I was playing Minecraft with my friends today when i went to creative mode. I started flying around and then went into the super fast sprint. I lag out and it stops lagging I find my self stuck outside the map, not able to move at all! I can give stuff and interact with other things but nobody can do anything to me! Please help and ideas would be great! How do i continue playing?
You did a /kill on the xbox? I'd be curious to know how you accomplished that!
couple of questions:
1. Is this an online game or all you all playing on the same xbox?
2. Are you the host of the game? (I believe this even applies for a locally played multiplayer game)
My first thought was to leave the game and then sign back in because I didn't think it would spawn you in that spot again, but you said you tried that.
My next thought was to save the game and then load it up in survival mode (but not on peaceful). I think you might take damage and die... if not, have one of your friends kill you. You should then respawn back at your last bed or at the world's spawn point.
If you're friend can't kill you (and make sure your friend tries TNT if he/she can't reach you or hit you with arrows), then you might be stuck. Make sure before you exit out of creative that your friend gets everything he/she might need from the creative menus (sword, bow, arrows, tnt, flint/steel)
It's probably too late for this, but here it is just in case. IF you haven't yet saved over the game and IF you've had autosave turned off, you could perhaps have Player 1 exit the game without saving it. On the XBox, that action should kick everyone out of the game and when the game is reloaded it should reload at the point of the last save (which hopefully is a point in time before you sprinted out of the map).
^ The only problem/downside to that though, is if other players had been working on something at the time and there hadn't been a save/autosave for some time, then it would be a lot of work lost just to fix the problem :/ hopefully they found some way around it by now though!
Agreed, it has that downside. It's one reason why I play with autosave off, but take the onus onto myself of initiating frequent manual saves. That way, things that I want definitely saved get saved ASAP (eg. Whoa everybody, Joe just found a bunch of diamonds, let's pause and save right now!) and things that I don't want to have saved (like this situation) can still be undone easily.
I normally play with autosave on most times, but if I'm on my main world recording for my channel then I don't want a sudden autosave to pop-up on screen as I'm recording, especially if I was in the middle of something and then BAM its reasons like that why playing with it off in general can be better too, so that if you were cave exploring and saw a creeper heading your way, an unexpected autosave could really work out quite badly for you D: if I'm right I think mobs seem to gain a block of movement before you can move in terms of that too right?
With my old reaction time - probably more like 3 or 4 blocks before I can move again (lol). Only thing more irritating is when my friend's kid takes a notion to type a lot of signs up. Move a step, flash, wait for sign, move another step, flash, wait for sign... you get the picture.
I do try to avoid the temptation to use quick save and later "exit without saving" for creeper encounters though. It's more for really the unexpected, like this out of bounds thing. ... Although... I admit, I have been known to succumb. Like the other day when the whole front of my house got blown off just after I had rebuilt it; creeper caught me just as I was going out the door! Still, it did save me from raising my blood pressure and perhaps taking a stroke.
couple of questions:
1. Is this an online game or all you all playing on the same xbox?
2. Are you the host of the game? (I believe this even applies for a locally played multiplayer game)
My first thought was to leave the game and then sign back in because I didn't think it would spawn you in that spot again, but you said you tried that.
My next thought was to save the game and then load it up in survival mode (but not on peaceful). I think you might take damage and die... if not, have one of your friends kill you. You should then respawn back at your last bed or at the world's spawn point.
If you're friend can't kill you (and make sure your friend tries TNT if he/she can't reach you or hit you with arrows), then you might be stuck. Make sure before you exit out of creative that your friend gets everything he/she might need from the creative menus (sword, bow, arrows, tnt, flint/steel)
Agreed, it has that downside. It's one reason why I play with autosave off, but take the onus onto myself of initiating frequent manual saves. That way, things that I want definitely saved get saved ASAP (eg. Whoa everybody, Joe just found a bunch of diamonds, let's pause and save right now!) and things that I don't want to have saved (like this situation) can still be undone easily.
With my old reaction time - probably more like 3 or 4 blocks before I can move again (lol). Only thing more irritating is when my friend's kid takes a notion to type a lot of signs up. Move a step, flash, wait for sign, move another step, flash, wait for sign... you get the picture.
I do try to avoid the temptation to use quick save and later "exit without saving" for creeper encounters though. It's more for really the unexpected, like this out of bounds thing. ... Although... I admit, I have been known to succumb. Like the other day when the whole front of my house got blown off just after I had rebuilt it; creeper caught me just as I was going out the door! Still, it did save me from raising my blood pressure and perhaps taking a stroke.