I've had this problem. Multi-tier wheat harvester, stone (not dirt/crops) where water first lands. Apparently, water gains speed as it flows down, ripping out crops instead of harvesting, even for second tier. I harvested all lower tiers using water buckets (kind of defeated the purpose of mechanizing.)
Inconsistency in Terrain Generation of Structures (may be related to issues with fortresses/blaze spawners not spawning). I've been doing some experimenting in the Tutorial World and have repeated this twice now.
There is a large mineshaft located in the tutorial world at X254, Y39, Z-72. If you dig straight down from that point, you will land on a rail track. I have gone there after initiating the tutorial, walking out to the mushroom island to "save" that chest, and then saving and exiting the tutorial. Then, re-entering the tutorial on creative mode, going to the appropriate coordinates and digging straight down and hitting the Mineshaft at the appropriate spot.
Here's the rub though. THEN, I exit without saving and re-enter the tutorial again switching it to creative mode same as before. I go to those same coordinates, dig straight down... and the Mineshaft is completely gone.
If I again exit without saving and then re-enter the tutorial again in survival mode and do nothing else but save and exit, and then repeat to process of going into creative mode... guess what, the Mineshaft again appears. It seems to consistently disappear if I attempt to immediately re-enter in creative mode and exiting without saving from creative mode.
Question for 4J - Could the programming you inserted into the tutorial to prevent generation of the one chest if the tutorial was exiting being playing more havoc than anticipated to the overall generation of structures... at least in this particular seed... and perhaps is involved in the other reported issues of spawners and such not generating in duplications of seeds?
When breeding wolfs sometimes they glitch out and start getting pushed from each other then teleport back and when it looks like a pup will spawn, it doesn't and the two wolves eventually try to kill one another.
are you sure that wolves are killing each other and not just starving to death because they do starve to death for some reason i never saw this in the pc version but i can't say if it's a bug.
animals are despawning not leaping over fences but despawning, also when a large amount of animals are caged together (ex. 8 cows) they will form a ladder in a corner and evacuate the cage except for a few. (witnessed this happening) mobs will be forced through walls as well but they are just skins and not actually there: I tried to kill them but they jump back inside the wall instead. Also a level i created was 100% snow biome from the start, and no wolves spawned at all. Also not seeing as many villages as normal and sometimes not structures at all. Where are the birch trees tried 15 seeds and haven't found any yet. That's pretty much all i found. Also found that mining all ores except gold and iron gives invisible exp. also i've seen the block lag a lot and i'm not even connected to xbox live sometimes when this happens. That's all the bugs i can remember seeing hoping the animals get fixed mainly i can deal with all the other stuff.
I think this is a bug but if you open a wooden door with an object in hand it makes the noise correctly but if you open a wooden door with an empty hand the noise seems louder to me, is this a bug or is it just me
This is just like the chest opening sound in 1.8.2. The sound is for some reason about as loud. I don't think it is a bug, but does need a bit of adjustment...
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My First World, always getting back to is a pleasure I enjoy with each new update that brings in more things to add in.
If you go into the Neather in peaceful mode Blaze spawners are omitted. If you then save the level the omission is permanent and Blaze never spawn.
I've seen many postings where people say they never get Blaze spawners in the Neather. This is the likely cause.
To confirm. create a new world twice with the same seed. enter one in creative normal, the other in creative peaceful. Once you save the peaceful level Blaze are deleted permanently.
Rollback Post to RevisionRollBack
Please actually read posts before responding, so you don't end up looking stewped.
not sure if this is a bug, but in smp if the host goes inactive autosave stops working.
worked pre update 100%
so we've done some additional testing on this bug...
the host MUST open a menu (player list, crafting, etc) after an autosave, or the next autosave will NOT occur.
we tested it by having the host mine out tunnels for the fifteen minutes without opening a menu (so the host is actively playing) but the autosave doesn't work.... if, after the fifteen minutes he opens a menu, it autosaves immediately.
this is a huge inconvenience for those of us (i know there are several) who are running unattended servers.. ie, a friend of mine is running his on a separate xbox, he starts it up in the AM before work, and leaves it going until he gets home... then quick restart, and runs all night until midnight or so.
during the day, people can drop in and do their thing, but the autosave will not work... so when he gets home and runs the autosave (after 8+ hours of activity) it crashes.
also, confirmed that wolves will kill each other during breeding... anyone with children will likely find this to be somewhat realistic, but i doubt it's an intentional feature.
