As 1.8.2 is coming soon, and the hunger bar is being implented, food is now required to survive. So the simplest food to obtain is bread, which is made from 3 wheat, so now a Wheat Farm must be made!
Materials Needed: -1 Glowstone Block -1 Bucket of Water -76 Pieces of Dirt -76 Seeds -A Hoe -4 Pressure Plates (8 Wood Planks)
The Hoe is required to till dirt so you plant seeds on them.
Diagram of Finished Project (W=Wheat) (G=Glowstone with Water 1 block lower) (P=Pressure Plate)
W W W W W W W W W W W W W W W W W W W W W W W W W W W W W W W P W W W W W W W P G P W W W W W W W P W W W W W W W W W W W W W W W W W W W W W W W W W W W W W W W
When your wheat is finally grown, you can place a bucket of water on the top of the glowstone and it will harvest it all for you.
Tips: Remember to Crouch through the Tilled Dirt or the Dirt will become Untilled. Water can reach 4 blocks for tilling dirt.
My wheat farm follows this pattern, except there is no untilled dirt. Untilled dirt grows grass, which spawns animals, which then trample the crops. I use gravel instead of plain dirt, and for paths. It's all fenced in, with a door between 2-high wood planks to get in and out. I didn't know about using fences underneath to allow walking on tilled soil without trampling. I'm going to have to try that out sometime.
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Ok, now that I look at it and re-read I think I understand. The water you drop on the glowstone flows OVER the pressure plates, it's not being held back by them. I assume this is to make sure the flow hits all of the garden equally?
Which brings another question, or rather problem... Whenever I use water to flush out my wheat, I always end up losing 1/3-1/2 my crop. I've counted time and time again. It's not an item limit issue, even building smaller 7x4 farms hasn't helped. Picked by hand I get 100% of the wheat I planted, and I should get at least close to that with a water flushing system right?
Not exactly, i've just built and it also flushes all without those pressure plates.. the point i found in another thread ( http://www.minecraft...ic-wheat-farms/ ) is that water from above destroys wheat, so wheat at pressure plates positions would get destroyed anyway. Maybe that explains your problem, too:
Is all wheat flushed from the side and not from above?
Actually, I think that may be exactly my issue. I will check my water flow and see how much of it is dropping directly on the wheat.
Actually, I'm fond of keeping a small patch of wheat until I've got restone (which happens pretty quickly) and can build this.....
Never worry about food again. It's simple too and can be built underground in a flash.
This is a great design. I've used this before. You could even take it a couple of steps further by running the redstone down to your collection area and having one switch (instead of 4) to simultaneously activate all the pistons that hold the water.
It works perfectly. You can literally jump up and down on your crops and it will have absolutely no effect.
. . .
I can even dig under my current farm and install the "levitating" fences. I just need to watch out for the gravel paths, which I could get rid of anyway and replace with more wheat (assuming the fences work as advertised). Sounds like a worthwhile project. Thanks!
I like the fence idea thats fantastic. As for crop layout there really is no wrong or right way to do it. As as long as the soil you plant on is tilled and hydrated you're good. Excellent experiment here that proves it.
basically choose a crop layout that works/looks/fits best for you.
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I tried to sign my name here, but all I managed to do was ruin my computer screen.
I can even dig under my current farm and install the "levitating" fences. I just need to watch out for the gravel paths, which I could get rid of anyway and replace with more wheat (assuming the fences work as advertised). Sounds like a worthwhile project. Thanks!
Definitely works. You could always test it out on one block. Just dig 2 down, place fence post, place dirt on top of that. Done. There's really no need to run a test though. I do it with all my crops. It also eliminates the need for extra fencing around your crops as well because nothing can trample them, (unless you want to add a fence around your garden for aesthetic purposes). Because we don't have fence gates yet, I never bother with a border fence.
I'd love to give credit to the person that I got this tip from but I heard about it through a few different sources. It's kind of a well-known "secret". lol
@BatDood and what a fantastic secret it is. I was looking for tips on how to make it easier to replant my auto farm and basically you gave me the answer. Wait does it keep you from trampling just crops or does it protect tilled and hydrated soil too?
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I tried to sign my name here, but all I managed to do was ruin my computer screen.
Not well-known to me! I spent so much time on the damn thing to keep animals from spawning and myself from trampling the wheat. Haha! Putting in fences will take some time too, but it will increase the wheat yield dramatically when I replace the paths with more plants.
I'm curious why it works that way .. is it because of the strange 1.5 height of fences ? Or does it work with any other block?
That's my assumption. The +0.5 collision height of the fence must be exerting its magic through the tilled block.
No, it doesn't do anything to other blocks. I have a rollercoaster made with stacked fences topped by wood planks and tracks on top of that. No funky floating behavior. And it shouldn't affect any block. If you think about it, the +0.5 collision height should be lodged inside whatever block you place on a fence, and should not affect anything at +1 height.
Edit:
1.9pre6 Fixed placing fences below farmland blocks making the farmland and crops immune to decay caused by players or animals walking on them.
