Let me preface by saying this is not a thread for old chums getting together and building a Minecraft world. This is a thread for folks who are playing with other MC folks whom they don't know very well.
This is a situation, naturally, many people shy from. Because XBLA Minecraft isn't exactly built with griefer-deterrent in mind. But I still think you should give folks a chance -- that's how you make new friends.
Anyway, I want to start an etiquette thread, suggestions for players who are joining a world with someone they do not know very well (or from Adam).
1.) Stay Out of Each Other's Houses. If I am hosting a multiplayer, I will usually create a common castle near the spawn point. It's fair game. We all build it, we all take what we want from it. But I also have my own castle. If I see your gamer tag in my castle, I get nervous. Not that you would, but you could easily take my personal resources, empty lava buckets, and generally wreck the place before I booted you. Do the vampire rule -- if you see your host (or another player) has a castle, only go in if you are invited. Otherwise, stay out.
2.) Don't ramble on the mic. Naturally, part of playing the game is socializing. But if you are gonna blab on endlessly and (especially) act dumb and silly, don't be surprised to find yourself booted. Remember that this isn't a conference call -- we are all doing something and focusing on something, and constantly yakking is distracting.
3.) Contribute Community Resources. Often. If you are just gonna look out for #1, you might as well play offline, solo. If you are playing with other players, you need to show you are a team player and regularly contribute resources: not just cobblestone, but the good stuff like gold and diamonds. In the beginning, as you are getting established, you naturally will take more than you give. But as time goes on you need to reverse the trend. If you aren't adding to the joint experience, you won't be very popular.
4.) Be mindful of noisemakers. Setting up netherportals and collecting wolf armies near other players generate a LOT of noise that gets annoying very quickly. Keep that in mind if you are working in earshot of other characters.
5.) Don't be an XP hog. If you are gonna go after all the monsters with a ME FIRST ME FIRST attitude so you can get maximum XP, don't expect the other players to be pleased about that.
6.) Be sure you are on the same page if you are working in another players vein. He may be trying to do something with it: like build a chamber or a railway path. If you just show up and start mining away willy-nilly, you could mess that up. It's safer to stick to your own veins, or to ask before you start hammering away.
7.) Be very careful with lava and water. And that goes TRIPLE when you are around other players or in their domiciles. Dying in lava is about the worst way to go in Minecraft because it also destroys items. All it takes is one errant click and you're suddenly the most hated guy on the server. Water also moves very fast and knocks out torches. I don't need to explain why that's gonna make things go badly very fast.
8.) Don't push for bringing the world up. Before you spend too much time, speak to the host and determine how often the world will be up for you to work on it. If you are spamming him with "Hey when are we gonna work on this world again" offline, you're cruising for a defriending.
9.) Keep it light. A multiplayer game you are not hosting is not the most ideal condition to build your replica of Castle Ravenloft. Save the massive projects for your own worlds. If you aren't hosting, you are never guaranteed that world will be back online (he may delete it, or tire of it). Keep your focus on the multiplayer experience.
10.) Don't be a jerk. This should go without saying, but it seems distressingly common. If you are going to bump players off edges, shoot them with arrows while they are fighting monsters, set off TNT behind their heels... you are virtually boarding a rocket sled to Kick-Defriend-and-Block-vania.
One thing that became an issue on my servers (Always on Hard) is people running at the nearest person screaming HELP HELP Creeper! Which usually results in the nearest person losing a chunk of their house. Became such a problem I had to make a rule about it.
Our fix was a rule on it, then furthermore we always have a person or 2 on the server with the best enchanted bow to answer calls of 'There's a creeper at my front please help' you charge food, wood, stone, ect. for your extermination services. Its always fun.
Perfect! Exactly what i'd want to see from a fellow player.
This is the goal. The only way folks will get new friends in Minecraft is to show they are a good joe and can be trusted. To respect the other players.
All seems pretty reasonable, and kind of what you'd expect to be honest....
