1.There is no V enchantments
2.when you put two doors beside each other and 2 pressure plates one of the door opens for no reason
3.When you walk on planted wheat it breaks that has to be changed so it brakes only if you jump on it like on PC
4.When you enchant a weapon it has to much white particle effects it has to be more purple
5.Sheep don't eat grass
PLEASE FIX THESE BUGS!
1. Only certain enchants can go to V
2. Not a bug, this is changed in a later update
3. Not a bug, this is changed n a later update
4. Will look into this
5. Not a bug, this is changed n a later update
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Twitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
Feel free to add me on Steam, PSN and XboxLive, Make sure and leave a message saying you are from the forums
For those with the Reappearing blocks issue could you provide the seed you are using for the world.
2013 on a rare occasion but it happens more when mining blocks when being pushed by water into a corner.
Something i noticed. Like some of us. When i am strip mining a tunnel straight forward for ores and i need to move fast to get back to the entrance or come back to where i was mining i use the jump button to move faster. Well there is a problem i have now found that if you speed press the jump button in a tunnel that is 2 blocks high going from one end to another and you jump to where your head hits 2 different block types IE dirt/stone you take damage from it.
I can confirm that two wolves sometimes fight each other until one is dead.
Maybe it happens because their baby is born wild and they accuse each other...
Yes I know for a fact that wolves are not supposed to be born wild and I just hope that 4J fixes this problem. 4J can we at least get some info on the dog's babies if that is a bug or something that they are wild when born?
this is not really an issue of the new update but why do wooden pressure plates still not get powered by an arrow ?
wooden presure plates I have never seen powered by an arrow.... Now something else on the pc does that.. Wooden buttons, which is something totally different, and the only thing that works with arrows. Since when do not have that, there is nothing that arrows will do in that design. items will, animals will even you... If you droped an arrow on it, then it will work. Shooting one on it has about much effect as trying to destroy a wall by shooting arrows into it...><
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My First World, always getting back to is a pleasure I enjoy with each new update that brings in more things to add in.
i dont know if this happend only to me but it seems that im the only that has this problem - i started a world in 1.8.2 after the bug fix and i just built in a certain area then after 1.9 i started to explore my world and found cut off ledges in the landscape right down into the water - i can upload screenshots if somebody cant imagine what i mean
i dont know if this happend only to me but it seems that im the only that has this problem - i started a world in 1.8.2 after the bug fix and i just built in a certain area then after 1.9 i started to explore my world and found cut off ledges in the landscape right down into the water - i can upload screenshots if somebody cant imagine what i mean
This is normal. It happens because those new areas are being generated according to the new terrain generation algorithm.
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“We do not quit playing because we grow old; we grow old because we quit playing.”- Oliver Wendell Holmes
I don't know whether or not these are bugs,but here are some "bugs" I've found:
-all potions have the exact same particle effect
-there is no 3rd person animations when drinking potions
-XP orbs don't usually show unless you back away from them for a moment
-Enchantments aren't very random(I get knockback or sharpness most of the time)
-like AnLiMiTedPLaYer said Enchanted items do have a strong white pixel effect on the rather than just being purple
-when you're using skin animations like zombies their arm drops lower when they're holding items
-ender pearls don't throw very far
-villagers are useless, they can't open doors and roam far away from the village
-animals don't react to wheat sometimes, you have to push them or hit them to usually get their attention and atract them to the wheat
-cave spiders can spawn through a wall if their spawner is on the oppisite side
-chests and signs occasionally go invisible
- enchantments don't act like they do on pc much( efficiency IV
Things I'd like to see fixed/added:
-adjust to the blaze man spawn method so that they may occasionally be able to be spawn randomly anywhere in the nether
-Endermen fixed overall
-increase to the amount of entities that can stand on one block so that xp grinders may actually work better
-hardcore mode
I really only have a problem with three: 1) blocks reappearing after being mined for a short period 2) I use a wheat harvester with water that all collects in one place. After every piece is fully grown, I harvest and get about half the seeds I start with and about half the wheat I should have. 3) not being able to place anything on half slabs. Everything just floats above it.
