I like using a variety of material, but I try to keep it down to a maximum of three on any given building. I also like using raw wood frames (i.e. as corner posts). I like using cobblestone (either stairs or slabs) for my roofs and usually make them extend out one block beyond the walls, which gives the roof an overhang or eave.
Make a house a home by adding details, inside and out. Paintings are good, but other things can be used creatively. Adding trees, bushes, flowers and grass outside can make a big difference in making it look lived in.
so i'm pretty much looking for some beginner type tips. >_>
This looks like AIDS!
Luckily, I think AIDS is beautiful.
Seriously though, it is a bit awkward. Still better than straight wooden planks, like most peoples' early houses. Honestly though, I have no room to talk, I've only built maybe one house and it wasn't that great. The past 3 or 4 world's I've built I just dig out a room underground for storage and go build other things.
Another thing I find helps me is putting down roads and foundations first. In the screenshot below you can see where I've outlined buildings that I had no plan or idea for. When I decide I want a new structure (restaurant for example) I am restricted to building on the foundations I laid days or weeks ago, which provides an interesting twist to how I build.
I realized long ago that I would never be an artist. When I want something that looks good in a game like this, I seek the work of others who are a lot more talented. I like the work of Emily_2010. Not long ago, I shamelessly copied the design of this farmhouse she created, for my farm area. It looked very doable in our version of the game, though I used sandstone and smooth stone instead of white and grey wool. (I'm afraid of building big exterior structures out of wool.) It worked out quite well, and looks great in the farmland.
I like using a variety of material, but I try to keep it down to a maximum of three on any given building. I also like using raw wood frames (i.e. as corner posts). I like using cobblestone (either stairs or slabs) for my roofs and usually make them extend out one block beyond the walls, which gives the roof an overhang or eave.
And the overhang or eave prevents spiders from crawling up to your roof top. Works as a cosmetic and a defensive mechanism. 2 birds with one stone.
Honestly the best tip to receive in building is to always view every object in the game as something to build your house with. That might sound a little obvious...but its easy to ignore certain things simply because they aren't "intended" as building blocks. Take trapdoors...you can use those to make great wall decoration by placing and closing them. They also make garden deco as well. And furnaces, you can use those facing inward with a layer of wall inside to conceal the fronts to make an interesting exterior wall design. Most people probably use stairs as roofing, but they can also make interesting visuals when used on the tops on bottoms of beams run outside the wall to give the house body and keep it from looking square. Also, try to avoid square and rectangle shapes. That doesn't mean you can't START with one...but add things to it, rooms, pillars, overhangs...to keep its final form from being boring ole square.
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one of the things i do in nearly every house is to make a frame out of wood.
what do YOU do?
this is probably my "best" house...
so i'm pretty much looking for some beginner type tips. >_>
That inspires me to do something...
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Retired StaffThis looks like AIDS!
Luckily, I think AIDS is beautiful.
Seriously though, it is a bit awkward. Still better than straight wooden planks, like most peoples' early houses. Honestly though, I have no room to talk, I've only built maybe one house and it wasn't that great. The past 3 or 4 world's I've built I just dig out a room underground for storage and go build other things.