... and when they started the project, 1.2.3 was the most recent version of the PC... so, how could they anticipate what was going to be in 1.4? The porting agreement obviously covers up to 1.2.3; and from what I can see that is what exactly 4J are delivering in roughly the same time frame overall as Mojang originally delivered it to PC users. Your last comment about the developers having 10 years more of experience just because the XBox is 10 years old is, excuse me, utter garbage. Java has been around, I believe, longer than C++ or C#.
Its not just because xbox is 10 years old. It runs well for alot of things. My point is experienced programmers should know if something is possible. Just give us a list of yes or no so we know what to expect. Im not asking for xbox to be the same as the PC version just some guidance as to what we can expect.
Sorry but it doesnt explain nothing, the PC version is in 1.4.5 for almost 20 days now, and the future patch of XBLA will be 1.2.late instead of a already released 1.4.5, because of 'new ideas'? Isnt it very poor excuse?
And 10 years old tecnology? How many people did you know in 2002, which had a Tri-core 3.2GHZ CPU? Ok, the 512RAM is low, but the minimum requeriments of PC is 512MB for a limitless(theorically) world(you probably know that XBLA version does have limits), in a system which runs way more programs than a game dedicated platform(and dont use the HEAVY java), again, another very poor excuse.
you do know that even though the xbox has 512 mb of RAM, you only ever get to access about maybe (rough estimation, needs rechecked probably) 384 mb (at the most), the rest is constantly being used to support the firmware OS (and probably other programs in the background i'm unaware of). And yes, you can play it with 512 mb of RAM on the PC, remember, most PC's have 2 different RAM numbers, the total loaded, then the amount free (after the OS and other essential programs have theirs dedicated to them) you need to have the free amount to be at least 512mb (or 1gb total for base XPSP2 (the lowest windows version supported for MCPC)). Plus, if your PC needs more RAM, you can go to your local computer store, and buy more (or if you have an older PC, just go onto any site that offers slightly outdated PC hardware) and you can upgrade it, there is no option to do that for the 360 w/ out violating the User Agreement and running the risk of getting your 360 having the "kill code" sent to it. So please, before ranting about the 360 version of MC needing to get updated quicker (which i'm sure 4j is doing as fast as they can, and they also need to run it through Microsoft first to get it approved, potentially giving them a setback if something doesn't pass Microsoft's standards/censorship), have all the facts.
If we wanted to be PC gamers, you wouldn't see us in this section. To console gamers, superior performance doesn't matter that much. Gameplay, storyline, and comfort are more important, imo. Console gamers want an efficient, therefore economic, machine that is secure and easy to use.
It's not like we all just flip a coin to determine whether we buy a PC or a console.
If we wanted to be PC gamers, you wouldn't see us in this section. To console gamers, superior performance doesn't matter that much. Gameplay, storyline, and comfort are more important, imo. Console gamers want an efficient, therefore economic, machine that is secure and easy to use.
It's not like we all just flip a coin to determine whether we buy a PC or a console.
or they are underage and therefore can't have their parents get one ._.
or they are underage and therefore can't have their parents get one ._.
There are some of those, but not that many on the forum, to be honest. A lot of people I've talked to from here are older than me, and I'm 21. We all have jobs, and the console optimizes free time, we don't have to spend as much of it trying to be an IT guy.
you do know that even though the xbox has 512 mb of RAM, you only ever get to access about maybe (rough estimation, needs rechecked probably) 384 mb (at the most), the rest is constantly being used to support the firmware OS (and probably other programs in the background i'm unaware of). And yes, you can play it with 512 mb of RAM on the PC, remember, most PC's have 2 different RAM numbers, the total loaded, then the amount free (after the OS and other essential programs have theirs dedicated to them) you need to have the free amount to be at least 512mb (or 1gb total for base XPSP2 (the lowest windows version supported for MCPC)). Plus, if your PC needs more RAM, you can go to your local computer store, and buy more (or if you have an older PC, just go onto any site that offers slightly outdated PC hardware) and you can upgrade it, there is no option to do that for the 360 w/ out violating the User Agreement and running the risk of getting your 360 having the "kill code" sent to it. So please, before ranting about the 360 version of MC needing to get updated quicker (which i'm sure 4j is doing as fast as they can, and they also need to run it through Microsoft first to get it approved, potentially giving them a setback if something doesn't pass Microsoft's standards/censorship), have all the facts.