Ghost shadows that are caused by nothing. This is the middle of the day and after i just finished farming out a bunch of trees.
BTW the shadow on the far left is not cut off by anything. The entire area around it is on the same exact level. I am standing on the level above it and thats at least a few dozen blocks away.
with ender pearls, you can teleport UP THROUGH ANYTHING.
by just throwing them up at the ceiling repeatedly
in the nether, you can get outside through the bedrock and up on top of the box which contains it... at which point you have to kill yourself, because it only works going up.
animals spawning on mountain edges , u can not even get to them in many cases and im guessing this is a spawn bug ?
no. Can not really say it is intended, but the spawning itself is functioning correctly in that case. Just means the animals that happen to spawn in those cases are stuck till hit or pushed off somehow. I have seen this happen in the earlier versions as well. It is just the way animals spawn that cause this for the most part.
Rollback Post to RevisionRollBack
My First World, always getting back to is a pleasure I enjoy with each new update that brings in more things to add in.
The mouth animation hasnt been added yet.
I havent experienced buggy enderman. What are yours doing? Or not doing?
I see them do the mouth animation once in a while randomly, and if I try to kill an Enderman he teleports super far and then pop's up out of nowhere 5 minutes later. The only way I'm ever able to kill them is to look only at their feet and attack them or to somehow obscure their sight by putting a block infront of their head
I've had this problem. Multi-tier wheat harvester, stone (not dirt/crops) where water first lands. Apparently, water gains speed as it flows down, ripping out crops instead of harvesting, even for second tier. I harvested all lower tiers using water buckets (kind of defeated the purpose of mechanizing.)
Yeah, I got that too, but it only seems to be happening on the first level, first farm, the second farm next to it all of them are able to flow down just fine. The first level, first farm though both the seeds and wheat dissapear, and are no longer, I thought it might have been the glow stone over the water, but no, it really wasn't. I'll have to grab a SS for what I have so that you and anyone else would understand what I have.
Though they should add planters and hoppers! and what not! Be cool to have more uses with Clay to make planters, or other things! As well as block dispensers! When making cobble stone, it'll just pop right into the dispenser when made and pushed into it!
For those with the Reappearing blocks issue could you provide the seed you are using for the world.
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Twitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
Feel free to add me on Steam, PSN and XboxLive, Make sure and leave a message saying you are from the forums
History:
I wanted to collect all the CDs on survival, i don't know, to just say i did it, so i started a new Tutorial world. Decided to tear down the castle and make my own home in the Tutorial spawn area. That's when i encountered the cousin to the disappearing/reappearing block glitch.
~ After placing dirt to smooth out the land the castle had been on, i noticed random blocks of dirt or sand were no longer there. Now, unless an Enderman can visit while on peaceful, we have a problem. I have to put a new block into those spaces, but these random missing blocks continue to occur. This happened whether i had been playing for a few minutes or a few hours.
History:
I know where the mushroom biome is in the Tutorial. I also know i was able to get a chest there in creative. After the three days it took to completely dismantle the castle, i took a break and decided to go get the chest in the mushroom biome. Maybe even lead some mooshrooms home.
~There was no chest in the mushroom biome. It ran away? Maybe it didn't appreciate me dismantling the castle, i don't know.
History:
After dismantling the castle and planting some trees, hanging vines, adding cacti, etc., i thought it was time to begin building my new home. Since i would be in the area for quite a while, i decided to bring the penned animals into new pens near my soon to be new home. Except the sheep. I have more than enough wool from the MC sign. So, i enacted my strict sheer and kill method to rid myself of the sheep. Led all the other animals to their new pens within 12 blocks of the new abode.
