So, As most people probably know about xbox live, gold members have this awesome feature where you can upload your saves to xbox and then you can use them on different xboxes. This is a very handy feature that I have yet to use, because shortly before it came out I bought a USB stick, and I decorated it to match my xbox, and gosh darn I'm gonna use it! (Gears 3 xbox)
Anyways, I was wondering if 4J has investigated the possibility of using the cloud feature in a new and innovative way, of sharing a save between different users. It would be kind of like a server, except using features that Microsoft has already implemented.
I have not heard of any games having this, and I'm not sure if Microsoft would even allow users to share a save. but It would be awesome.
When I say share a save, I don't mean that they each get a copy of the world, and they can go their own ways, I mean if person X is online, and joins world A, and then they get off, then person Y gets online, they can go into world A.
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I need to give out more reputation. I'm not used to the system, but I see so many helpful posts. D: Sorry if I forget you!
Cloud is tied to your account/gamertag. In order for other people to access it, Microsoft would have to remake the entire system. I don't really see them doing that for one little game.
They could just do what CastleMiner Z does. When you exit and save the world, everyone gets a copy. The only downside there is that if someone makes changes to it, it only changes theirs and not everyone elses. You just have to know who has the most update world.
Cloud is tied to your account/gamertag. In order for other people to access it, Microsoft would have to remake the entire system. I don't really see them doing that for one little game.
They could just do what CastleMiner Z does. When you exit and save the world, everyone gets a copy. The only downside there is that if someone makes changes to it, it only changes theirs and not everyone elses. You just have to know who has the most update world.
Yeah, I thought that would be possible, but it doesn't get the effect of having a server.
maybe changing the cloud system would be worth it for MS? because minecraft is like the most popular arcade game right now.
(this is the most recent Major Nelson list that I could find)
They could just do what CastleMiner Z does. When you exit and save the world, everyone gets a copy. The only downside there is that if someone makes changes to it, it only changes theirs and not everyone elses. You just have to know who has the most update world.
God no, people would steal worlds. And your xbox would fill up with memory very quickly. I personally have a 250g but for those who have 4g?
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Religion, has actually convinced people, that there's an invisible man, living in the sky, who watches everything you do every minute of the day, and the invisible man has a special list. Of 10 things he doesn't want you to do. And if you do ANY of these ten things he has a special place, full of fire, and smoke, and burning, and torture, and will send you there to suffer and choke and scream for all of eternity... But he still loves you.
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Anyways, I was wondering if 4J has investigated the possibility of using the cloud feature in a new and innovative way, of sharing a save between different users. It would be kind of like a server, except using features that Microsoft has already implemented.
I have not heard of any games having this, and I'm not sure if Microsoft would even allow users to share a save. but It would be awesome.
When I say share a save, I don't mean that they each get a copy of the world, and they can go their own ways, I mean if person X is online, and joins world A, and then they get off, then person Y gets online, they can go into world A.
They could just do what CastleMiner Z does. When you exit and save the world, everyone gets a copy. The only downside there is that if someone makes changes to it, it only changes theirs and not everyone elses. You just have to know who has the most update world.
Yeah, I thought that would be possible, but it doesn't get the effect of having a server.
maybe changing the cloud system would be worth it for MS? because minecraft is like the most popular arcade game right now.
(this is the most recent Major Nelson list that I could find)
http://majornelson.com/2012/09/26/live-activity-for-week-of-september-17/
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Curse PremiumGod no, people would steal worlds. And your xbox would fill up with memory very quickly. I personally have a 250g but for those who have 4g?