1)I know the block glitch lag pretty well. A good tactic you can use to fight it is to left click on the block if it comes back. It usually goes away when you do that.
2)Also with the automatic harvester whenever water falls DIRECTLY on top of wheat it won't harvest the wheat, it just destroys it. Its a bug and will probably get fixed later.
3)And it's supposed to be like that with half slabs. You can't put any block directly above 1 half slab unless its a half slab of the same kind.
Hopes this helps :3
ok All kidding a side I have figured out how the animals are getting a way and have video of it now, they are not despawning it is not magic and you can see it happen in the video below. they have had to much ini the way of wheaties or something and need to be nurffed down in the jumping and they should not be able to pass though objects like ghosts
so I doubled the roof I made it stone, I made it deeper no differance
Now I have sheep in the pig pen by way of the roof.
When you're working with so many animals in one area its hard not to have the pens glitch that way. A good way to avoid this is to redesign the pens so that instead of using fences, you can have a 2 layer deep pit, and have water source blocks on the edge to push animals back into the main area. Its hard to visualize when im describing it so I'm making a minedraft hopefully you get what I mean when you see it
Feeding animals in Creative (such as steak to tamed wolves) consumes the item.
Ender Pearls work in Creative.
Sometimes when you are flying at super speeds in Creative (maybe Survival if flight enabled), you may randomly return to the slow speed flying, even though you have not released the left stick
Bred wolves are not automatically tamed.
Enchanted tools and weapons use the wrong effect. They use a white effect instead of the purple effect used on computer versions, even though armor uses the correct effect.
Change title of "where are we now" to "wait" and change its color to light blue. While it's not really a bug, it is different on computer.
Sometimes kicking people from your game will crash your Xbox.
Water and lava don't blend with other lava and water blocks.
Leaderboards reset for me, don't know if this an Xbox Live thing or a Minecraft thing.
As well I have an issue where if I quit out of a map(without saving) and immediately restart that map for the first 10 seconds or so on that map, nothing happens when I interact with stuff, I'll try and use a chest or enchanting table or crafting table and nothing happens, then I'll just sit and wait and after the 10 seconds, the interface loads up.
Feeding animals in Creative (such as steak to tamed wolves) consumes the item.
Ender Pearls work in Creative.
Sometimes when you are flying at super speeds in Creative (maybe Survival if flight enabled), you may randomly return to the slow speed flying, even though you have not released the left stick
Bred wolves are not automatically tamed.
Enchanted tools and weapons use the wrong effect. They use a white effect instead of the purple effect used on computer versions, even though armor uses the correct effect.
Change title of "where are we now" to "wait" and change its color to light blue. While it's not really a bug, it is different on computer.
Sometimes kicking people from your game will crash your Xbox.
Water and lava don't blend with other lava and water blocks.
Actually this happens with sprinting period; whether you are flying or running along the ground. At least in my experience. Does not matter how much hunger really you have, unless of course it is below the point where it will allow you to do so, but that is not the case.
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My First World, always getting back to is a pleasure I enjoy with each new update that brings in more things to add in.
wooden presure plates I have never seen powered by an arrow.... Now something else on the pc does that.. Wooden buttons, which is something totally different, and the only thing that works with arrows. Since when do not have that, there is nothing that arrows will do in that design. items will, animals will even you... If you droped an arrow on it, then it will work. Shooting one on it has about much effect as trying to destroy a wall by shooting arrows into it...><
After having now lured 3 different pairs of Mooshrooms half way across the map to my farm, they continue to despawn when I get too far away from them. I do not have this problem with any of the other passive mobs.
For the block reappearing glitch, I know that creating a Redstone clock powered cobblestone generator creates enough lag/I don't know what else to call it, to recreate it specifically, making it impossible to mine for anyone, clients and hosting player.