Wth are you talking about? What I said was like, if XP+512RAM+JVM= Possible, which make XBLA+512RAM+'C++'+C#= should too. Dont miss the point!
or they are underage and therefore can't have their parents get one ._.
I have a reasonable PC(I3, 12GB RAM, GT 550 TI) which runs almost every new game in an acceptable way, so I dont get your point. Maybe if I sell my PS3, Xbox 360 and the Wii and all games, I'll be able to buy an good Allienware, for what?
Wth are you talking about? What I said was like, if XP+512RAM+JVM= Possible, which make XBLA+512RAM+'C++'+C#= should too. Dont miss the point!
I have a reasonable PC(I3, 12GB RAM, GT 550 TI) which runs almost every new game in an acceptable way, so I dont get your point. Maybe if I sell my PS3, Xbox 360 and the Wii and all games, I'll be able to buy an good Allienware, for what?
Yeah, they already know the road, they dont need to re-explore it on each platform.
You know about the cross-functionally?(maybe isnt cross-platform but) With your comment, it will be impossible, because de XBLA version will be always 1000 steps behind.
The point isnt only the slow update for what they already have updated, they are making the same steps instead of jump to the last step of the PC version.
Mojang has to release the current code to 4J in order for 4J to port it into the XBox. IF that's not happening for whatever reason, 4J cannot catch the PC nomatter how quickly they program or how experienced or inexperienced their programmers are. One cannot legally port code that one does not legally possess in order to do it. Yeah, right now cross-functionality is not possible in Minecraft. Your point?
Dude, C++ = 1985, Java = 1995, C# = 2001 and was influencied by Java, C++ and others. I now figured out how are we wasting our time. Thanks and bye.
Dude, C++ ratified only in 1998, in development from 1979; Java correct - released in 1995. Point being all are older than 10 years and have NOTHING to do with the experience level of the programmers themselves. Your statement about experience was as much a straw dog as mine about the various release dates of the programming language. Garbage responded to with garbage.
“The Xbox 360 won’t be able to have the mod system that gives such a variety of community additions to the game on PC, but we’re looking at the elements of these that people seem to be enjoying the most, and deciding how we could tailor those elements into something for Xbox. The audience for the game on the Xbox is different from the PC version, mainly due to the console being in the living room and using controllers rather than a mouse and keyboard, so we need to ensure that whatever we do is right for that audience”.
If that 'audience' don't meet here, where? If isn't here, point to where the 'audience' can be heard, and I'll go there.
To point out
You assume alot. The problem is people see minecraft PC and wonder why havent we got that in xbox yet. It might be written in a different code but we know what we want from the PC version. Unlike the PC version, who knew nothing about what what coming, we do. The PC bug list is available so I would expect those bugs not to be in the XBOX version, just transcripting code to code isnt what the developers should be doing. They should be looking at the project as a whole and delivering it to the standard of the PC as quickly as they can. It might be 10 year old technology but that just means 10 years of more experienced developers who should know what is possible or not.
Sorry Maxy, I originally quoted the wrong person - Here is the quote about "10 years of more experienced developers..." the garbage to which I was intending to respond. My mistake, true... and I sincerely apologize for the misunderstanding... but that doesn't make me retarded... nor do I deserve the rest of your silly personal attacks.
Sorry Maxy, I originally quoted the wrong person - Here is the quote about "10 years of more experienced developers..." the garbage to which I was intending to respond. My mistake, true... and I sincerely apologize for the misunderstanding... but that doesn't make me retarded... nor do I deserve the rest of your silly personal attacks.
“The Xbox 360 won’t be able to have the mod system that gives such a variety of community additions to the game on PC, but we’re looking at the elements of these that people seem to be enjoying the most, and deciding how we could tailor those elements into something for Xbox. The audience for the game on the Xbox is different from the PC version, mainly due to the console being in the living room and using controllers rather than a mouse and keyboard, so we need to ensure that whatever we do is right for that audience”.
If that 'audience' don't meet here, where? If isn't here, point to where the 'audience' can be heard, and I'll go there.
If you read a little further, you'd read this.
Apart from this, there are definite hints of a diverging path for the Xbox version. “We’re going to be discussing with Mojang where we go after version 1.2.3,” says Burns. “Some ideas of taking the game in a different direction from PC having been raised already”.
This is what I was talking about as in "new version". The Xbox can't be the PC version of Minecraft, the system just can't support it. No one knows what is going to happen after the 1.2.3 update.