@BatDood and what a fantastic secret it is. I was looking for tips on how to make it easier to replant my auto farm and basically you gave me the answer. Wait does it keep you from trampling just crops or does it protect tilled and hydrated soil too?
Yes, your soil will stay tilled/hydrated as well. That's the beauty of it. You don't have to tip-toe around replanting and having to worry about retilling again.
I'm no MC "pro" but I believe it has something to do with the hit boxes of fences. because there's just a very slight height difference, it lowers your soil enough that you "float" over the top of it (in essence). The funny part is, if you walk on these types of crops, your footsteps sound as though you're walking on a wooden surface.
Hmm . . . Maybe not such a good idea after all, if this is a bug and it gets fixed in 1.9.
I've been using it for awhile and never considered the update. On the point of updates, it'll all be moot because 11w48a (or Xbox equivalent) will allow players to walk on crops. Just not jump. At that point we will have fence gates so I'll just add fences around my crops once the update appears. Until then, it works perfectly for the moment.
The problem I have is that I can never keep my tilled dirt hydrated. Blocks immediately adjacent to water source will hydrate - sometimes - but more than 1 block away> fuggedaboudit.
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Materials Needed:
-1 Glowstone Block
-1 Bucket of Water
-76 Pieces of Dirt
-76 Seeds
-A Hoe
-4 Pressure Plates (8 Wood Planks)
The Hoe is required to till dirt so you plant seeds on them.
Diagram of Finished Project
(W=Wheat)
(G=Glowstone with Water 1 block lower)
(P=Pressure Plate)
W W W W W W W W W
W W W W W W W W W
W W W W W W W W W
W W W W P W W W W
W W W P G P W W W
W W W W P W W W W
W W W W W W W W W
W W W W W W W W W
W W W W W W W W W
When your wheat is finally grown, you can place a bucket of water on the top of the glowstone and it will harvest it all for you.
Tips:
Remember to Crouch through the Tilled Dirt or the Dirt will become Untilled.
Water can reach 4 blocks for tilling dirt.
"Education mainly consists of what we have unlearned." -Mark Twain
Never worry about food again. It's simple too and can be built underground in a flash.
Which brings another question, or rather problem... Whenever I use water to flush out my wheat, I always end up losing 1/3-1/2 my crop. I've counted time and time again. It's not an item limit issue, even building smaller 7x4 farms hasn't helped. Picked by hand I get 100% of the wheat I planted, and I should get at least close to that with a water flushing system right?
Actually, I think that may be exactly my issue. I will check my water flow and see how much of it is dropping directly on the wheat.
Now that is a build I would like to try out sometime! (If I remember to that is...)
Insane, yours would be helpful as well. Simple, yet effective for its job.
+1 for both Viva and Insane.
It works perfectly. You can literally jump up and down on your crops and it will have absolutely no effect.
This is a great design. I've used this before. You could even take it a couple of steps further by running the redstone down to your collection area and having one switch (instead of 4) to simultaneously activate all the pistons that hold the water.
I can even dig under my current farm and install the "levitating" fences. I just need to watch out for the gravel paths, which I could get rid of anyway and replace with more wheat (assuming the fences work as advertised). Sounds like a worthwhile project. Thanks!
basically choose a crop layout that works/looks/fits best for you.
I tried to sign my name here, but all I managed to do was ruin my computer screen.
Definitely works. You could always test it out on one block. Just dig 2 down, place fence post, place dirt on top of that. Done. There's really no need to run a test though. I do it with all my crops. It also eliminates the need for extra fencing around your crops as well because nothing can trample them, (unless you want to add a fence around your garden for aesthetic purposes). Because we don't have fence gates yet, I never bother with a border fence.
I'd love to give credit to the person that I got this tip from but I heard about it through a few different sources. It's kind of a well-known "secret". lol
I tried to sign my name here, but all I managed to do was ruin my computer screen.
That's my assumption. The +0.5 collision height of the fence must be exerting its magic through the tilled block.
No, it doesn't do anything to other blocks. I have a rollercoaster made with stacked fences topped by wood planks and tracks on top of that. No funky floating behavior. And it shouldn't affect any block. If you think about it, the +0.5 collision height should be lodged inside whatever block you place on a fence, and should not affect anything at +1 height.
Edit:
http://www.minecraftwiki.net/wiki/Farmland
Hmm . . . Maybe not such a good idea after all, if this is a bug and it gets fixed in 1.9.
Yes, your soil will stay tilled/hydrated as well. That's the beauty of it. You don't have to tip-toe around replanting and having to worry about retilling again.
I'm no MC "pro" but I believe it has something to do with the hit boxes of fences. because there's just a very slight height difference, it lowers your soil enough that you "float" over the top of it (in essence). The funny part is, if you walk on these types of crops, your footsteps sound as though you're walking on a wooden surface.
I've been using it for awhile and never considered the update. On the point of updates, it'll all be moot because 11w48a (or Xbox equivalent) will allow players to walk on crops. Just not jump. At that point we will have fence gates so I'll just add fences around my crops once the update appears. Until then, it works perfectly for the moment.