~Got to the second floor in the building, realized things were kind of quiet, looked over at the pens, and there was only one chicken duck. Jumped down to be sure, and, yea. They were gone. All gone. Killed the chicken duck while raging, grabbed a sandwich with an Irish coffee, then went back to work on the abode in the now silent tutorial spawn area. As an aside, outside of the Tutorial spawn area there are a ton of animals, some of whom fall into the area only to randomly disappear. Unless they've learned how to jump four blocks high or work buttons, they're not just "getting out".
History:
I have, since November 18, 2012, all of the possible achievements and rewards available for MC on the XBox. (See the spoiler.) I have the points, the theme, the t-shirt, well, everything since i'm hardcore like that.
~I cooked some porkchops to heal my wolfies with, took them out, and was granted the porkchop t-shirt for my avatar. Again. Don't get me wrong. I love any "achievement get" cause, duh, i'm awesome like that, but really? Do we have to go through them again? It sort of feels like day old coffee when you know you've already earned everything and the game is giving it to you again.
I will say i wanted to play the tutorial because i thought it would be a good way to experience all the new TU7 stuff until the bug fix is released. It's a full seed so there would be plenty to do, right? The way i figured it was the tutorial couldn't possibly be screwed up. Until i found no nether fortress when i had definitely visited one in creative mode... I play offline, because we have a lot of what i call "ethernet lag" from the heavy internet traffic in a densely populated area and an ISP who won't upgrade their gateways. That means my XBox doesn't stay plugged into the internet after i log in and check for various updates. It also means we never experience lag when playing alone and multiplayer lag is minimal.
I see the OP has been updated further, which is a great, but is there any estimation when the bug fix may come? Or am i better off checking the seed thread and hoping for the best?
For those with the Reappearing blocks issue could you provide the seed you are using for the world.
That would be the tutorial world... I forgot to mention that in the bug thread. But it happened after several sessions of play.. roughly about 4-5 sessions and within an hour or two of that last one... As far as where it happened to me... it was in the mountains bordered by desert on one side and snowy forest on the other... I was on the snowy forest side...
Sadly though it just will not go away. I always have to use my little item trick to do it... but on each block that reappears..that is the only way I know to rid it for some reason.
And it still happens no matter what...even after i do that item using on reappearing block. it is like once saved with that happening it will continuously happen...
For those with the Reappearing blocks issue could you provide the seed you are using for the world.
I have experienced it just once
Seed: 20877
I cut down a tree in a my tree farm and collect logs from it. Went to build some buildings for my kids. Came back and the bottom-most log had re-appeared (this is while playing split-screen). Mined the bottom-most log - turned my back - turned back and the log was still there. (Note: I'm picking up the log I mined, ergo the mining process is creating an entity for me to gather.) Eventually, I got the bottom-most log to quit re-appearing by planting a new sapling where the old tree had been.
I can get you the exact coordinates if you need them.
For those with the Reappearing blocks issue could you provide the seed you are using for the world.
3343751350863002587
i also seen when im playing split screen enchanting any thing lags both of us and one of us has to stop what we are doing, also my friends get kicked out alot for no reason in my world, do to lag. does this happen to any one else
There is a large mineshaft located in the tutorial world at X254, Y39, Z-72. If you dig straight down from that point, you will land on a rail track. I have gone there after initiating the tutorial, walking out to the mushroom island to "save" that chest, and then saving and exiting the tutorial. Then, re-entering the tutorial on creative mode, going to the appropriate coordinates and digging straight down and hitting the Mineshaft at the appropriate spot.
Here's the rub though. THEN, I exit without saving and re-enter the tutorial again switching it to creative mode same as before. I go to those same coordinates, dig straight down... and the Mineshaft is completely gone.
If I again exit without saving and then re-enter the tutorial again in survival mode and do nothing else but save and exit, and then repeat to process of going into creative mode... guess what, the Mineshaft again appears. It seems to consistently disappear if I attempt to immediately re-enter in creative mode and exiting without saving from creative mode.
