The newest update I heard was going to put trading with villagers in, but they didn't do that. I hope the next update doesn't take as long as this one did, and only get fixes, and get additions to the game itself.
Never believe rumors about updates. Villager trading was never confirmed by 4J. TU9 will be a content update. It always goes content, bug fix, content, bug fix. TU7 came out, then TU8 came out to fix the bugs. TU9 will be adding the End, Jungles, etc.
Addition of Ender Portals in Seeds that don't have them. Stuff like that so the older seeds, our main seeds aren't left out of all the new stuff. I would rather deal with some changes in my world and have to rebuild something I worked on, rather than have to start a whole new seed and start from scratch.
4J has already said that updates can't do anything to old worlds. The only way that would ever happen is if they reset your world. Meaning it would be brand new again and you'd lose everything.
If you have unexplored areas of your world, new terrain and structures will generate there.
Never believe rumors about updates. Villager trading was never confirmed by 4J. TU9 will be a content update. It always goes content, bug fix, content, bug fix. TU7 came out, then TU8 came out to fix the bugs. TU9 will be adding the End, Jungles, etc.
It's a Dungeons and Dragon video game that came out in like 2011. It bombed really, really hard.
PC Gamer gave it 35/100. Joystiq gave it 1 1/2 stars out of 5. etc. etc. It was bad.
*stumped* you my good sir know alot about alot of things ........unless u just googled it :/Oh God lol hes sayind we dont have it bad like we can be like them lol I thought he put a seed saying we dont have it bad cause we have a fortress
to the extend that we were designing buildings on the beach during our holiday using grid paper.
however enderman destroying our carefully landscapped area and buildings is where we got really upset, then TU7 hit us with a major worldwide oil disaster.
Disheartened? That's an understatement. Do I understand the challenges 4J faces, I surely do, however my girlfriend is very simple about it, she is outraged and doesnt care about the development process at all, as she shouldnt have too as a customer.
Anyway thinking towards a solution; a world editor which allows us to change each chunk to it's correct biome and reset the Nether and The End with the editor determining a new seed number and weather pattern based on that data would solve it.
I've been playing games for the past 25years, and I can tell you that bugs have always, and will always be in games. It is inevitable. You ever play on an Atari, or Spectrum, or a BBC computer. . if you remember them?
As for drawing building designs on the beach with your girl', while on holiday. . . . think you should leave MC alone for a while. Sounds like an addiction that is affecting your life. I love the game, but wouldn't do that.
Endermen and oil slicks.. . . yeah, not a bug. Endermen move one block at a time, and you may only see one or two a night. . . oooh, 2 blocks to put back. Oil slicks? I prefer to build in swamps. The lighting isn't too bright. . ie, the colours are better for your eyes. And the ground is mainly flat.
If you and you girl' feel so bad about MC, and it's developers, then maybe leave MC and play another game. You made it sound like you detest it.
i have been playing from day one of game release on the xbox what people need to think about is all the title updates we are getting are for free and to be honest the game has emproved 10 fold since day one of release npc's/villages free. new mobs, new areas to explore all free creative mode added also free so maybe we should put up with some of the things that are bound to go wrong but in fairness to 4j they dont just leave it that way they have tried or have fixed most that have gone wrong in the game.
it would of been nice if some new blocks were added to creative mode or bring some features from the pc version ie steps you can place upside down other coloured wood blocks etc. and maybe nerfing the ghast and not giving them weapons of mass destruction lol.
This post Is some what agreeble.
Just like mustache man said "I would delete my world In a heartbeat"
No Questions Ask.
I'm actually glad that Mojang is so involved. Notch has said again and again that he wants the Xbox 360 Edition to be different from the PC and love that. If I wanted to the PC version, I'd just load it up on my PC right now.
Knowing that Notch is very adamant and vocal about the two version being different gives me hope that once we hit 1.2.3 or whatever their goal is, that time will be spent making the Xbox 360 Edition unique.
