why cant minecraft have matchmaking? it can work just like halo or call of duty, pick what game you want to play, like hunger games, or group build, minecraft puts you together and starts a world
Rounds of Halo are quite short; and even at that people don't like getting kicked if the host has to leave to do something else in real life. Minecraft builds can take hours, days, weeks, months. Surely the host can't be expected to stay online forever while all the players matched into the game finish up whatever it is they want to work on.
They would have to add a lot to make that happen, which it simply will not. They'd have to implement a host migration system just to keep the "server" alive.
Minecraft being as original as it is should move in a direction that causes more sales.
That direction is called updates.
Updates keep the game alive for little kids but they tend to hate on waiting too long.
As a answer to your question I will type in a simple answer.
We need not be violent fellows as long as we live without fear.
Then i thought about it again, Then i said Hell to the No! No way!
To many problems
That direction is called updates.
Updates keep the game alive for little kids but they tend to hate on waiting too long.
As a answer to your question I will type in a simple answer.
We need not be violent fellows as long as we live without fear.
CTF and hunger games (which is basically just PvP with one life) would work great, building not so much.
After each game the map could just reset itself for the next batch of players.