I have noticed that the villige blacksmith is missing its chest .
to be able to have/add/host online servers.
(note you can choose what you think should be added by putting the number of line it is on)
always when creating a superflat world when bonus chest is selected you always have a sapling in the chest.
skeletons have a 1 in 100 chances to drop its bow.
add hardcore mode.
(tell me if you are unable to grow a tree underground)
be able to name your tamed wolf.
add a new block type that can only be obtanable in the nether and can be used to make tools.
enable a mod selection but too many items mod disables achievments
1. I don't believe chests were given to the blacksmiths until sometime after 1.0.1 version of the PC; so like so many other things people declare as "missing" in the XBox version, the explanation is that it's not supposed to be in our version... at least yet.
2. Long ago, 4J have said they would look into it for a future update (and they have never specified what future update might bring this to the XBox).
3. I don't see any point to this. Superflat is not really meant to be played in survival from the beginning for many reasons, not the least of which is the lack of most resources - e.g. ores as wells as trees. It is meant to be built up in creative; and only then perhaps played in survival. Therefore, the contents of the bonus chest would be largely irrelevant. The hosts building up the world can, if they wish, add chests with saplings for new players to access.
4. See Item 1
5. See Item 1
6. See Item 1
7. Belongs in the official suggestion thread. Personally, I don't see the point of it.
8. User generated mods are not an option on the XBox. The XBox is not an open-source environment and will likely never become one. There have been several lengthy discusions on this already.
3. I don't see any point to this. Superflat is not really meant to be played in survival from the beginning for many reasons, not the least of which is the lack of most resources - e.g. ores as wells as trees. It is meant to be built up in creative; and only then perhaps played in survival. Therefore, the contents of the bonus chest would be largely irrelevant. The hosts building up the world can, if they wish, add chests with saplings for new players to access.
No, I disagree with this one.... Because on PC, you can trade with villagers which you can get most of the resources like Diamonds, Coal, Iron, etc...
But 4J have confirmed on one of their tweets that they will add the ability to trade with villagers and also professions to them.... https://twitter.com/4JStudios/status/290963314790510593
So when trading comes I will play on superflat survival!
No, I disagree with this one.... Because on PC, you can trade with villagers which you can get most of the resources like Diamonds, Coal, Iron, etc...
But 4J have confirmed on one of their tweets that they will add the ability to trade with villagers and also professions to them.... https://twitter.com/...963314790510593
So when trading comes I will play on superflat survival!
Maybe it will have a point after trading is added; but as in Item 1 on the OP's list, trading didn't come into the PC until a later version; so, right now, I still see no point to it. Also, 4J would have to fix the slime spawning issue before superflat survival on anything but Peaceful would be practical. Slimes currently completely overrun the world whenever anything but Peaceful is turned on. Whatever Mojang later morphed it into on the PC, Superflat was originally conceived as a convenience for those wanting to do large builds in creative mode; and 1.0.1 is the developmental stage the XBox is currently at when people insist on comparing it to the PC.
to be able to have/add/host online servers.
(note you can choose what you think should be added by putting the number of line it is on)
always when creating a superflat world when bonus chest is selected you always have a sapling in the chest.
skeletons have a 1 in 100 chances to drop its bow.
add hardcore mode.
(tell me if you are unable to grow a tree underground)
be able to name your tamed wolf.
add a new block type that can only be obtanable in the nether and can be used to make tools.
enable a mod selection but too many items mod disables achievments
2. Long ago, 4J have said they would look into it for a future update (and they have never specified what future update might bring this to the XBox).
3. I don't see any point to this. Superflat is not really meant to be played in survival from the beginning for many reasons, not the least of which is the lack of most resources - e.g. ores as wells as trees. It is meant to be built up in creative; and only then perhaps played in survival. Therefore, the contents of the bonus chest would be largely irrelevant. The hosts building up the world can, if they wish, add chests with saplings for new players to access.
4. See Item 1
5. See Item 1
6. See Item 1
7. Belongs in the official suggestion thread. Personally, I don't see the point of it.
8. User generated mods are not an option on the XBox. The XBox is not an open-source environment and will likely never become one. There have been several lengthy discusions on this already.
Like Equestria Hyrule The Saraite From Bleach New York Los Vagas
and maybe sometheme related skins sold with them.
No, I disagree with this one.... Because on PC, you can trade with villagers which you can get most of the resources like Diamonds, Coal, Iron, etc...
But 4J have confirmed on one of their tweets that they will add the ability to trade with villagers and also professions to them....
https://twitter.com/4JStudios/status/290963314790510593
So when trading comes I will play on superflat survival!
Maybe it will have a point after trading is added; but as in Item 1 on the OP's list, trading didn't come into the PC until a later version; so, right now, I still see no point to it. Also, 4J would have to fix the slime spawning issue before superflat survival on anything but Peaceful would be practical. Slimes currently completely overrun the world whenever anything but Peaceful is turned on. Whatever Mojang later morphed it into on the PC, Superflat was originally conceived as a convenience for those wanting to do large builds in creative mode; and 1.0.1 is the developmental stage the XBox is currently at when people insist on comparing it to the PC.
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