I think a good user friendly feature for the next update would be more flexibility with the control setup. Like a set button would do the certain action. Maybe even some kinect commands to make everything cooler. Like "Craft". Because pressing X is just way too hard. Or "Kick Player"
I think a good user friendly feature for the next update would be more flexibility with the control setup. Like a set button would do the certain action. Maybe even some kinect commands to make everything cooler. Like "Craft". Because pressing X is just way too hard. Or "Kick Player"
No.
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"The struggle of survival is a war without end, and war – war never changes." -Ron Perlman in Fallout.
Although MineCraft doesn't really have tricky controls (outside of accidentally going 3rd person -_-"), so I don't really see a big problem with it. BUT it amazes me how not every modern game doesn't have this feature.
I can see it'd add just a little bit extra coding, but just adding a set of variables (in coding) shouldn't cause any problems, so why isn't it included in every game? I program but not games, so if someone knows why (a correct answer, not just what one thinks) please reply.
It's baffles me why every computer game has this but very few console games.
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If anyone wants to play Bauldur's Gate (1, 2, or enhanced) or Icewind Dale PLEASE PM me. I'd like to play.
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No.
I completely agree.
Although MineCraft doesn't really have tricky controls (outside of accidentally going 3rd person -_-"), so I don't really see a big problem with it. BUT it amazes me how not every modern game doesn't have this feature.
I can see it'd add just a little bit extra coding, but just adding a set of variables (in coding) shouldn't cause any problems, so why isn't it included in every game? I program but not games, so if someone knows why (a correct answer, not just what one thinks) please reply.
It's baffles me why every computer game has this but very few console games.