Question for 4J - Could the programming you inserted into the tutorial to prevent generation of the one chest if the tutorial was exiting being playing more havoc than anticipated to the overall generation of structures... at least in this particular seed... and perhaps is involved in the other reported issues of spawners and such not generating in duplications of seeds?
are you sure that wolves are killing each other and not just starving to death because they do starve to death for some reason i never saw this in the pc version but i can't say if it's a bug.
animals are despawning not leaping over fences but despawning, also when a large amount of animals are caged together (ex. 8 cows) they will form a ladder in a corner and evacuate the cage except for a few. (witnessed this happening) mobs will be forced through walls as well but they are just skins and not actually there: I tried to kill them but they jump back inside the wall instead. Also a level i created was 100% snow biome from the start, and no wolves spawned at all. Also not seeing as many villages as normal and sometimes not structures at all. Where are the birch trees tried 15 seeds and haven't found any yet. That's pretty much all i found. Also found that mining all ores except gold and iron gives invisible exp. also i've seen the block lag a lot and i'm not even connected to xbox live sometimes when this happens. That's all the bugs i can remember seeing hoping the animals get fixed mainly i can deal with all the other stuff.
This is just like the chest opening sound in 1.8.2. The sound is for some reason about as loud. I don't think it is a bug, but does need a bit of adjustment...
I've seen many postings where people say they never get Blaze spawners in the Neather. This is the likely cause.
To confirm. create a new world twice with the same seed. enter one in creative normal, the other in creative peaceful. Once you save the peaceful level Blaze are deleted permanently.
so we've done some additional testing on this bug...
the host MUST open a menu (player list, crafting, etc) after an autosave, or the next autosave will NOT occur.
we tested it by having the host mine out tunnels for the fifteen minutes without opening a menu (so the host is actively playing) but the autosave doesn't work.... if, after the fifteen minutes he opens a menu, it autosaves immediately.
this is a huge inconvenience for those of us (i know there are several) who are running unattended servers.. ie, a friend of mine is running his on a separate xbox, he starts it up in the AM before work, and leaves it going until he gets home... then quick restart, and runs all night until midnight or so.
during the day, people can drop in and do their thing, but the autosave will not work... so when he gets home and runs the autosave (after 8+ hours of activity) it crashes.
also, confirmed that wolves will kill each other during breeding... anyone with children will likely find this to be somewhat realistic, but i doubt it's an intentional feature.
BTW the shadow on the far left is not cut off by anything. The entire area around it is on the same exact level. I am standing on the level above it and thats at least a few dozen blocks away.
with ender pearls, you can teleport UP THROUGH ANYTHING.
by just throwing them up at the ceiling repeatedly
in the nether, you can get outside through the bedrock and up on top of the box which contains it... at which point you have to kill yourself, because it only works going up.
1.) snow golems have a graphical glitch on their neck when they are looking around
2.) thrown ender pearls do not make the correct sound (not sure if bug or something implemented in a later update)
3.) When you throw the bottle o enchanting sometimes the orbs do not appear
4.) sometimes when mining blocks like grass or dirt the sound is loud and then goes back to normal when mining and placing them.
Sorry if this has been posted anywhere else on here.
no. Can not really say it is intended, but the spawning itself is functioning correctly in that case. Just means the animals that happen to spawn in those cases are stuck till hit or pushed off somehow. I have seen this happen in the earlier versions as well. It is just the way animals spawn that cause this for the most part.
Yeah, I got that too, but it only seems to be happening on the first level, first farm, the second farm next to it all of them are able to flow down just fine. The first level, first farm though both the seeds and wheat dissapear, and are no longer, I thought it might have been the glow stone over the water, but no, it really wasn't. I'll have to grab a SS for what I have so that you and anyone else would understand what I have.
Though they should add planters and hoppers! and what not! Be cool to have more uses with Clay to make planters, or other things! As well as block dispensers! When making cobble stone, it'll just pop right into the dispenser when made and pushed into it!
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4J StudiosTwitter - @4JSteve
Currently Playing - League of Legends (EUW), Tales of Vesperia (PS4) and Kingdom Hearts 2 (PS4)
Feel free to add me on Steam, PSN and XboxLive, Make sure and leave a message saying you are from the forums
5395559713704903383
History:
I wanted to collect all the CDs on survival, i don't know, to just say i did it, so i started a new Tutorial world. Decided to tear down the castle and make my own home in the Tutorial spawn area. That's when i encountered the cousin to the disappearing/reappearing block glitch.
