I'm trying to come up with challenges for a hardcore Minecraft game. Without writing an essay; difficulty stays on hard, can only go above ground at night, if you die you have to delete your world and start over.
Anybody have ideas for challenges? They can't feel like "chores" (i.e collect 64 fish) nothing annoying or repetitive like that. But the challenges need to constantly be putting you in harms way of being killed.
Anybody have ideas for challenges? They can't feel like "chores" (i.e collect 64 fish) nothing annoying or repetitive like that. But the challenges need to constantly be putting you in harms way of being killed.
Any suggestions appreciated.
That's a good one, seems more like a rule than a challenge, but still good.