Candy biome. With candy cane tree trunks, cotton candy leaves, licorice grass, rivers of chocolate, and gravel that is made of jawbreakers! And it always rains Skittles. <3
Candy biome. With candy cane tree trunks, cotton candy leaves, licorice grass, rivers of chocolate, and gravel is made of jawbreakers! And it always rains Skittles. <3
Come with me, and you'll be, in a world of Pure Imagination~
anywho, I'd love an Arctic biome made up of an ocean biome with an ice and snow cover (the terrain would be similar to the plain biome). with a seal mob that drops "fat" which could then be used for oil lamps that give off light when you're holding them c:
Come with me, and you'll be, in a world of Pure Imagination~
anywho, I'd love an Arctic biome made up of an ocean biome with an ice and snow cover (the terrain would be similar to the plain biome). with a seal mob that drops "fat" which could then be used for oil lamps that give off light when you're holding them c:
I'd like an End-like Biome. As in End, I mean The End. It'd be pretty sweet. End Stone everywhere and would be a more common place for enderman to spawn. Maybe a shrine to place the dragon egg and it would spawn the Ender dragon.
I'd like an End-like Biome. As in End, I mean The End. It'd be pretty sweet. End Stone everywhere and would be a more common place for enderman to spawn. Maybe a shrine to place the dragon egg and it would spawn the Ender dragon.
Ooh, that's not a bad idea. Instead of End Portals in Strongholds, You find ingredients to build an Ender dragon Shrine. Once the shrine is complete, the world goes dark and obsidian pillars start rising from the ground. Then you hear the roar....
I would like to see a corrupted biome . Everything is a darker color and it makes the sun less bright when your in it , and monsters can spawn any time day or night .
Ooh, that's not a bad idea. Instead of End Portals in Strongholds, You find ingredients to build an Ender dragon Shrine. Once the shrine is complete, the world goes dark and obsidian pillars start rising from the ground. Then you hear the roar....
How about this: The Badlands Biome. The Badlands would be largely made up of sand and stone. Instead of being flat and boring like the deasert biome, the Badlands would be rocky and have lots of "mini-ravine" type holes. The Badlands would mostly be generated next to deasert biomies. There would be no NPC villages in the Badlands, due to how hostile it is. There would be, however, different structures. Abandoned Forts: Abondoned forts would mainly consist of half-destroyed buildings made up of cobble and sandstone. They would contain some treasure such as iron pickaxes or swords, bread and some types of ingots. The advantage of the Badlands Biome is that there is alot of surface ores to mine and tones of open space that would be good for building. The Badlands would also contain a larger amount of caves than other biomies. Now how's that for creative!
How about this: The Badlands Biome. The Badlands would be largely made up of sand and stone. Instead of being flat and boring like the deasert biome, the Badlands would be rocky and have lots of "mini-ravine" type holes. The Badlands would mostly be generated next to deasert biomies. There would be no NPC villages in the Badlands, due to how hostile it is. There would be, however, different structures. Abandoned Forts: Abondoned forts would mainly consist of half-destroyed buildings made up of cobble and sandstone. They would contain some treasure such as iron pickaxes or swords, bread and some types of ingots. The advantage of the Badlands Biome is that there is alot of surface ores to mine and tones of open space that would be good for building. The Badlands would also contain a larger amount of caves than other biomies. Now how's that for creative!
How about this: The Badlands Biome. The Badlands would be largely made up of sand and stone. Instead of being flat and boring like the deasert biome, the Badlands would be rocky and have lots of "mini-ravine" type holes. The Badlands would mostly be generated next to deasert biomies. There would be no NPC villages in the Badlands, due to how hostile it is. There would be, however, different structures. Abandoned Forts: Abondoned forts would mainly consist of half-destroyed buildings made up of cobble and sandstone. They would contain some treasure such as iron pickaxes or swords, bread and some types of ingots. The advantage of the Badlands Biome is that there is alot of surface ores to mine and tones of open space that would be good for building. The Badlands would also contain a larger amount of caves than other biomies. Now how's that for creative!
^^^ That... I want that...
This is definitely the best, and most realistic idea for a biome that I've seen so far on this thread.
Volcanic biome. The ground is charred dirt and stone, you never see the sun, the sky is cloudy and dusty and depressing, no passive mobs live in it, hostile mobs can spawn anywhere and at anytime in it, in the center is a large volcano, with lava spewing out. Lava machanics would need to be reworked, so that lava spreads further and faster and will consume blocks like dirt or wood. When it erupts, lava source blocks go out in a 50 block radius. But in the center there needs to be a rare item or ore only found in volcanic biomes. The underground is a massive lava lake, with few solid ledges.
Volcanic biome. The ground is charred dirt and stone, you never see the sun, the sky is cloudy and dusty and depressing, no passive mobs live in it, hostile mobs can spawn anywhere and at anytime in it, in the center is a large volcano, with lava spewing out. Lava machanics would need to be reworked, so that lava spreads further and faster and will consume blocks like dirt or wood. When it erupts, lava source blocks go out in a 50 block radius. But in the center there needs to be a rare item or ore only found in volcanic biomes. The underground is a massive lava lake, with few solid ledges.
Yeah. Epic.
Sounds epic. Maybe there could be a hidden Nether Portal inside the volcano, but it would be guarded by lots of monsters and be very hard to get to.
Volcanic biome. The ground is charred dirt and stone, you never see the sun, the sky is cloudy and dusty and depressing, no passive mobs live in it, hostile mobs can spawn anywhere and at anytime in it, in the center is a large volcano, with lava spewing out. Lava machanics would need to be reworked, so that lava spreads further and faster and will consume blocks like dirt or wood. When it erupts, lava source blocks go out in a 50 block radius. But in the center there needs to be a rare item or ore only found in volcanic biomes. The underground is a massive lava lake, with few solid ledges.
Yeah. Epic.
So kind of like the Nether in the overworld but a giant Nether volcano, guarded by Wither Skeletons and the natural spawn point for the Wither boss. Epic Indeed.
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Retired StaffCome with me, and you'll be, in a world of Pure Imagination~
anywho, I'd love an Arctic biome made up of an ocean biome with an ice and snow cover (the terrain would be similar to the plain biome). with a seal mob that drops "fat" which could then be used for oil lamps that give off light when you're holding them c:
More challenge right there
Knowledge is power, guard it well.
2nd DiamondSwordprez
thats creative lol
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Retired Staff^^^ That... I want that...
This is definitely the best, and most realistic idea for a biome that I've seen so far on this thread.
Knowledge is power, guard it well.
Yeah. Epic.
Knowledge is power, guard it well.
So kind of like the Nether in the overworld but a giant Nether volcano, guarded by Wither Skeletons and the natural spawn point for the Wither boss. Epic Indeed.