I was doing some Test with making some mob spawners/traps etc so I went int o a superflat world. When I was done with that I wanted to do some redstone tests but didn't want mobs spawning while I was doing it so I changed the difficulty to peaceful, but when I went back into the world in peaceful the slimes where still there. is this this a glitch and if it is is there anyway to prevent this?
Wegs78 is correct about slimes not despawning if they have spawned before switching to peaceful. There isnt a way to prevent this yet, in a later update that was fixed. That is the problem with super flat worlds, and only recently on PC they have changed it so slimes have a lower rate of spawning on super flat
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