~ After placing dirt to smooth out the land the castle had been on, i noticed random blocks of dirt or sand were no longer there. Now, unless an Enderman can visit while on peaceful, we have a problem. I have to put a new block into those spaces, but these random missing blocks continue to occur. This happened whether i had been playing for a few minutes or a few hours.
History:
I know where the mushroom biome is in the Tutorial. I also know i was able to get a chest there in creative. After the three days it took to completely dismantle the castle, i took a break and decided to go get the chest in the mushroom biome. Maybe even lead some mooshrooms home.
~There was no chest in the mushroom biome. It ran away? Maybe it didn't appreciate me dismantling the castle, i don't know.
History:
After dismantling the castle and planting some trees, hanging vines, adding cacti, etc., i thought it was time to begin building my new home. Since i would be in the area for quite a while, i decided to bring the penned animals into new pens near my soon to be new home. Except the sheep. I have more than enough wool from the MC sign. So, i enacted my strict sheer and kill method to rid myself of the sheep. Led all the other animals to their new pens within 12 blocks of the new abode.
~Got to the second floor in the building, realized things were kind of quiet, looked over at the pens, and there was only one chicken duck. Jumped down to be sure, and, yea. They were gone. All gone. Killed the chicken duck while raging, grabbed a sandwich with an Irish coffee, then went back to work on the abode in the now silent tutorial spawn area. As an aside, outside of the Tutorial spawn area there are a ton of animals, some of whom fall into the area only to randomly disappear. Unless they've learned how to jump four blocks high or work buttons, they're not just "getting out".
History:
I have, since November 18, 2012, all of the possible achievements and rewards available for MC on the XBox. (See the spoiler.) I have the points, the theme, the t-shirt, well, everything since i'm hardcore like that.
~I cooked some porkchops to heal my wolfies with, took them out, and was granted the porkchop t-shirt for my avatar. Again. Don't get me wrong. I love any "achievement get" cause, duh, i'm awesome like that, but really? Do we have to go through them again? It sort of feels like day old coffee when you know you've already earned everything and the game is giving it to you again.
I will say i wanted to play the tutorial because i thought it would be a good way to experience all the new TU7 stuff until the bug fix is released. It's a full seed so there would be plenty to do, right? The way i figured it was the tutorial couldn't possibly be screwed up. Until i found no nether fortress when i had definitely visited one in creative mode... I play offline, because we have a lot of what i call "ethernet lag" from the heavy internet traffic in a densely populated area and an ISP who won't upgrade their gateways. That means my XBox doesn't stay plugged into the internet after i log in and check for various updates. It also means we never experience lag when playing alone and multiplayer lag is minimal.
I see the OP has been updated further, which is a great, but is there any estimation when the bug fix may come? Or am i better off checking the seed thread and hoping for the best?Tutorial seed.
That would be the tutorial world... I forgot to mention that in the bug thread. But it happened after several sessions of play.. roughly about 4-5 sessions and within an hour or two of that last one... As far as where it happened to me... it was in the mountains bordered by desert on one side and snowy forest on the other... I was on the snowy forest side...
Sadly though it just will not go away. I always have to use my little item trick to do it... but on each block that reappears..that is the only way I know to rid it for some reason.
And it still happens no matter what...even after i do that item using on reappearing block. it is like once saved with that happening it will continuously happen...
In post #315
I have experienced it just once
Seed: 20877
I cut down a tree in a my tree farm and collect logs from it. Went to build some buildings for my kids. Came back and the bottom-most log had re-appeared (this is while playing split-screen). Mined the bottom-most log - turned my back - turned back and the log was still there. (Note: I'm picking up the log I mined, ergo the mining process is creating an entity for me to gather.) Eventually, I got the bottom-most log to quit re-appearing by planting a new sapling where the old tree had been.
I can get you the exact coordinates if you need them.
i also seen when im playing split screen enchanting any thing lags both of us and one of us has to stop what we are doing, also my friends get kicked out alot for no reason in my world, do to lag. does this happen to any one else