I would like to welcome you to Minecraft AP! Please sit down. My job is to help you search for your hidden genius. I will try to inspire you as best I can! Take notes, and apply this information into your builds!
Note: A stands for aesthetics. B stands for build. C stands for classic. D stands for design. F stands for function. P stands for pattern. R stands for realism. * (asterisk) stands for variable.
Section A: Genre There are many types of building. Everyone works with at least one, yet less can do with two or more. Research more about each one that you do not know well.
Subsection A: Unique
Lesson I: Expressionism This genre focuses on building that fits in no other categories. It could be non-aesthetic Minecraft inventions, pixel art, B's that fit in no time period, or anything else that the mind could design. Expressionism is used mostly in personal/non-RPG B's. Features: N/A Blocks: N/A Formula: b=*adfp (-rc) Pictures: N/A
Lesson II: Modernism
This genre focuses on present-day architecture. Features: Neo-, Skyscrapers, Places of Worship Blocks: Stone (all), Glass, Blocks of Iron, Wood (all), Wool (all), Redstone (all) Formula: b=adfpr (-c) Pictures:
Subsection B: Ancient
Lesson III: Ancient Egyptian This genre focuses on the architecture of ancient Egypt. Features: Tombs, Pyramids, Obelisks, Arches, Wall Carvings Blocks: Sandstone, Sand, Stone (all) Formula: b=acdpr x *f Pictures:
Lesson IV: Chinese This genre focuses on the architecture of ancient China. Features: Terraces, Pavilions, Verandas, Pagodas Blocks: Wood (all), Dirt, Gravel, Stone, Bricks Formula: b=acdpr x *f Pictures:
Lesson V: Dravidian This genre focuses on the architecture of the Dravidian peoples. Features: Koils, Shrines, Monuments, Gopurams, Viminams Blocks: Stone (all) Formula: b=acdpr x *f Pictures:
Lesson VI: Mayan (Revival) This genre focuses on the architecture of the Maya. Features: Pyramids, E-groups, Palaces Blocks: Stone (all), Sandstone Formula: b=acdpr x *f Pictures:
Lesson VII: Mesopotamian This genre focuses on the architecture of Mesopotamia. Features: Ziggurats, Monoliths, Palaces Blocks: Stone (all), Wool (all), Glass, Lapis Lazuli Blocks Formula: b=acdpr x *f Pictures:
Lesson VIII: (Neo-) Classical This genre focuses on the architecture of Greek and Rome. Features: Arches, Domes, Aqueducts, Columns, Forums Blocks: Stone (all), Wood (all), Sandstone, White Wool Formula: b=acdpr x *f Pictures:
Lesson IX: Byzantine This genre focuses on the architecture of the Byzantine peoples. Features: Churches, Domes, Basilicas Blocks: Stone (all), Bricks, Wool (all) Formula: b=acdpr x *f Pictures:
Lesson X: Islamic This genre focuses on the architecture of the Islamic culture. Features: Mosques, Forts, Domes, Towers, Fountains Blocks: Stone (all), Sandstone, Wool (all), Glass Formula: b=acdpr x *f Pictures:
Lesson XI: Iranian This genre focuses on the architecture of Persia. Features: Gardens, Vaults, Domes Blocks: Stone (all), Wool (all), Sandstone, Glass Formula: b=acdpr x *f Pictures: Lesson XII: Romanesque This genre focuses on the architecture of Medieval Europe. Features: Churches, Cathedrals, Arches, Towers Blocks: Stone (all), Wool (all) Formula: b=acdpr x *f Pictures:
Lesson XIII: Gothic (Revival) This genre focuses on the architecture of late Medieval Europe. Features: Ogives, Ribbed Vaults, Flying Buttresses, Churches, Cathedrals Blocks: Stone, Bricks, Wool (all), Glass, Sandstone Formula: b=acdpr x *f Pictures:
Lesson XIV: (Neo-) Renaissance This genre focuses on the architecture of 15-17th century Europe. Features: Domes, Niches, Aedicules, Churches, Cathedrals, Libraries Blocks: Stone (all), Sandstone, Wool (all), Glass Formula: b=acdpr x *f Pictures:
Lesson XV: Medieval This genre focuses on the architecture of Medieval Europe. Features: Castles, Basilicas, Churches, Romanesque Elements, Gothic Elements Blocks: Glass, Stone (all) Formula: b=acdpr x *f Pictures:
Lesson XVI: Monarch This genre focuses on the architecture of Queen Anne, King George, Queen Elizabeth, King Jacob, Queen Victoria, and King Edward. Features: Towers, Buttresses, Cathedrals Blocks: Glass, Stone (all), Sandstone Formula: b=acdpr x *f Pictures:
Section B: Customization You cannot solely duplicate B’s! Customize them under any of these lessons you feel comfortable to follow.
Lesson I: Building Symmetry Remember that complete symmetry usually ruins the original build with inaccuracy, redundancy, space wasting, etc. A way of fixing this is to lessen the amount of congruent sides. Maybe four sides will not be able to be the same, but how about two?
Lesson II: Room Symmetry You can implement this with any part of a room being the same in another part. They can be adjacent vertically, horizontally, diagonally, or randomly. This can be applied to greater affect for more than two parts.
Lesson III: Pattern Looking at a wall/ceiling/floor composed of only one building material could make you blind! Add patterns. This can be any two or more resources in a varied form. The possibilities are endless, with checkerboard patterns, swirling patterns, or anything you think of with varying materials! Brownie points if it is something that matches the B’s genre.
