I would have to say to make certain things more convenient, like getting around the map.
However since i never really did that from the beginning, at least not at the moment on my longest standing map i've been working on, I guess building the minecart system itself just adds flare or practicality to the empty village i have made. I mean the need transportation too. More thinking in the RPG element to some degree.
It is only recently i started actually implementing a cart system though, so working with all the switches and redstone that i need is in itself just entertaining, especially when i get the rail system working the way i intend it to work...
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My First World, always getting back to is a pleasure I enjoy with each new update that brings in more things to add in.
Mostly transportation, but I've also made a rollercoaster and a minecart clock. I only used the clock until I discovered how to do short pulses from a slow clock with redstone, but it's still there in my world.
things like redstone and transportation.At the moment i'm makeing a huge minecart raile that uses stairs as a roof cool hhhhhh.... well thats all thanks for the time.
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"Can I climb that ladder can I make that chart can I get that deploma can I learn the arts,"
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However since i never really did that from the beginning, at least not at the moment on my longest standing map i've been working on, I guess building the minecart system itself just adds flare or practicality to the empty village i have made. I mean the need transportation too. More thinking in the RPG element to some degree.
It is only recently i started actually implementing a cart system though, so working with all the switches and redstone that i need is in itself just entertaining, especially when i get the rail system working the way i intend it to work...