I tried building this and all of the systems work but I think there may be a bug or something in the xbox version. Everything else in this works fine but the bud switch when tilled dirt is on it. If I manually add and break blocks on the bud switch it works fine and activates the flood system correctly. When I add the tilled dirt and wheat the Bud switch seems to be updating by the tilled dirt and not the wheat. So what ends up happing is the system will go through about two cycles before the wheat is fully grown. I was wondering if anyone has also tried to build a similar system and maybe have found a work around?
Excuse my ignorance, but surely much simpler to just have a switch connected to a flood gate and turn it to on when your wheat is ready to harvest.
The wheat farm is underground so I build a giant creeper face statue above where it is that is supposed to fill up with lava right before it needs to be harvested so I can go down and then harvest it like he does in the video. Unfortunately it looks like this build might not be possible on xbox because of a bug with the dirt.
Excuse my ignorance, but surely much simpler to just have a switch connected to a flood gate and turn it to on when your wheat is ready to harvest.
Yes, but how do you determine when your wheat is ready to harvest? Each stage of growth in the wheat plants triggers the BUD (if it's implemented correctly). But you only want to harvest after the last step, when the wheat is fully grown. That's why you have to keep track of how many stages of growth the plants go through, and that's what wolfeuk was alluding to.
i dont even need wheat, but i really want ot try something like this, seems like a fun build, plus it could help me learn how to build more complicated circuits, its things like this that make mc great, and without idea like this we may not have the light sensor, or many other amazing contraptions.
It has been fun but I have no idea why it is not working. I've built buds before and they work correctly but for tracking the wheat. I guess I will try rebuilding it, I probably missed something the first time around.
As previously stated, this is totally possible, you just have to build a basic memory bank that only floods after on the 8th activation. I expect something that complicated will probably take up more space with redstone wiring than the entire wheat farm. I plan on trying it at some point in a new world, as the ones I have already work and have stuff built around them.
Excuse my ignorance, but surely much simpler to just have a switch connected to a flood gate and turn it to on when your wheat is ready to harvest.
well do you know how a bud array works? or how an AND gate works? do you even know what either of those is?.... see if you built things like this. you would. so keep in mind though akums razor is a fact of life... though incorrectly used....... the simplest solution. is not always the most fun... or informative.
As previously stated, this is totally possible, you just have to build a basic memory bank that only floods after on the 8th activation. I expect something that complicated will probably take up more space with redstone wiring than the entire wheat farm. I plan on trying it at some point in a new world, as the ones I have already work and have stuff built around them.
I think I figured out the problem, the bud switch is just bugged, at the location I had it at. It was just randomly glitching out
Each lava window show each stage of growth, when all 8 are alight the harvest is ready, when i harvest the wheat they all go out, when i plant a new seed it starts over,
the lava window can be seen from both sides,
Are you using a D-flip flop for the data cells, I'm still having issues with mine so I'm going through some redesigning and could use some ideas.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Yes, but how do you determine when your wheat is ready to harvest? Each stage of growth in the wheat plants triggers the BUD (if it's implemented correctly). But you only want to harvest after the last step, when the wheat is fully grown. That's why you have to keep track of how many stages of growth the plants go through, and that's what wolfeuk was alluding to.
well do you know how a bud array works? or how an AND gate works? do you even know what either of those is?.... see if you built things like this. you would. so keep in mind though akums razor is a fact of life... though incorrectly used....... the simplest solution. is not always the most fun... or informative.
wolfe did you use the design the op did? id like to try it myself. if not could you post pics or hit me up with a link.
Are you using a D-flip flop for the data cells, I'm still having issues with mine so I'm going through some redesigning and could use some ideas.