I based my statement on what Kaplan said on the Minecon panel video. I personally wasn't all that impressed with Kaplan there. Maybe he and Notch are a little bit at odds over what Mojang's participation in all of this should be. It wouldn't be the first time that execs within a company disagreed with each other. I do think Mojang could do more in bringing ahead actual bug fixes from newer PC versions (i.e. getting the new code or patch codes to 4J for implementation) so that we don't have to go through as much of receiving the same bugs the PC did.
*stumped* you my good sir know alot about alot of things ........unless u just googled it :/
Oh God lol hes sayind we dont have it bad like we can be like them lol I thought he put a seed saying we dont have it bad cause we have a fortress
Daggerdale didn't just bomb. It was ABANDONED after we (the players) were lied to.
Daggerdale was a Diablo clone using Dungeons and Dragons rules, and it had some severe bugs that made the game unplayable (including a particularly vicious one that STRIPPED YOUR LEVELS after you've earned them), as well as many quests that could not be accomplished due to bugs.
Atari for MONTHS promised that a new patch was coming out. They even strung us along for six weeks with a bull story that they were just going through Microsoft's mandatory QA but the patch was coming any day now.
After a while, Atari pretty much jammed its hands in its pockets, wheeled around on its heel and walked away nonchalantly whistling. No more updates. Bugs never fixed. They simply WALKED AWAY from it. All of our hue and cries went completely ignored.
I will never buy another Atari game because of this. They figured they had your money, so they didn't need to do something so trivial as fixing the P.O.S. they delivered.
I do think Mojang could do more in bringing ahead actual bug fixes from newer PC versions (i.e. getting the new code or patch codes to 4J for implementation) so that we don't have to go through as much of receiving the same bugs the PC did.
This +1.
I have never understood why we keep reproducing the same bugs as experienced by the PC. Look I can completely understand new bugs, or bugs created by the porting process; but, when we end up with the exact same bug as occurred in the PC version, I have to ask myself the question, "You knew it would be there and you know how they ended up fixing it on the PC, did you think that porting to C# would just magically fix it without implementing the code fix?"
That portion of the process has never made sense to me. The code is already completely available, all 4J would need to do is read the latest Java files - bing bam boom - it's all already right there. I get the staged deployment, 4J had to start somewhere and then move forward, but for God's sake, how hard would it be to look froward when dealing with bugs?
Anyway thinking towards a solution; a world editor which allows us to change each chunk to it's correct biome and reset the Nether and The End with the editor determining a new seed number and weather pattern based on that data would solve it.
Yes. Just so very yes. A world editor would be amazing. It would alleviate all the issues people have.
Though I suppose it would work just like creative mode disabling leaderboards, though I think they should remove the leaderboards because there is no way to surpass the people that have maxed out everything before the game even came out. I noticed this within the first month of the game. There is no way anybody could have gotten that many kills, blocks mined, things farmed, and distance traveled in one month. That's just ridiculous. They should just take the leaderboards down and not make the game a competition.
I will never buy another Atari game because of this. They figured they had your money, so they didn't need to do something so trivial as fixing the P.O.S. they delivered.
Well, at least you won't have to worry about doing that.
Atari, like THQ, will no longer exist soon.
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Never believe rumors about updates. Villager trading was never confirmed by 4J. TU9 will be a content update. It always goes content, bug fix, content, bug fix. TU7 came out, then TU8 came out to fix the bugs. TU9 will be adding the End, Jungles, etc.
4J has already said that updates can't do anything to old worlds. The only way that would ever happen is if they reset your world. Meaning it would be brand new again and you'd lose everything.
If you have unexplored areas of your world, new terrain and structures will generate there.
No, 4J have confirmed that there will be trading with villagers in a future update.....LINK: https://twitter.com/4JStudios/status/290963314790510593
And about the nether fortress not being in your world....well, Look at this link: http://www.minecraftforum.net/topic/1668935-new-update-made-me-kind-of-really-sad/#entry20637330
4J Steve said that they will add an option to reset nether world without changing the overworld.....You'll just have to wait.
