I have a question. When you make a seed, what are the chances of you spawning in a certain area? In a random seed, it's always a different spawn, but in a seed like gargamel, glacier etc, you always spawn in a certain area. What I would like to do is make sure in a random seed, you spawn in the same area every time. (The reason I want to do this is because in my server, I'm gonna make a spawn building where everyone spawns when they enter my world)
Pretty sure the spawn is random. If you're playing with a friend, just build a big box around the general spawn area, then keep killing each other until one of you spawns outside the box. Keep expanding until you no longer spawn outside it. That's what I did on one of my worlds.
Also, make sure your spawn building has no ceiling, or they'll spawn on the building instead of in it. Also, put a lip around the top of the building so that spiders can't track and climb the walls to get at people.
Pretty sure the spawn is random. If you're playing with a friend, just build a big box around the general spawn area, then keep killing each other until one of you spawns outside the box. Keep expanding until you no longer spawn outside it. That's what I did on one of my worlds.
Also, make sure your spawn building has no ceiling, or they'll spawn on the building instead of in it. Also, put a lip around the top of the building so that spiders can't track and climb the walls to get at people.
I am creating an Adventure map on the 360 and I used this method for closing off my spawn point:
Place a large number of non-naturally occurring blocks (cobblestone, wooden planks) in a chest near spawn. (Yes, I know cobble DOES occur naturally in Dungeons and lava/water junctions, but usually not on the surface and usually not in the spawn area.)
Dig a suicide hole (at least 24 blocks deep) outside of the suspected spawn area (or a hole 2 deep with some lava in it).
Jump in.
Die.
Spawn.
Dig a hole in the spot you spawned in.
Grab a block from the chest and place it in the hole.
Go back to the suicide hole.
Jump in.
Die.
Spawn.
Dig hole.
Fill with odd block.
Repeat as necessary.
You will eventually see the range of the spawn start to come into shape. If one of your blocks is 21 blocks away from any other block, those two blocks are the edge of your spawn area. Place blocks outside of them. The spawn area is always a square, so once you find two sides, it's a matter of finding the other two sides, and you can surround the area entirely. DON'T put a roof on it, as the game will go all the way up to 128 to try and spawn someone in open air.
It took a while, but now anytime I spawn in this map, it is within the structure I created for that purpose. (I have not yet had anyone else in the map, but the spawn physics are consistent, so it should still work for others.
I am creating an Adventure map on the 360 and I used this method for closing off my spawn point:
Place a large number of non-naturally occurring blocks (cobblestone, wooden planks) in a chest near spawn. (Yes, I know cobble DOES occur naturally in Dungeons and lava/water junctions, but usually not on the surface and usually not in the spawn area.)
Dig a suicide hole (at least 24 blocks deep) outside of the suspected spawn area (or a hole 2 deep with some lava in it).
Jump in.
Die.
Spawn.
Dig a hole in the spot you spawned in.
Grab a block from the chest and place it in the hole.
Go back to the suicide hole.
Jump in.
Die.
Spawn.
Dig hole.
Fill with odd block.
Repeat as necessary.
You will eventually see the range of the spawn start to come into shape. If one of your blocks is 21 blocks away from any other block, those two blocks are the edge of your spawn area. Place blocks outside of them. The spawn area is always a square, so once you find two sides, it's a matter of finding the other two sides, and you can surround the area entirely. DON'T put a roof on it, as the game will go all the way up to 128 to try and spawn someone in open air.
It took a while, but now anytime I spawn in this map, it is within the structure I created for that purpose. (I have not yet had anyone else in the map, but the spawn physics are consistent, so it should still work for others.
Hope this helped.
Thanks. All I was doing was killing myself, then memorizing where I died(it was not easy):P
Thanks for reading, and have a nice day.
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Retired StaffAlso, make sure your spawn building has no ceiling, or they'll spawn on the building instead of in it. Also, put a lip around the top of the building so that spiders can't track and climb the walls to get at people.
Keep yourself up to date with the Minecraft Forum rules!
Most of the time you spawn within 20-30 blocks of 0,0 but it will spawn you randomly to any point around 0,0.
At least thats what I think, I could be wrong.
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Retired StaffI actually have a world I'm on right as we speak that the common spawn point is on a tiny island almost as far north as you can go.
Keep yourself up to date with the Minecraft Forum rules!
I have a spawn that puts me on the edge of a desert and a forest, which is like 100 blocks away from the edge of the world, so no.
Do you mean on a single player world? On the PC, you can change spawn location with admin commands on a server
Place a large number of non-naturally occurring blocks (cobblestone, wooden planks) in a chest near spawn. (Yes, I know cobble DOES occur naturally in Dungeons and lava/water junctions, but usually not on the surface and usually not in the spawn area.)
Dig a suicide hole (at least 24 blocks deep) outside of the suspected spawn area (or a hole 2 deep with some lava in it).
Jump in.
Die.
Spawn.
Dig a hole in the spot you spawned in.
Grab a block from the chest and place it in the hole.
Go back to the suicide hole.
Jump in.
Die.
Spawn.
Dig hole.
Fill with odd block.
Repeat as necessary.
You will eventually see the range of the spawn start to come into shape. If one of your blocks is 21 blocks away from any other block, those two blocks are the edge of your spawn area. Place blocks outside of them. The spawn area is always a square, so once you find two sides, it's a matter of finding the other two sides, and you can surround the area entirely. DON'T put a roof on it, as the game will go all the way up to 128 to try and spawn someone in open air.
It took a while, but now anytime I spawn in this map, it is within the structure I created for that purpose. (I have not yet had anyone else in the map, but the spawn physics are consistent, so it should still work for others.
Hope this helped.
Kenn (ARTISTIK), Quest & Lore Writer, Renatus RPG Server
Development Team, ARK_REALMS RPG Server
I didn't know that but yea that would be like what I was talking about.
GT: xPray 4 Deathx
Twitter: @xpray4deathx