Simple I have been playing for about a month and I love the game. Quite addicting really but honestly what I want to know is simple when the much anticipated patch comes out will I still be able to play in the world I created? To clerify will the update add the missing content to my world and if it does how will it handle this. What if they decide a village is suppose to go where I placed my 500 by 500 block castle? I know many of you might answer this but can I get someone from the creators to answer this. I ask because I do not mind starting over but if I do not I want to start stock piling now so I can go at it when the update does hit.
Any areas that have already been generated will not change. That means, if you have explored all of your world, nothing is going to change. You will still get all the new items like new mobs, blocks, ect, but for mineshafts, villages, ect to generate, you will have to start a new world.
Thats what I wanted to know. Hopefully the seed will stay the same when I restart after the update. I went through and explored about thirty seeds till I found one that had a little bit of everything on the map. "Shangrilla" But no biggie I love the game so starting over is o.k. by me.
No, seeds are unlikely to stay the same..
If you want a specific "clean" map you have now to be the same after the update you should start it now, explore it completely and let it rest, then it likely won't change (except biome types).
But why do you want to restart after the udpate? Because you want new features to be generated? Obviously this defeats the purpose of the before-mentioned strategy then anyway..
Having a similar map as your already discovered seeds but with new structures generated is very unlikely to happen..
McGizmo is right. Using the seed name "Shangrilla" after the update will likely generate a world that is different than the one you have now since the world generation algorithms will have changed to accommodate the new terrain and new blocks. However, your old world will still open and be playable.
There are two schools of thought on handling it, depending on what is most important to you:
1) Explore all of your current world, which basically means walk over it to fill in your entire map. Then all the chunks should be generated from bedrock to sky limit and the physical blocks in the world shouldn't change, although the climate might still change. Then, you won't get the new terrain (like ravines) or the new structures (like mineshafts and strongholds). I also think that if you do explore 100% of your world, you probably won't get the new blocks either nor, theoretically, should you see a reduction in the number of diamonds (which is another anticipated effect of the update - that diamonds will become rarer). You will certainly get the new mobs which spawn periodically rather than just at world generation.
2) Generate a world now and don't explore parts of it. That way, in the areas where you haven't been, the chunks have not been actually generated yet. Those chunks, when you do eventually explore them, will generate using the new algorithms. This may generate awkward collisions of old and new terrain where explored chunks and unexplored chunks meet. There is also no guarantees that the areas you leave unexplored are those areas that would generate new features or that your unexplored "Shangrilla" will still have everything after the update. You may still just get a basic Oak forest that fills in when you do explore than area.
Personally, I've opted to explore all my current world. I plan to finish building on it using what is currently available in 1.7.3 and not worrying about whether I have the new features. If I get desperate, I can always pop into creative mode and transplant the new blocks (like stone bricks) into my world. For the new features, I plan to generate a second world after the update and run with that. I have started a couple of duplicates of certain seeds as an experiment - one of the pair is explored and one is completely unexplored... just waiting for the update to compare the two afterward.
No I understand that by restarting after the update that the seed will go through changes. I am just hoping that the over all map will some what stay the same. Me and the misses play together when I am playing so that she can play when ever she likes and when we first started playing we started over five times just because none of the seed we tryed had any snow, yes for snow. I searched for a seed that would have a little bit of everything so that no matter what happened in the updates I could do it. Snow was a big factor because I am hoping one of the things they bring out is the snow man.
But in the end after I reload the seed if it changes to the point that it does not have a good mix I will just spend a day looking again. On the plus side sitting there loading up diffrent seed names gave me a chance to see some really nice scenery. Plus the misses said she would like to build here home in a jungle bio so if it comes out in the update but is not in the seed I will be seed hoping till I find a good one again any way.
Looking forward to your results! However if you make that much effort i'd like to see mixture included in your experiments, so to say half-explored worlds, to show us some of those terrain collisions.. would be great
Good idea. I'm always game to experiement; and I think I have room to load yet another version each of the same two seeds and will do just that, walk part of the map and we'll see what happens. I have a bit of an issue with doing screenshots, since I'm offlien 99% of the time and don't have a Facebook account right now... but, I'll see if I can get some help setting things up from the younger set in my family.
I agree I already went and started a second seed with the same name and left my guy just sitting at his spawn point. I think I will start a third and go to the areas that have distinct bio's and walk throught the middle of them and leave the edges unexplored see what happens. Maybe I will get a some weird mixes a jungle with a strip of snow in the middle or some such who knows. Then will the update I will start a fourth and do a total comparison of the changes.
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McGizmo is right. Using the seed name "Shangrilla" after the update will likely generate a world that is different than the one you have now since the world generation algorithms will have changed to accommodate the new terrain and new blocks. However, your old world will still open and be playable.
There are two schools of thought on handling it, depending on what is most important to you:
1) Explore all of your current world, which basically means walk over it to fill in your entire map. Then all the chunks should be generated from bedrock to sky limit and the physical blocks in the world shouldn't change, although the climate might still change. Then, you won't get the new terrain (like ravines) or the new structures (like mineshafts and strongholds). I also think that if you do explore 100% of your world, you probably won't get the new blocks either nor, theoretically, should you see a reduction in the number of diamonds (which is another anticipated effect of the update - that diamonds will become rarer). You will certainly get the new mobs which spawn periodically rather than just at world generation.
2) Generate a world now and don't explore parts of it. That way, in the areas where you haven't been, the chunks have not been actually generated yet. Those chunks, when you do eventually explore them, will generate using the new algorithms. This may generate awkward collisions of old and new terrain where explored chunks and unexplored chunks meet. There is also no guarantees that the areas you leave unexplored are those areas that would generate new features or that your unexplored "Shangrilla" will still have everything after the update. You may still just get a basic Oak forest that fills in when you do explore than area.
Personally, I've opted to explore all my current world. I plan to finish building on it using what is currently available in 1.7.3 and not worrying about whether I have the new features. If I get desperate, I can always pop into creative mode and transplant the new blocks (like stone bricks) into my world. For the new features, I plan to generate a second world after the update and run with that. I have started a couple of duplicates of certain seeds as an experiment - one of the pair is explored and one is completely unexplored... just waiting for the update to compare the two afterward.
But in the end after I reload the seed if it changes to the point that it does not have a good mix I will just spend a day looking again. On the plus side sitting there loading up diffrent seed names gave me a chance to see some really nice scenery. Plus the misses said she would like to build here home in a jungle bio so if it comes out in the update but is not in the seed I will be seed hoping till I find a good one again any way.
Good idea. I'm always game to experiement; and I think I have room to load yet another version each of the same two seeds and will do just that, walk part of the map and we'll see what happens. I have a bit of an issue with doing screenshots, since I'm offlien 99% of the time and don't have a Facebook account right now... but, I'll see if I can get some help setting things up from the younger set in my family.