forgive me if this has been discussed before...im new to this realm. (search? ... lazy me? {insert bed smiley here})
so i tried multiplayer on a world and on my world (seed(s) i take it) and was to understanding there is no incentive as to "trust players" option.... why is there no way to take with you from a seed back to your seed (seed...just sounds weird to me) ...... i can understand if not being able to do this on "Creative" but any other map;... why not?
i am to understand there may be at some point villager trading? is this the forerunner to Player Trading - PvP ?{across maps NOT Creative Mode}
is there going to be a way to track and or see the inventory(ies) when in a "Trading Screen" instead of just tossing items etc on the ground / floor...could the crafting window coding be implemnted to do just that as well?
Resources do Regenerate / Respawn over time correct?
so i just play "offline" until i get my Map / World the way i want it (Not in Creative).... and i guess if i want help allow them the trust but where is the option then to not allow for taking of loot (Chests Found and Your Own) and Minerals , including Diamonds, Obsidian, Lava, Water into their chest or inventory?
because otherwise i just do not see why they should be able to hold such items if they can not take it back to their Map / World / Seed....and i do not see why those resources should be with held from me on mine.....if that makes sense.
Not exactly sure I understand what it is exactly you are asking...
The only thing I do know the answer to is that resources do not magically regenerate/respawn over time. In a later update sheep will regrow wool from eating grass, but other than that most things that are renewable are stuff that you do yourself, like farming.
Also a cobblestone generator and infinite water source. The rest is limited, even if there are a whole lot on the map total, it is more of a matter of finding them.
now back to the other ??
if you are talking about taking from one world to another world, then no. and no.... That would decrease the amount in which is already limited, unless was those that are renewable, away from that map. Would be kinda rude in my opinion since things like that don't just respawn like the mobs out there. ><
That is the only thing I can think of that you are on about... else I have no clue...O_o
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My First World, always getting back to is a pleasure I enjoy with each new update that brings in more things to add in.
The only thing I do know the answer to is that resources do not magically regenerate/respawn over time. In a later update sheep will regrow wool from eating grass, but other than that most things that are renewable are stuff that you do yourself, like farming.
if you are talking about taking from one world to another world, then no. and no.... That would decrease the amount in which is already limited, unless was those that are renewable, away from that map. Would be kinda rude in my opinion since things like that don't just respawn like the mobs out there. ><
yes that is what i was asking...so minerals and the like are Limited and do NOT regen / respawn...once depleted thats it....ok got it.
Rude? so when you trust players and they mine stuff out and hold in their inventory or blow it up it is Not Rude? (<---- rhetorical question)..... does not make sense to me either..... so i guess single play for me til those resources are depleted.
and was asking this just in case they did not regen / respawn as it would just be a matter of creating another world and getting resources there once on your main world resources depleted so as to use those resources from the other world(s) and bring em back to yer main one.
as i have the feeling as the way i play i may use up all those "Limited Resources" and will need more..... also so im guessing there is no way to manually make these limited resources using a generator of some sort as i saw on some videos...but i think was patched in update(s).
ahh well thx for the info.
Rollback Post to RevisionRollBack
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so i tried multiplayer on a world and on my world (seed(s) i take it) and was to understanding there is no incentive as to "trust players" option.... why is there no way to take with you from a seed back to your seed (seed...just sounds weird to me) ...... i can understand if not being able to do this on "Creative" but any other map;... why not?
i am to understand there may be at some point villager trading? is this the forerunner to Player Trading - PvP ?{across maps NOT Creative Mode}
is there going to be a way to track and or see the inventory(ies) when in a "Trading Screen" instead of just tossing items etc on the ground / floor...could the crafting window coding be implemnted to do just that as well?
Resources do Regenerate / Respawn over time correct?
so i just play "offline" until i get my Map / World the way i want it (Not in Creative).... and i guess if i want help allow them the trust but where is the option then to not allow for taking of loot (Chests Found and Your Own) and Minerals , including Diamonds, Obsidian, Lava, Water into their chest or inventory?
because otherwise i just do not see why they should be able to hold such items if they can not take it back to their Map / World / Seed....and i do not see why those resources should be with held from me on mine.....if that makes sense.
The only thing I do know the answer to is that resources do not magically regenerate/respawn over time. In a later update sheep will regrow wool from eating grass, but other than that most things that are renewable are stuff that you do yourself, like farming.
Also a cobblestone generator and infinite water source. The rest is limited, even if there are a whole lot on the map total, it is more of a matter of finding them.
now back to the other ??
if you are talking about taking from one world to another world, then no. and no.... That would decrease the amount in which is already limited, unless was those that are renewable, away from that map. Would be kinda rude in my opinion since things like that don't just respawn like the mobs out there. ><
That is the only thing I can think of that you are on about... else I have no clue...O_o
yes that is what i was asking...so minerals and the like are Limited and do NOT regen / respawn...once depleted thats it....ok got it.
Rude? so when you trust players and they mine stuff out and hold in their inventory or blow it up it is Not Rude? (<---- rhetorical question)..... does not make sense to me either..... so i guess single play for me til those resources are depleted.
and was asking this just in case they did not regen / respawn as it would just be a matter of creating another world and getting resources there once on your main world resources depleted so as to use those resources from the other world(s) and bring em back to yer main one.
as i have the feeling as the way i play i may use up all those "Limited Resources" and will need more..... also so im guessing there is no way to manually make these limited resources using a generator of some sort as i saw on some videos...but i think was patched in update(s).
ahh well thx for the info.