...Apart from number 1. I'd have to disagree, in part. Reasoning for this: IF I join someone's world, the last thing I'd think of doing is destroying it, however, I do like to see peoples creations first hand. I can understand waiting for an invite, but if you're not going to destroy, or take anything, then what's the harm in admiring someone's work? Plenty of people have looked through my houses. One greifed me, so I booted him/her, then reloaded my world.
In a general synopsis, the traits that are desirable from an online minecraft player are desirable from any online player at all. That is to say, one would hope that the player isn't:
Disruptive
Disrespectful
Difficult to manage
but rather, that the players are contributive, and help benefit and works towards a more positive game for everyone's enjoyment.
As someone who has hosted A LOT of hours and always leaves friends of friends on (trust off) I would offer this advice to both host and players. If someone new joins your game and is unwilling to spend even five minutes looking around and chatting then they probably are there to grief. Asking for permissions before any of this has happened is typically a pretty good give away as to the new players intentions.
If you join a new game don't start off with "I need permissions". If necessary ask specifically to be able to open doors/switches so that you can look around. That demonstrates that you are interested but still understand that you are new and probably shouldn't have full permissions until you get to know the host better (or have a mutual friend that can vouch for you).
Just remember that the first couple words you say can create an impression on someone that could last even after they have gotten to know you better, so at the very least they should be friendly and respectful.
Personally though my biggest pet peeve is people who constantly hum/sing/whistle while they work but won't mute their mic (like everyone else wants to listen).
Most of my friends are mostly leaches and i hate that, especially when they take diamonds and leave the game. tends to make me onlywanna join servers not host them.
OP, what a great list. I wish everyone that joined my world would read this. You are very welcome to my city, especially if you could make these guidelines into signs at spawn.
2.) Don't ramble on the mic. Naturally, part of playing the game is socializing. But if you are gonna blab on endlessly and (especially) act dumb and silly, don't be surprised to find yourself booted. Remember that this isn't a conference call -- we are all doing something and focusing on something, and constantly yakking is distracting.
I never had a problem with this, unless it's somebody acting dumb (as you say) or bragging about how good they are for an hour straight. Me and my friends are just talkative. It's not just one person rambling, it's a mutual thing, there's just rarely more than a 5-second break in the conversation. I usually don't find it too distracting, but most times I would rather talk about games than play them anyway, that's why I'm here.
My friends and I break every single one of those suggestions.
Then again, when I say friends, I mean real life friends that I've known for years. Not random people I added from this forum or met elsewhere online. That seems to be peoples main problem. Hence why I only play with people I actually know. Very rarely have I ever met someone on Xbox Live or the internet that I refer to as a friend. I feel like that world is just kind of thrown around these days.
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This is a situation, naturally, many people shy from. Because XBLA Minecraft isn't exactly built with griefer-deterrent in mind. But I still think you should give folks a chance -- that's how you make new friends.
Anyway, I want to start an etiquette thread, suggestions for players who are joining a world with someone they do not know very well (or from Adam).
1.) Stay Out of Each Other's Houses. If I am hosting a multiplayer, I will usually create a common castle near the spawn point. It's fair game. We all build it, we all take what we want from it. But I also have my own castle. If I see your gamer tag in my castle, I get nervous. Not that you would, but you could easily take my personal resources, empty lava buckets, and generally wreck the place before I booted you. Do the vampire rule -- if you see your host (or another player) has a castle, only go in if you are invited. Otherwise, stay out.
2.) Don't ramble on the mic. Naturally, part of playing the game is socializing. But if you are gonna blab on endlessly and (especially) act dumb and silly, don't be surprised to find yourself booted. Remember that this isn't a conference call -- we are all doing something and focusing on something, and constantly yakking is distracting.
3.) Contribute Community Resources. Often. If you are just gonna look out for #1, you might as well play offline, solo. If you are playing with other players, you need to show you are a team player and regularly contribute resources: not just cobblestone, but the good stuff like gold and diamonds. In the beginning, as you are getting established, you naturally will take more than you give. But as time goes on you need to reverse the trend. If you aren't adding to the joint experience, you won't be very popular.