However, DirtyDonny said...
Since 4J never said it was going to be in TU8, it was a rumor. Which, like I said, should never be taken as truth.
PC Gamer gave it 35/100. Joystiq gave it 1 1/2 stars out of 5. etc. etc. It was bad.
Oh, it was misunderstanding....
I've been playing games for the past 25years, and I can tell you that bugs have always, and will always be in games. It is inevitable. You ever play on an Atari, or Spectrum, or a BBC computer. . if you remember them?
As for drawing building designs on the beach with your girl', while on holiday. . . . think you should leave MC alone for a while. Sounds like an addiction that is affecting your life. I love the game, but wouldn't do that.
Endermen and oil slicks.. . . yeah, not a bug. Endermen move one block at a time, and you may only see one or two a night. . . oooh, 2 blocks to put back. Oil slicks? I prefer to build in swamps. The lighting isn't too bright. . ie, the colours are better for your eyes. And the ground is mainly flat.
If you and you girl' feel so bad about MC, and it's developers, then maybe leave MC and play another game. You made it sound like you detest it.
Oh, and the editor will probably never happen.
Just like mustache man said "I would delete my world In a heartbeat"
No Questions Ask.
Lol. 4KB Ram Expansion blocks. Lol
At the end of the day, every update so far on MCXBLA requires an update to utilise the new features. It's just one of those things, unfotunately.
Drawing building while on holiday though, come on. Lol
I based my statement on what Kaplan said on the Minecon panel video. I personally wasn't all that impressed with Kaplan there. Maybe he and Notch are a little bit at odds over what Mojang's participation in all of this should be. It wouldn't be the first time that execs within a company disagreed with each other. I do think Mojang could do more in bringing ahead actual bug fixes from newer PC versions (i.e. getting the new code or patch codes to 4J for implementation) so that we don't have to go through as much of receiving the same bugs the PC did.
Daggerdale didn't just bomb. It was ABANDONED after we (the players) were lied to.
Daggerdale was a Diablo clone using Dungeons and Dragons rules, and it had some severe bugs that made the game unplayable (including a particularly vicious one that STRIPPED YOUR LEVELS after you've earned them), as well as many quests that could not be accomplished due to bugs.
Atari for MONTHS promised that a new patch was coming out. They even strung us along for six weeks with a bull story that they were just going through Microsoft's mandatory QA but the patch was coming any day now.
After a while, Atari pretty much jammed its hands in its pockets, wheeled around on its heel and walked away nonchalantly whistling. No more updates. Bugs never fixed. They simply WALKED AWAY from it. All of our hue and cries went completely ignored.
I will never buy another Atari game because of this. They figured they had your money, so they didn't need to do something so trivial as fixing the P.O.S. they delivered.
This +1.
I have never understood why we keep reproducing the same bugs as experienced by the PC. Look I can completely understand new bugs, or bugs created by the porting process; but, when we end up with the exact same bug as occurred in the PC version, I have to ask myself the question, "You knew it would be there and you know how they ended up fixing it on the PC, did you think that porting to C# would just magically fix it without implementing the code fix?"
That portion of the process has never made sense to me. The code is already completely available, all 4J would need to do is read the latest Java files - bing bam boom - it's all already right there. I get the staged deployment, 4J had to start somewhere and then move forward, but for God's sake, how hard would it be to look froward when dealing with bugs?
Yes. Just so very yes. A world editor would be amazing. It would alleviate all the issues people have.
Though I suppose it would work just like creative mode disabling leaderboards, though I think they should remove the leaderboards because there is no way to surpass the people that have maxed out everything before the game even came out. I noticed this within the first month of the game. There is no way anybody could have gotten that many kills, blocks mined, things farmed, and distance traveled in one month. That's just ridiculous. They should just take the leaderboards down and not make the game a competition.
Atari, like THQ, will no longer exist soon.