-
View User Profile
-
View Posts
-
Send Message
Forum AdminIts not just because xbox is 10 years old. It runs well for alot of things. My point is experienced programmers should know if something is possible. Just give us a list of yes or no so we know what to expect. Im not asking for xbox to be the same as the PC version just some guidance as to what we can expect.
you do know that even though the xbox has 512 mb of RAM, you only ever get to access about maybe (rough estimation, needs rechecked probably) 384 mb (at the most), the rest is constantly being used to support the firmware OS (and probably other programs in the background i'm unaware of). And yes, you can play it with 512 mb of RAM on the PC, remember, most PC's have 2 different RAM numbers, the total loaded, then the amount free (after the OS and other essential programs have theirs dedicated to them) you need to have the free amount to be at least 512mb (or 1gb total for base XPSP2 (the lowest windows version supported for MCPC)). Plus, if your PC needs more RAM, you can go to your local computer store, and buy more (or if you have an older PC, just go onto any site that offers slightly outdated PC hardware) and you can upgrade it, there is no option to do that for the 360 w/ out violating the User Agreement and running the risk of getting your 360 having the "kill code" sent to it. So please, before ranting about the 360 version of MC needing to get updated quicker (which i'm sure 4j is doing as fast as they can, and they also need to run it through Microsoft first to get it approved, potentially giving them a setback if something doesn't pass Microsoft's standards/censorship), have all the facts.
-
View User Profile
-
View Posts
-
Send Message
Retired StaffIf we wanted to be PC gamers, you wouldn't see us in this section. To console gamers, superior performance doesn't matter that much. Gameplay, storyline, and comfort are more important, imo. Console gamers want an efficient, therefore economic, machine that is secure and easy to use.
It's not like we all just flip a coin to determine whether we buy a PC or a console.
or they are underage and therefore can't have their parents get one ._.
-
View User Profile
-
View Posts
-
Send Message
Retired StaffThere are some of those, but not that many on the forum, to be honest. A lot of people I've talked to from here are older than me, and I'm 21. We all have jobs, and the console optimizes free time, we don't have to spend as much of it trying to be an IT guy.
Your concept of new, it's new to me.
Wth are you talking about? What I said was like, if XP+512RAM+JVM= Possible, which make XBLA+512RAM+'C++'+C#= should too. Dont miss the point!
I have a reasonable PC(I3, 12GB RAM, GT 550 TI) which runs almost every new game in an acceptable way, so I dont get your point. Maybe if I sell my PS3, Xbox 360 and the Wii and all games, I'll be able to buy an good Allienware, for what?
You would buy a branded computer? lol
Why not? I have an iMac too, the point is why I should, if I only want some features on my Xbox 360 Edition of Minecraft.
-
View User Profile
-
View Posts
-
Send Message
Forum AdminThis was posted a while back. No further information has been released yet.
http://www.hookshotinc.com/minecraft-exclusive-xbox-to-separate-from-pc-version-after-next-update/
Mojang has to release the current code to 4J in order for 4J to port it into the XBox. IF that's not happening for whatever reason, 4J cannot catch the PC nomatter how quickly they program or how experienced or inexperienced their programmers are. One cannot legally port code that one does not legally possess in order to do it. Yeah, right now cross-functionality is not possible in Minecraft. Your point?
Dude, C++ ratified only in 1998, in development from 1979; Java correct - released in 1995. Point being all are older than 10 years and have NOTHING to do with the experience level of the programmers themselves. Your statement about experience was as much a straw dog as mine about the various release dates of the programming language. Garbage responded to with garbage.
“The Xbox 360 won’t be able to have the mod system that gives such a variety of community additions to the game on PC, but we’re looking at the elements of these that people seem to be enjoying the most, and deciding how we could tailor those elements into something for Xbox. The audience for the game on the Xbox is different from the PC version, mainly due to the console being in the living room and using controllers rather than a mouse and keyboard, so we need to ensure that whatever we do is right for that audience”.
If that 'audience' don't meet here, where? If isn't here, point to where the 'audience' can be heard, and I'll go there.
Sorry Maxy, I originally quoted the wrong person - Here is the quote about "10 years of more experienced developers..." the garbage to which I was intending to respond. My mistake, true... and I sincerely apologize for the misunderstanding... but that doesn't make me retarded... nor do I deserve the rest of your silly personal attacks.
Removed my post
-
View User Profile
-
View Posts
-
Send Message
Forum AdminThis is what I was talking about as in "new version". The Xbox can't be the PC version of Minecraft, the system just can't support it. No one knows what is going to happen after the 1.2.3 update.
Thank you.