Unfortunately, this has happened to me as well. I wanted to make an automatic farm and it took me a good half hour to make. When I was finished, I looked at my end product and I was very confused. I planted 154 wheat and i only received a stack and a half back. Darn it.
I did the same thing. Build a nice wheat farm just to find out the first time I harvested it that it was a big waste of time. Live and learn I guess. At least it was fun to build.
It isn't a limit to things on the screen. It is a limit to things in the game.
The drop limit is 200 items on the ground at once. Go over that and item number 201 will disappear. Welcome to playing on a limited, almost 10 year old console. Sacrifices have to be made to let Minecraft run the way it does on the Xbox 360.
Personally, I don't care if they ever increase the drop limit. I see no need for anyone to ever have to go over it. You can generate enough wheat to make bread to feed the Legions of Rome for a year in a very short time... even with keeping the farm small enough to stay well below the limit. Just use bonemeal and harvest in stages and then be sure to pick up the drops as they are created. Easy peasy.
As for the time you wasted... well, you should've taken a little time to do some research before you built. The 200 item drop limit has been mentioned many, many times here on the forums. Reading about it here is what saved me the trouble.
It does stink when things don't go as you planned =s The limit has been mentioned here before, but I'm not going to blame you for not anticipating/knowing this beforehand. When I first heard about the limit I was surprised as well.
I'm not sure how your farm works exactly, but on the PC version in 1.3 (wiki) items were updated to automatically combine into stacks, which could potentially resolve your problem, if/when we get that update.
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As for the time you wasted... well, you should've taken a little time to do some research before you built. The 200 item drop limit has been mentioned many, many times here on the forums. Reading about it here is what saved me the trouble.
Thats a bit harsh. Why would someone think to research that? When I built mine I did it because I came across a video in one of the posts here. Once I discovered the issue it wasn't a big deal to modify the design to do smaller harvests so it wasn't a waste of time. It's a bit unreasonable to expect people to just know what problems they may run into when building a project before they run into them.
i played around with this for a while when building my wheat farm, only thing i didn't like was that it seems to delete wheat before seeds.
ended up building a ton of 2 tired farms with 48 plants each.
Thats a bit harsh. Why would someone think to research that? When I built mine I did it because I came across a video in one of the posts here. Once I discovered the issue it wasn't a big deal to modify the design to do smaller harvests so it wasn't a waste of time. It's a bit unreasonable to expect people to just know what problems they may run into when building a project before they run into them.
I don't think I'm being harsh at all... I agree with you that the project is not, as the OP and you originally suggested, a huge waste of time. With a few modifications, it will probably be very useful... even with the limit in place. I also believe that when one is planning to invest a huge amount of time into any project, it is very worthwhile to invest some time researching it. I also believe that this issue has been brought up so many times in the past few months under threads discussing, specifically, automatic wheat farms, that it would not require anyone really "just knowing what problems they may run into" ahead of time. If they read the threads that are there, they would probably just stumble onto the information while searching for general info on automatic wheat farms. As you originally suggested the OP can chalk it all up to "live and learn" - which is never a huge waste of time.
I usually build manual farms so its never really a problem. Though this kind of thing happened to me shortly after pistons came out and it wasnt too hard to figure out
If they allowed the entities to "clump together" and count as only 1 entity... All of these issues would be solved... Imagine a huge farm... a stack of wheat 200 of them! 64*200.---- 12,800 pieces of wheat!
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I'm one of those people who doesn't see the point in such a large farm. Even in a full game of 8 people you wouldn't need such a big farm.
True! But it's not about that. It's just about being able to do it... It's Minecraft!
Why build a pressure plate piston door when you could simply open and close a door. Why you ask? just because you can! :-D
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My castle world has a very big automatic farm, but I knew about the drop limit ahead of time so what I did was break it up into sections. Flip switch 1, gather the drops, replant, flip switch 2 and so on. Massive harvests and no waste.
I just never understood why someone would need so much wheat in the first place....
You know those times that the passive mob cap is hit and you just don't feel like eating melons for 2 straight minutes just to see 4 hunger bars filled....
But I think it would really be for the purpose of farming rarely but in mass quantities.. as opposed to constantly in small batches..
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You know those times that the passive mob cap is hit and you just don't feel like eating melons for 2 straight minutes just to see 4 hunger bars filled....
But I think it would really be for the purpose of farming rarely but in mass quantities.. as opposed to constantly in small batches..
Wouldnt the mob cap being reached be a hint to start massacring the innocent, innocent animals and cooking their delicious, delicious flesh?
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Retired StaffThe drop limit is 200 items on the ground at once. Go over that and item number 201 will disappear. Welcome to playing on a limited, almost 10 year old console. Sacrifices have to be made to let Minecraft run the way it does on the Xbox 360.
As for the time you wasted... well, you should've taken a little time to do some research before you built. The 200 item drop limit has been mentioned many, many times here on the forums. Reading about it here is what saved me the trouble.
I'm not sure how your farm works exactly, but on the PC version in 1.3 (wiki) items were updated to automatically combine into stacks, which could potentially resolve your problem, if/when we get that update.
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Retired StaffThats a bit harsh. Why would someone think to research that? When I built mine I did it because I came across a video in one of the posts here. Once I discovered the issue it wasn't a big deal to modify the design to do smaller harvests so it wasn't a waste of time. It's a bit unreasonable to expect people to just know what problems they may run into when building a project before they run into them.
ended up building a ton of 2 tired farms with 48 plants each.
I don't think I'm being harsh at all... I agree with you that the project is not, as the OP and you originally suggested, a huge waste of time. With a few modifications, it will probably be very useful... even with the limit in place. I also believe that when one is planning to invest a huge amount of time into any project, it is very worthwhile to invest some time researching it. I also believe that this issue has been brought up so many times in the past few months under threads discussing, specifically, automatic wheat farms, that it would not require anyone really "just knowing what problems they may run into" ahead of time. If they read the threads that are there, they would probably just stumble onto the information while searching for general info on automatic wheat farms. As you originally suggested the OP can chalk it all up to "live and learn" - which is never a huge waste of time.
True! But it's not about that. It's just about being able to do it... It's Minecraft!
Why build a pressure plate piston door when you could simply open and close a door. Why you ask? just because you can! :-D
Stay fluffy~
You know those times that the passive mob cap is hit and you just don't feel like eating melons for 2 straight minutes just to see 4 hunger bars filled....
But I think it would really be for the purpose of farming rarely but in mass quantities.. as opposed to constantly in small batches..
Wouldnt the mob cap being reached be a hint to start massacring the innocent, innocent animals and cooking their delicious, delicious flesh?