Are there methods that someone can follow to be at least 95% sure that they can play online without the fear of someone destroying their hard work?
I think that there should be an official topic listing all known griefers, but I don't think this will actually happen. A list of people to avoid would be quite helpful, especially when the list grows large. It wouldn't ever be 100% effective (probably not even 95% either), but it would be much better than simply trying your luck.
I really want to play online on my world with other people, but I don't want to risk my hours of hard work being destroyed. I'm positive I'm not the only person who feels this way, and I'm hoping this topic can get together some working ideas to help others.
Does anyone else have ideas to help people avoid griefers?
A list of griefers has been tried and has hurt innocent people in the process. Generally, it is not a great idea to post other peoples' gamertags without their permission, in fact, I think it's against xbox live's policies.
The best way to play without worrying about griefers is to play with trusted friends... And that's really about it.
check the invite only box, uncheck the friends of friends box, save everytime someone you don't know enters your world, and most importantly: leave the auto save OFF.
check the invite only box, uncheck the friends of friends box, save everytime someone you don't know enters your world, and most importantly: leave the auto save OFF.
Agree. Also, keep your friends list limited to people you truly know and trust; and keeping a backup of your worlds on an alternate storage device (USB) is also not a bad idea.
In addition, if you're really emotionally attached to a particular world, DO NOT put that one online. Keep it for yourself alone. Remember that this is a "game"; and it is a game that does seem to bring out the "prankster" in some friends and a temptation for revenge in others if the friendship breaksdown suddenly. So, set your mindset ahead of time to the idea that the world you're creating with your friends is one in which anyone might pull a prank and do damage to it at any time. This will help you shake it off easier if parts of your world do get destroyed by someone you thought you could trust.
I don't agree with a "griefer's list" for only one reason, I've seen similar lists hurt good players of games. As I posted yesterday, if MCer's didn't have to contend with the possibility of someone messing with their worlds or stealing their stuff we would be world hopping on a fairly regular basis and getting more out of the game.
I wish I had better answers for you. I've played with strangers on their worlds and it worked out well. I've invited those same people to take a tour around my world, knowing that they were good guys. I've also let someone on to build with me who invited his buddy who then TNT'd a project that I had been working on and that wasn't easily repaired (thank God I had autosave off). I kicked them both, gave poor rep on the griefer and deleted them from my friends list. It's, unfortunately, a crapshoot when it comes to finding people to play with.
Anyway, you can always send me an invite to tour your world with the save option off.
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I am a Minecraft tourist. I am currently unavailable under the XBoxLIVE ID listed here but can be found under ZombieL0C0. If you see me online playing Minecraft, send a message and I will gladly take a stroll through your world.
Are there methods that someone can follow to be at least 95% sure that they can play online without the fear of someone destroying their hard work?
I think that there should be an official topic listing all known griefers, but I don't think this will actually happen. A list of people to avoid would be quite helpful, especially when the list grows large. It wouldn't ever be 100% effective (probably not even 95% either), but it would be much better than simply trying your luck.
It is against the forum rules to have a blacklist. This is to keep innocent people from being blacklisted. Say you accuse me of being a griefer because for some reason you don't like me. There is no way for me to disprove that, besides saying it isn't true, but I could still end up blacklisted, and if I didn't, you could still convince enough people that I was actually a griefer and prevent me from joining other people's worlds.
As for any protection, the best thing to do is turn off autosave. Better to lose the hour you spent building something while someone else was griefing, rather than lose your whole world. Also, keep a backup of your world just in case.
I like leaving my world open so I can meet new friends. If you don't know anyone, then the best thing to do is save your game when they enter. Another good measure, don't build anything near the spawn. I build away from it, so then that way I have time to move a few things I may have easy access to. (flint and iron bars?)
Well, I do get a little bit of satisfaction from extensive griefer traps. Whenever I move bases (as I do when the mines "run a little dry"), I like to trap the living hell out of the one I've abandoned. Bud switches, sandwall TNT triggers, retracting floors, that sort of thing. It's kind of fun to watch a griefer get blown up / burned up / dropped into an abyssal hole, and then get kicked. How do I know for a fact they're griefers? The big "Do Not Enter" signs being ignored is the first clue.
But yes, the above advice is sound. Autosave always OFF when playing in multiplayer. The only time it's on when I'm in MP is when all of the other players in the game are persons known to me personally in real life... and sometimes not even then
Incidentally, from reading about it, when the little buggers use the "x-ray" glitch to find your hidden goodies, it only reveals areas underground next to air blocks... that's how you see all the caves & stuff. I bury my best items in a chest, fully surrounded by dirt, ala Blackbeard. Haven't tested this yet, since I refuse to use glitches... but it's sound in theory.
Well, I do get a little bit of satisfaction from extensive griefer traps. Whenever I move bases (as I do when the mines "run a little dry"), I like to trap the living hell out of the one I've abandoned. Bud switches, sandwall TNT triggers, retracting floors, that sort of thing. It's kind of fun to watch a griefer get blown up / burned up / dropped into an abyssal hole, and then get kicked. How do I know for a fact they're griefers? The big "Do Not Enter" signs being ignored is the first clue.
But yes, the above advice is sound. Autosave always OFF when playing in multiplayer. The only time it's on when I'm in MP is when all of the other players in the game are persons known to me personally in real life... and sometimes not even then
You little Devil.
