I have recently started playing minecraft on the xbox and the only issue I've found is that worlds with friends can only be played if the worlds creator in online. Not very convenient if you ask me.
I was thinking that a map doesn't have to be hosted constantly to be played on by the people involved just needs to be updated when the world has been saved. If we could have something like Halo's fileshare system where we people can download a map from a player it would solve the plroblem completly. They could use the somewhat new cloud storage feature. have one instance of the map and whenever a friend with permissions wants to play on the map they just download it from the last friend who hosted it. BOOM gold. No need for payment but if you could add my name in the credits that'd be cool. thanks.
Redundant thread...they really don't need to add anyone's name in the credits either lol. They knew we wanted this feature before the game even launched. It's just a matter of getting it implemeneted.
I was thinking that a map doesn't have to be hosted constantly to be played on by the people involved just needs to be updated when the world has been saved. If we could have something like Halo's fileshare system where we people can download a map from a player it would solve the plroblem completly. They could use the somewhat new cloud storage feature. have one instance of the map and whenever a friend with permissions wants to play on the map they just download it from the last friend who hosted it. BOOM gold. No need for payment but if you could add my name in the credits that'd be cool. thanks.
This has already been suggested several times.
Haa! "several" would be a severe understatement.
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