I just want to throw some ideas out there. But what original mobs, terrain, structures, items, materials, mechanisms, would you add?
Here's what I would add:
Desert arches - exclusively found in deserts and are "bridges" or loop-de-loops's made out of sandstone Desert pillars - found in deserts and are tall, thin columns made out of sandstone Sandstorms - tints the screen beige-ish and uses the same screen overlay the player sees when underwater Vultures/Falcons - A rare mob found in the desert that flies in the sky during the day and only comes down when rotten flesh is on the ground below them. When tamed they become falcons and naturally protect the player from zombies. Tamed with a leather cap (like the falcons)
Mud - acts like soul sand, except it can be sunk into
Stalactites/Stalagmites - self-explanatory
Spore Weather - For the mushroom biome, not sure what exactly this could do
WHALE - because why not. 6 x 3 x 3 They'd be hard to kill, found only in deep water and drop an assortment of items (raw fish, bones, blubber, which can be used as a fuel)
I'd add much more furniture and decoritive items for indoor and outdoor locations. I love building a house, but I also want to add more decorations to give it more style. My kids would enjoy that more as well.
I would say a pixel-by-pixel skin editor. I mean, there could be conflicts by people making replicas of paid dlc skin packs, but I think it would be great to make our own skins for Xbox. I don't think there would be any lag, as it's the same concept as everyone using different DLC skins at the same time.
I would actually like to see more difficult mobs like some sort of buffed creeper that's a bit more rarer and stronger( it's explosion is about the size of a nuke bomb), mobs that stop moving when you look at them and when you look away, they move towards you and attack you, and the thing i want the most, EATEBLE BUTTER(Gold) which gives you every good potion effect for 100 minutes and heals your all your hunger BBBBBBBBBBBBUUUUUUUUUUUUUTTTTTTTTTTTTTTTTEEEEEEEEEEEEEEEEEEEERRRRRRRRRRRRRR!!!!!!!!!!!!!!!!!!!!!!!!!!!
Here's what I would add:
Desert arches - exclusively found in deserts and are "bridges" or loop-de-loops's made out of sandstone
Desert pillars - found in deserts and are tall, thin columns made out of sandstone
Sandstorms - tints the screen beige-ish and uses the same screen overlay the player sees when underwater
Vultures/Falcons - A rare mob found in the desert that flies in the sky during the day and only comes down when rotten flesh is on the ground below them. When tamed they become falcons and naturally protect the player from zombies. Tamed with a leather cap (like the falcons)
Mud - acts like soul sand, except it can be sunk into
Stalactites/Stalagmites - self-explanatory
Spore Weather - For the mushroom biome, not sure what exactly this could do
WHALE - because why not. 6 x 3 x 3 They'd be hard to kill, found only in deep water and drop an assortment of items (raw fish, bones, blubber, which can be used as a fuel)
AND of course coloured glass.
I would actually like to see more difficult mobs like some sort of buffed creeper that's a bit more rarer and stronger( it's explosion is about the size of a nuke bomb), mobs that stop moving when you look at them and when you look away, they move towards you and attack you, and the thing i want the most, EATEBLE BUTTER(Gold) which gives you every good potion effect for 100 minutes and heals your all your hunger
OP: Also want evil pigs. I have no idea why.
meat on a stick
penguins as pets
polarbears as pets
chicken being able to have a child with a pig
PIGKIN!!!!!