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With Great Power Comes Great Responsibility..... - Uncle Ben
Thanks for all the responses everyone! I'm sure I'm not the only one who gained some knowledge and a laugh from an awesome 90's reference.
Hopefully this topic gets a lot of attention from people who want to avoid griefers.
I wish there were better ways, but I guess it just really comes down to trust. Unfortunately, I only have one friend I trust not to grief my world. I guess I'll just have to make more friends.
I wish there were better ways, but I guess it just really comes down to trust. Unfortunately, I only have one friend I trust not to grief my world. I guess I'll just have to make more friends.
That's the age old dilemma... in order to make new friends, a person will probably have to put a world or two "at risk." Trust is something that is earned over time, so one solution is to put a world out there that you're quite willing to risk and see who behaves and who doesn't... and keep personal notes if you wish. Publishing a public griefer list of gamertags is a really bad idea though, because (as others have already said) innocent people get hurt through such things. In addition, it opens up the keeper of such a list to retaliation... and worse (from a legal perspective - libel or slander). That's why such a list will likely never be allowed on an internet forum; and if you do make one up, it should be kept private.
I really hope that the next update addresses this issue once and for all. I should not have to fear random visitors, as I should have control of what they are allowed to do. The indy game Total miner got it right, why can't MC figure this out?
I guess that could work, but you cant really trust anyone online, one minute they could be very helpful and the next they could do the exact opposite of what you want. I think xbox is very good at having a category in their online service that you can block report or play with people you know or people who youve met that are nice and helpful to you. But i think about gaming online like purchasing something off of ebay or some other websites, you buy at your own risk, you could end up with something shitty or you could end up with something good.
So think playing games online with the attitude that you are gaming at your own risk, if this isnt a disclaimer i dont know what is. "game experience may change during online play". And have the attitude you cant trust anyone online, its the only place you can go were you can lie about abolutely everything.
I think that there should be an official topic listing all known griefers, but I don't think this will actually happen. A list of people to avoid would be quite helpful, especially when the list grows large. It wouldn't ever be 100% effective (probably not even 95% either), but it would be much better than simply trying your luck.
I really want to play online on my world with other people, but I don't want to risk my hours of hard work being destroyed. I'm positive I'm not the only person who feels this way, and I'm hoping this topic can get together some working ideas to help others.
Does anyone else have ideas to help people avoid griefers?
The best way to play without worrying about griefers is to play with trusted friends... And that's really about it.
Agree. Also, keep your friends list limited to people you truly know and trust; and keeping a backup of your worlds on an alternate storage device (USB) is also not a bad idea.
In addition, if you're really emotionally attached to a particular world, DO NOT put that one online. Keep it for yourself alone. Remember that this is a "game"; and it is a game that does seem to bring out the "prankster" in some friends and a temptation for revenge in others if the friendship breaksdown suddenly. So, set your mindset ahead of time to the idea that the world you're creating with your friends is one in which anyone might pull a prank and do damage to it at any time. This will help you shake it off easier if parts of your world do get destroyed by someone you thought you could trust.
People can't get in and for the first day or two when someone new comes in just save on your cloud. If they grief revert back to the old save.
but your post doesn't contain a hilarious referance to the 90s haha
I wish I had better answers for you. I've played with strangers on their worlds and it worked out well. I've invited those same people to take a tour around my world, knowing that they were good guys. I've also let someone on to build with me who invited his buddy who then TNT'd a project that I had been working on and that wasn't easily repaired (thank God I had autosave off). I kicked them both, gave poor rep on the griefer and deleted them from my friends list. It's, unfortunately, a crapshoot when it comes to finding people to play with.
Anyway, you can always send me an invite to tour your world with the save option off.
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Retired StaffAs for any protection, the best thing to do is turn off autosave. Better to lose the hour you spent building something while someone else was griefing, rather than lose your whole world. Also, keep a backup of your world just in case.
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Forum AdminBut yes, the above advice is sound. Autosave always OFF when playing in multiplayer. The only time it's on when I'm in MP is when all of the other players in the game are persons known to me personally in real life... and sometimes not even then
Incidentally, from reading about it, when the little buggers use the "x-ray" glitch to find your hidden goodies, it only reveals areas underground next to air blocks... that's how you see all the caves & stuff. I bury my best items in a chest, fully surrounded by dirt, ala Blackbeard. Haven't tested this yet, since I refuse to use glitches... but it's sound in theory.
You little Devil.
Hopefully this topic gets a lot of attention from people who want to avoid griefers.
I wish there were better ways, but I guess it just really comes down to trust. Unfortunately, I only have one friend I trust not to grief my world. I guess I'll just have to make more friends.
That's the age old dilemma... in order to make new friends, a person will probably have to put a world or two "at risk." Trust is something that is earned over time, so one solution is to put a world out there that you're quite willing to risk and see who behaves and who doesn't... and keep personal notes if you wish. Publishing a public griefer list of gamertags is a really bad idea though, because (as others have already said) innocent people get hurt through such things. In addition, it opens up the keeper of such a list to retaliation... and worse (from a legal perspective - libel or slander). That's why such a list will likely never be allowed on an internet forum; and if you do make one up, it should be kept private.
https://www.youtube....os?feature=mhee Over 16,000 views!
So think playing games online with the attitude that you are gaming at your own risk, if this isnt a disclaimer i dont know what is. "game experience may change during online play". And have the attitude you cant trust anyone online, its the only place you can go were you can lie about abolutely everything.
"Education mainly consists of what we have unlearned." -Mark Twain