In my world, every time I walk out the door of my house, I look up at the hills around me and what do I see? I see single-block ledges with animals on them. Everywhere.
To further explain: There's a cliff. Five or so blocks down from the cliff's edge, there's a ledge consisting of a single block. If you were to fall from it, no matter which direction you went, you would take considerable damage. The hills in my world (and there are A LOT of hills) have these single-block ledges freaking everywhere, and there are always animals stuck on them.
The only way to get the animals to come down off their ledges is to knock them off, and it usually kills them. Then later, I just see more animals stuck on the same ledges. I walked around a corner one time, and there were like 7 sheep, 4 cows, and a pig, all stuck on single-block ledges on the same hill! I found it so ridiculous that I took a picture of it and sent it to my friend.
I mean, wtf? How do they keep getting there? They can't possibly have fell onto the ledge from above, because animals don't naturally just walk off 7-block-high drops. They must be constantly spawning on these single-block ledges.
Yup, I've been seeing a lot of this too. Tons of animals on those ledges, none on my pastures. I'm wondering if this is going to be a problem when I start ranching and breeding. If they don't despawn from the ledges, how can I get them to spawn on the ground? Like Ragnarock sez: "...target practice..."
Yup, I've been seeing a lot of this too. Tons of animals on those ledges, none on my pastures. I'm wondering if this is going to be a problem when I start ranching and breeding. If they don't despawn from the ledges, how can I get them to spawn on the ground? Like Ragnarock sez: "...target practice..."
And the animals in my pens keep freaking DESPAWNING! =(
I had one world where that seemed to happen a lot. It also had a lot of extreme hills, so it's probably a spawn behavior related to that biome. You can, if you want to take the time, re-shape the tops of the hills and/or create cave-like pathways inside the mountain in order to give the animals ways to walk out on their own. Otherwise, the best strategy is just using them for bow and arrow target practice.
Is your user pic Rebecca Chambers from Resi Evil 1? . . .
OP. . . Have you ever thought about creating a waterfall running down the side of the 'hill'. It may knock any spawning mobs down into a 'killing spot'?
OP. . . Have you ever thought about creating a waterfall running down the side of the 'hill'. It may knock any spawning mobs down into a 'killing spot'?
I was thinking the same thing. . . . but I doubt it'd be classed as a 'priority'.
Maybe try placing half slabs on those ledges. I know agressive mobs can't spawn on slabs, maybe it's the same for food. . I mean passive mobs.
Also, the ones that spawn a few chunks away from you may not be a problem cause I don't think the passive mob limit is 'map' based, it's more chunk based. . . isn't it?
The developers could just change the code, making it so that mobs can't spawn on a 1x1 space. There should at least be a 2x2 grass block area available in order for it to qualify as a spawn point. Cows should NOT be spawning on a single-block ledge. And neither should skeletons.
I don't like the terrain on Minecraft anymore, plus every time I kill animals, they respawn on the ledges and I have to place millions of blocks to get one animal.
To be honest, i have given up with 'traditional' animals now. My Minecraft chap survives on a diet of bread and spider-webs provide me with all the wool I need!
K.
Even though they despawn, there are just so many animals that I now have a ton of steak and chops in chests and made several 30-level enchantments just due to the amount of experience I collect running around killing passive animals just around my home base. It's great even if the farming aspect isn't too reliable right now. I suspect, though, that when they get the bugs worked out of the farming, they'll slow down the passive spawn rates and it'll be more work to collect those amounts of meat and experience.
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To further explain: There's a cliff. Five or so blocks down from the cliff's edge, there's a ledge consisting of a single block. If you were to fall from it, no matter which direction you went, you would take considerable damage. The hills in my world (and there are A LOT of hills) have these single-block ledges freaking everywhere, and there are always animals stuck on them.
The only way to get the animals to come down off their ledges is to knock them off, and it usually kills them. Then later, I just see more animals stuck on the same ledges. I walked around a corner one time, and there were like 7 sheep, 4 cows, and a pig, all stuck on single-block ledges on the same hill! I found it so ridiculous that I took a picture of it and sent it to my friend.
I mean, wtf? How do they keep getting there? They can't possibly have fell onto the ledge from above, because animals don't naturally just walk off 7-block-high drops. They must be constantly spawning on these single-block ledges.
Anyone else having this problem?
I use them as target practise with my enchanted bow.
And the animals in my pens keep freaking DESPAWNING! =(
Is your user pic Rebecca Chambers from Resi Evil 1? . . .
OP. . . Have you ever thought about creating a waterfall running down the side of the 'hill'. It may knock any spawning mobs down into a 'killing spot'?
That seems like a cool idea!
Maybe try placing half slabs on those ledges. I know agressive mobs can't spawn on slabs, maybe it's the same for food. . I mean passive mobs.
Also, the ones that spawn a few chunks away from you may not be a problem cause I don't think the passive mob limit is 'map' based, it's more chunk based. . . isn't it?
And they say cracked is whack.. Pffft...
Even though they despawn, there are just so many animals that I now have a ton of steak and chops in chests and made several 30-level enchantments just due to the amount of experience I collect running around killing passive animals just around my home base. It's great even if the farming aspect isn't too reliable right now. I suspect, though, that when they get the bugs worked out of the farming, they'll slow down the passive spawn rates and it'll be more work to collect those amounts of meat and experience.