8 repeaters, all set to the longest duration possible
When i try to go to the nether my Xbox and Minecraft (both) freeze, i was "allowed" to go before, i tried offline and online, the same result....I always played offline and everything was fine.....(It has a Nether Fortress, wrath and Blaze spawner)
hostile mob mechanics are really random. They spawn just about anywhere that is dim, not even dark. I continuously am snuck u on by creepers, I don't even hear them untill they're literally beside me.Earlier while playing I had a zombie literally spawn next to me. Also XP grinders don't seem to work very well, the mobs keep glitching in and out of the walls and often never fall.
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4J Studios1. Only certain enchants can go to V
2. Not a bug, this is changed in a later update
3. Not a bug, this is changed n a later update
4. Will look into this
5. Not a bug, this is changed n a later update
Twitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
Feel free to add me on Steam, PSN and XboxLive, Make sure and leave a message saying you are from the forums
Something i noticed. Like some of us. When i am strip mining a tunnel straight forward for ores and i need to move fast to get back to the entrance or come back to where i was mining i use the jump button to move faster. Well there is a problem i have now found that if you speed press the jump button in a tunnel that is 2 blocks high going from one end to another and you jump to where your head hits 2 different block types IE dirt/stone you take damage from it.
Yes I know for a fact that wolves are not supposed to be born wild and I just hope that 4J fixes this problem. 4J can we at least get some info on the dog's babies if that is a bug or something that they are wild when born?
wooden presure plates I have never seen powered by an arrow.... Now something else on the pc does that.. Wooden buttons, which is something totally different, and the only thing that works with arrows. Since when do not have that, there is nothing that arrows will do in that design. items will, animals will even you... If you droped an arrow on it, then it will work. Shooting one on it has about much effect as trying to destroy a wall by shooting arrows into it...><
This is normal. It happens because those new areas are being generated according to the new terrain generation algorithm.
I really gotta make a Youtube one of these days...
-all potions have the exact same particle effect
-there is no 3rd person animations when drinking potions
-XP orbs don't usually show unless you back away from them for a moment
-Enchantments aren't very random(I get knockback or sharpness most of the time)
-like AnLiMiTedPLaYer said Enchanted items do have a strong white pixel effect on the rather than just being purple
-when you're using skin animations like zombies their arm drops lower when they're holding items
-ender pearls don't throw very far
-villagers are useless, they can't open doors and roam far away from the village
-animals don't react to wheat sometimes, you have to push them or hit them to usually get their attention and atract them to the wheat
-cave spiders can spawn through a wall if their spawner is on the oppisite side
-chests and signs occasionally go invisible
- enchantments don't act like they do on pc much( efficiency IV
Things I'd like to see fixed/added:
-adjust to the blaze man spawn method so that they may occasionally be able to be spawn randomly anywhere in the nether
-Endermen fixed overall
-increase to the amount of entities that can stand on one block so that xp grinders may actually work better
-hardcore mode
1)I know the block glitch lag pretty well. A good tactic you can use to fight it is to left click on the block if it comes back. It usually goes away when you do that.
2)Also with the automatic harvester whenever water falls DIRECTLY on top of wheat it won't harvest the wheat, it just destroys it. Its a bug and will probably get fixed later.
3)And it's supposed to be like that with half slabs. You can't put any block directly above 1 half slab unless its a half slab of the same kind.
Hopes this helps :3
When you're working with so many animals in one area its hard not to have the pens glitch that way. A good way to avoid this is to redesign the pens so that instead of using fences, you can have a 2 layer deep pit, and have water source blocks on the edge to push animals back into the main area. Its hard to visualize when im describing it so I'm making a minedraft hopefully you get what I mean when you see it
http://bit.ly/Xt85hL
As well I have an issue where if I quit out of a map(without saving) and immediately restart that map for the first 10 seconds or so on that map, nothing happens when I interact with stuff, I'll try and use a chest or enchanting table or crafting table and nothing happens, then I'll just sit and wait and after the 10 seconds, the interface loads up.
Actually this happens with sprinting period; whether you are flying or running along the ground. At least in my experience. Does not matter how much hunger really you have, unless of course it is below the point where it will allow you to do so, but that is not the case.
8 repeaters, all set to the longest duration possible