Yup all the mobs and items will appear in your world how ever if you explored you entire world already you won't get villages. Idk about mineshafts or strong holds or ravines though
Yup all the mobs and items will appear in your world how ever if you explored you entire world already you won't get villages. Idk about mineshafts or strong holds or ravines though
I don't think they should happen either on a fully explored map. When a chunk is explored on any layer (e.g. walked through) or the map area for it fills in, the system appears to generate the terrain within that chunk all the way from bedrock to sky limit and save it in the saved game file. That is, unexplored worlds generate at anywhere between 4 to 7 MB and those same worlds once explored by just walking over the surface (no mining of any blocks at all) jump to 16 to 17 MB. (This is the interim results of an experiment I'm doing related to the 1.8.2 update involving duplicate copies of identical seeds.) My main world, in which I have done several regular builds and extensive mining below level 16 but not much redstone work, is still hovering around the 17 MB mark; so there doesn't appear to be much file size increase after the world is fully explored even though the player mines on various layers and essentially moves the blocks around. NB: I also don't keep a lot of drops hanging around in chests and I haven't done a whole lot of redstone work.
After the update im wondering if there will be random mobs like vilages and the abondoned mine shafts in my map or am I going to have to start over?
Also will any of the mobs spawn in a seed like gargamel?
I don't think they should happen either on a fully explored map. When a chunk is explored on any layer (e.g. walked through) or the map area for it fills in, the system appears to generate the terrain within that chunk all the way from bedrock to sky limit and save it in the saved game file. That is, unexplored worlds generate at anywhere between 4 to 7 MB and those same worlds once explored by just walking over the surface (no mining of any blocks at all) jump to 16 to 17 MB. (This is the interim results of an experiment I'm doing related to the 1.8.2 update involving duplicate copies of identical seeds.) My main world, in which I have done several regular builds and extensive mining below level 16 but not much redstone work, is still hovering around the 17 MB mark; so there doesn't appear to be much file size increase after the world is fully explored even though the player mines on various layers and essentially moves the blocks around. NB: I also don't keep a lot of drops hanging around in chests and I haven't done a whole lot of redstone work.