I was browsing through some threads, looking at some huge builds and cities that people have put a lot of hard work into, and are VERY impressive. Which made me think .... I wonder what these people are going to do when the update comes out?
Are they going to start a whole new World and not work on the old one anymore?
Continue just working on the old World?
Or a bit of both?
I would be interested to know what people are planning on doing
My friends and I already started over on a completely new world once (after clay became available) even though we had a ton of stuff on our last one. I have a feeling it's going to happen again. Also I have my own single player world that I spent at least a hundred hours on, probably going to restart that as well.
I imagine I'll be doing a bit of both. I like my old world and still have plans for it that I haven't finished yet. Those plans didn't include all the new stuff when I made them, so I don't see why not getting the new stuff would cause me to suddenly not want to complete those ideas. I also start anew world so that I can get the best out of the new stuff as well.
One thing I wasn't ever really keen on doing was limiting myself to only half exploring my old worlds in the hopes of getting some of the new stuff thrown into them. I'd rather let the new program generate a completely new world from scratch rather than try to mash new terrain and features into a half-explored one. I think it would just blend together better.
I have a big city me and a friend built called waterstone. My plan is to make
waterstone 2.0 that will be better than the original. Stone brick will be used,
and we'll have some melons and hopefully pumpkins that we can farm instead
of just plain old wheat and sugar.
What you've just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you no points, and may God have mercy on your soul.
Since I knew that this update (and the next one) will involve major terrain changes I didn't bother spending hundreds of hours building. I'll start a new one and never look back, but I won't build anything in it that can't be easily rebuilt (better). As Boshed said, these update worlds are just considered "test beds".
For me I will be starting from scratch, as my old world corrupted on me. I will also have a creative world where I can go see if I like something, probably will be the same seed as my survival world.
Personally, I will be starting a new World and highly doubt I will go on my old one. I enjoy the whole minecraft process, of exploring, gathering resources, building, expanding etc, so I find it quite exciting having to start a new world with all the added extras the update will bring.
For example, I've got about 3-4 different wheat farms in my current world, each one an improvement on the last as I gained knowledge and understanding during the process.
Are these automatic or manual just out of interest?
We started a new one last week because we finally got tired of not having clay. We've logged a LOT of hours into it. We even built a huge castle, then tore it down and moved it and made it even bigger. But there's only so much you can do, and I'd love to have some brick houses in the middle of our 27 house community (and that doesn't include the little apartment like shelters we did in the caves.
there's always going to be an update that adds new blocks that you can't get naturally in your old world.
As for new biomes, I'm not even sure why anybody building a alrge city would desire such a thing. Odds are good you spent extensive hours terraforming (and leveling) the ground for your large build. Ravines and rivers would just get in the way of whatever you wanted to build on THAT world.
To look at it another way, on your current world, you chose location X because it had the right clearing, shape of land, etc. If you generate a new world under the new code or under the old code, you'll choose a spot as you SEE it that appeals to you. It's a crap shoot whether your new world would have had such things nearby when you spawned for you to determine if that's where you do or don't want to build.
You built according to the situation on the ground. New code to generate new ground doesn't invalidate or change your decision for the current world you are building. So keep building.
Are they going to start a whole new World and not work on the old one anymore?
Continue just working on the old World?
Or a bit of both?
I would be interested to know what people are planning on doing
One thing I wasn't ever really keen on doing was limiting myself to only half exploring my old worlds in the hopes of getting some of the new stuff thrown into them. I'd rather let the new program generate a completely new world from scratch rather than try to mash new terrain and features into a half-explored one. I think it would just blend together better.
waterstone 2.0 that will be better than the original. Stone brick will be used,
and we'll have some melons and hopefully pumpkins that we can farm instead
of just plain old wheat and sugar.
GT: xPray 4 Deathx
Twitter: @xpray4deathx
Personally, I will be starting a new World and highly doubt I will go on my old one. I enjoy the whole minecraft process, of exploring, gathering resources, building, expanding etc, so I find it quite exciting having to start a new world with all the added extras the update will bring.
Are these automatic or manual just out of interest?
As for new biomes, I'm not even sure why anybody building a alrge city would desire such a thing. Odds are good you spent extensive hours terraforming (and leveling) the ground for your large build. Ravines and rivers would just get in the way of whatever you wanted to build on THAT world.
To look at it another way, on your current world, you chose location X because it had the right clearing, shape of land, etc. If you generate a new world under the new code or under the old code, you'll choose a spot as you SEE it that appeals to you. It's a crap shoot whether your new world would have had such things nearby when you spawned for you to determine if that's where you do or don't want to build.
You built according to the situation on the ground. New code to generate new ground doesn't invalidate or change your decision for the current world you are building. So keep building.
- Kareem Abdul-Jabbar