4.) Be mindful of noisemakers. Setting up netherportals and collecting wolf armies near other players generate a LOT of noise that gets annoying very quickly. Keep that in mind if you are working in earshot of other characters.
5.) Don't be an XP hog. If you are gonna go after all the monsters with a ME FIRST ME FIRST attitude so you can get maximum XP, don't expect the other players to be pleased about that.
6.) Be sure you are on the same page if you are working in another players vein. He may be trying to do something with it: like build a chamber or a railway path. If you just show up and start mining away willy-nilly, you could mess that up. It's safer to stick to your own veins, or to ask before you start hammering away.
7.) Be very careful with lava and water. And that goes TRIPLE when you are around other players or in their domiciles. Dying in lava is about the worst way to go in Minecraft because it also destroys items. All it takes is one errant click and you're suddenly the most hated guy on the server. Water also moves very fast and knocks out torches. I don't need to explain why that's gonna make things go badly very fast.
8.) Don't push for bringing the world up. Before you spend too much time, speak to the host and determine how often the world will be up for you to work on it. If you are spamming him with "Hey when are we gonna work on this world again" offline, you're cruising for a defriending.
9.) Keep it light. A multiplayer game you are not hosting is not the most ideal condition to build your replica of Castle Ravenloft. Save the massive projects for your own worlds. If you aren't hosting, you are never guaranteed that world will be back online (he may delete it, or tire of it). Keep your focus on the multiplayer experience.
10.) Don't be a jerk. This should go without saying, but it seems distressingly common. If you are going to bump players off edges, shoot them with arrows while they are fighting monsters, set off TNT behind their heels... you are virtually boarding a rocket sled to Kick-Defriend-and-Block-vania.
Any more..?
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Curse PremiumOur fix was a rule on it, then furthermore we always have a person or 2 on the server with the best enchanted bow to answer calls of 'There's a creeper at my front please help' you charge food, wood, stone, ect. for your extermination services. Its always fun.
This is the goal. The only way folks will get new friends in Minecraft is to show they are a good joe and can be trusted. To respect the other players.
...Apart from number 1. I'd have to disagree, in part. Reasoning for this: IF I join someone's world, the last thing I'd think of doing is destroying it, however, I do like to see peoples creations first hand. I can understand waiting for an invite, but if you're not going to destroy, or take anything, then what's the harm in admiring someone's work? Plenty of people have looked through my houses. One greifed me, so I booted him/her, then reloaded my world.
Make sense?
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Retired Staffbut rather, that the players are contributive, and help benefit and works towards a more positive game for everyone's enjoyment.
If you join a new game don't start off with "I need permissions". If necessary ask specifically to be able to open doors/switches so that you can look around. That demonstrates that you are interested but still understand that you are new and probably shouldn't have full permissions until you get to know the host better (or have a mutual friend that can vouch for you).
Just remember that the first couple words you say can create an impression on someone that could last even after they have gotten to know you better, so at the very least they should be friendly and respectful.
Personally though my biggest pet peeve is people who constantly hum/sing/whistle while they work but won't mute their mic (like everyone else wants to listen).
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Retired StaffI never had a problem with this, unless it's somebody acting dumb (as you say) or bragging about how good they are for an hour straight. Me and my friends are just talkative. It's not just one person rambling, it's a mutual thing, there's just rarely more than a 5-second break in the conversation. I usually don't find it too distracting, but most times I would rather talk about games than play them anyway, that's why I'm here.
Then again, when I say friends, I mean real life friends that I've known for years. Not random people I added from this forum or met elsewhere online. That seems to be peoples main problem. Hence why I only play with people I actually know. Very rarely have I ever met someone on Xbox Live or the internet that I refer to as a friend. I feel like that world is just kind of thrown around these days.