I don't understand why 4J is changing this when the majority wants them to stay untamed
Only 25 people want them to stay that according to the poll. That is out of 33 people that have voted.
That is 33 people out of 5,000,000+ players. How in the world are we supposed to possibly know what the majority of players wants when there are 4,999,967+ people we haven't heard from?
Only 25 people want them to stay that according to the poll. That is out of 33 people that have voted.
That is 33 people out of 5,000,000+ players. How in the world are we supposed to possibly know what the majority of players wants when there are 4,999,967+ people we haven't heard from?
Dang, and out comes the math. lol But I agree... no concrete support yet on if the dogs should be tamed or not.
Only 25 people want them to stay that according to the poll. That is out of 33 people that have voted.
That is 33 people out of 5,000,000+ players. How in the world are we supposed to possibly know what the majority of players wants when there are 4,999,967+ people we haven't heard from?
The puppies aren't cute enough. They're not worth the bones. Baby mooshrooms are worth it, though, they're adorable.
lol, your sorta right
The only reason I want to keep them untamed is incase you want to give your friend one or if you have a role playing world you could sell it and stuff.
Maybe we could compromise... have an option to have baby wolves that you've bred be either tamed or untamed, and it can be changed in the options menu. So if you're on your own world and don't wanna waste the bones, then you can have it automatically tamed. But if you're on a multiplayer world and wanna give one to a friend you can change the option so that it will be untamed.
In addition, they could make it so that baby wolves only need one bone to tame, meaning the first person to give it a bone would get the wolf.
I would say keep them untamed, since when has a puppy come out perfectly tamed like its mother
Since when do Skeletons, Zombies, explosive green creatures, giant spiders, and tall dark creatures from another dimension come out at night? I'm also fairly sure that walking into the woods and try to tame a wolf with a bone will just end up with you dead, and a slightly chubbier, satisfied pack of wolves.
You can't really apply that logic to Minecraft. Or at least, you can't pick and choose what to use that logic on. It is a video game after all and on the list of games that are "realistic", Minecraft is far from it.
Since when do Skeletons, Zombies, explosive green creatures, giant spiders, and tall dark creatures from another dimension come out at night? I'm also fairly sure that walking into the woods and try to tame a wolf with a bone will just end up with you dead, and a slightly chubbier, satisfied pack of wolves.
You can't really apply that logic to Minecraft. Or at least, you can't pick and choose what to use that logic on. It is a video game after all and on the list of games that are "realistic", Minecraft is far from it.
Obviously you don't live where I do, because all those things are a normal occurance
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Will you be my friend?
Haha:p
I don't understand why 4J is changing this when the majority wants them to stay untamed
That is 33 people out of 5,000,000+ players. How in the world are we supposed to possibly know what the majority of players wants when there are 4,999,967+ people we haven't heard from?
I meant on the thread...
lol, your sorta right
The only reason I want to keep them untamed is incase you want to give your friend one or if you have a role playing world you could sell it and stuff.
In addition, they could make it so that baby wolves only need one bone to tame, meaning the first person to give it a bone would get the wolf.
You can't really apply that logic to Minecraft. Or at least, you can't pick and choose what to use that logic on. It is a video game after all and on the list of games that are "realistic", Minecraft is far from it.
Obviously you don't live where I do, because all those things are a normal occurance