be feasible to connect up detector rail to change it so it will turn to B when it comes from C. Some redstone underneath and a torch (unsure if needs invert) should work. The only main problem it the distance you will have to judge for yourself.
Now you could do the same to B to A in case it doesn't run back that way, but from the sound of it, it would not be necessary.
Rollback Post to RevisionRollBack
My First World, always getting back to is a pleasure I enjoy with each new update that brings in more things to add in.
Here's an ultra-simple design I've just started using. It's the first time I've toyed with cart junctions so better designs are surely out there.
First step:
Place a block and button next to the junction and push it. This will cause the junction to settle into whatever it's default direction is. using a redstone torch for this is not reliable, use the button block.
In the picture below, you can see that approaching the station from either direction will send you into it. If this isn't how it happens on yours, you'll need to re-orientate the station by 90 degrees I expect.
Pick up the button block again then set it up on whichever direction is NOT the junction's default, and have the button power both the powered rail and the junction. Shown here, when you push the button on the left side, you will travel the left hand path.
I then cover the redstone workings with slabs of any kind.
Finally, a second button on the opposite side, which only powers the rail, will send you in the other direction.
Then just finish the station building however you want. note that the block behind the powered rail cannot be a slab, must be a whole, solid block.
Hmm... why didn't I think of that for some of my more simple designs...>< I knew I could do it that way, but I actually have too many now to use that type of design on my maps. Although I might use this on one my newer ones... Thank you....:D
Rollback Post to RevisionRollBack
My First World, always getting back to is a pleasure I enjoy with each new update that brings in more things to add in.
.
.
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumOne Ring to rule them all, One Ring to find them,


One Ring to bring them all and in the darkness bind them.
My Plugins: http://dev.bukkit.or...s/Numenorean95/
Hmm... maybe I am wrong. worth a try though. If that doesn't work then below would be a way.
Since the curve rail does not change unless powered; it might be feasible to connect up detector rail to change it so it will turn to B when it comes from C. Some redstone underneath and a torch (unsure if needs invert) should work. The only main problem it the distance you will have to judge for yourself.
Now you could do the same to B to A in case it doesn't run back that way, but from the sound of it, it would not be necessary.
Hmm... why didn't I think of that for some of my more simple designs...>< I knew I could do it that way, but I actually have too many now to use that type of design on my maps. Although I might use this on one my newer ones... Thank you....:D
Also I made this one myself below. Each station has a button and each button activates the track at all 3 stations.
Below: 4 station transit using CNB's minecart station