Lesson IV: Color A bland theme of colors altogether will not receive a single gaze. In patterns and wall-floor-ceiling, use blocks with 20-70% contrast for a sexy look!
Lesson V: Under-scaling Some B’s may be too big to be built legitimately. If that is the case, lower the scale to something like 0.5:1.
Lesson VI: Over-scaling Some B’s may be too small for challenge or to be given attention. If that is the case, increase the scale to something like 2:1.
Lesson VII: Lowering Quality In the case of Survival Mode on a limited world, some of these resources may not be able to be provided. If completely necessary, use blocks similar to the original ones.
Lesson VIII: Purely Aesthetic Many B’s are built solely for looking good in themed cities or showcases. This breaks the limit of creativity many players place for only making things that have use.
Lesson IX: Function What is the point of spending so much time on something to only let it receive praise occasionally? Many players prefer applying usefulness to their B’s so they could be innovated.
Examples: Political, Religious, Living, Trade, News, Spawning, Economic, Business
Lesson X: Combination Many B's adopt specific features from multiple different genres. This makes for a very unique look and feel.
Lesson XI: Pre-1900s Redstone Unlike what you may hear elsewhere, Redstone can be applied to all time periods. Many things, such as bells, printing presses, etc. require Redstone of all kinds, Pistons, and Note Blocks. Preferably, keep this out of public view.
Lesson XII: Post-1900s Redstone Modern electronics can be anything that Redstone rules possibly allow. Get help from experienced players in person, video, or any form of communication to make complex inventions.
Section C: Publishing Everything you learned is going to be put to the test. Add this final information into your memory before you build your B, no matter how tempting. You do not have to apply this if you do not want to, but this is a major part of professional creation.
Subsection A: Final Preparation
Lesson I: Poet’s Corner Most experienced builders in Minecraft win the war on paper first. Design what you are going to do in multiple different blueprints. For clearer results, use grid paper.
Lesson II: Electrician’s Section Those who care even more design their blueprints into Paint programs. This is an extremely accurate method.
Lesson III: Physical Draft Another method is using an easily removable resource (Dirt, Wool, Sand, etc.) to design a draft of the build.
Lesson IV: ACCEPT CHANGE! 99% of the time, final drafts must undertake in modifications. These can vary in importance.
Lesson V: Constructive Criticism Many players express possible changes your B’s might need to be better. Listen to these people if you extremely agree or enough mention a certain thing.
Subsection B: Advertisement (unnecessary)
Lesson VI: www.minecraftforum.net This place has all members the real players. Make threads in the “Find Players” subsection, and post pictures and links back to the previous threads inside the Screenshots Forum.
Lesson VII: More Fish in the Sea Many other websites for Minecraft exist. If you want an even larger audience, check them out and share your B’s. Make sure to learn their rules before posting.
Lesson VIII: M2AFARP: Send a message to all friends and recent players about your B’s. This usually attracts the small audience whom you may have not played with often.
Lesson IX: Doing Pictures Right Every way of advertisement should probably include pictures. You can add one here by copying and pasting the link into “Image (inside the post toolbar).” Make sure to have the size reasonable and inside a spoiler.
Lesson X: Description Clearly describe your B’s by every important feature and area with vivid words. Make captions under pictures to explain what is being shown. Use proper grammar and spelling at all times.
Section D: Need More Help? If this thread did not satisfy you, there are many others that you can look at for help. Keep in mind that they are from the PC Version, and there are multiple mentions of non-present blocks, mods, texture packs, etc.
Lesson I:-Bee Builds- This thread shows some decent modern, Chinese, Romanesque, and Renaissance B's.
Lesson III:Illustrated Handbook of Architecture James Fergusson gives you multiple drawn pictures of many previously mentioned types of architecture.
Lesson IV:Minecraft Circles This shows how to plan a few sizes of a Minecraft circle. This is helpful for making rotundas and towers.
Today’s class is finished. I hope I have awakened your inner creativity! Please give me your constructive criticism. Send pictures, links, or any extra information so that I can add them to the Op. Comment if you enjoyed Minecraft AP. Thank you and goodbye!
Well done, this thread is absolutely remarkable. You have truly
devoured the monotony on the forums, and posting ths thread
really just blew my mind.
I really appreciate that there are people like you to bring out
the creativity in people, and you making this thread gives me
hope that there will be more people like you in the future.
no man its just REALLY LONG lol i was just a bit surprised to see such a long post xD
There are a few long threads that get posted every once in a while. However not to be mean to anyone on the forum, people usually just skip long posts for certain reasons.
Your thread might be misleading or confusing to certain players. You list things like Stone Brick and Glass Panes. Those of us who play the PC are used to these things. To someone who has only played the Xbox 360 Edition though, it might confuse them.
You should also try to list the styles of building under Genre by difficulty. They'll be difficult to some people and not to others though, so I guess that might not really apply.
Your thread might be misleading or confusing to certain players. You list things like Stone Brick and Glass Panes. Those of us who play the PC are used to these things. To someone who has only played the Xbox 360 Edition though, it might confuse them.
Now that is what good constructive criticism is, guys. Take some notes. Thank you and I will update the thread.
You should also try to list the styles of building under Genre by difficulty. They'll be difficult to some people and not to others though, so I guess that might not really apply.
Perhaps I will do this after what the community says.
Well done, this thread is absolutely remarkable. You have truly
devoured the monotony on the forums, and posting ths thread
really just blew my mind.
I really appreciate that there are people like you to bring out
the creativity in people, and you making this thread gives me
hope that there will be more people like you in the future.
Your post is just as awe-inspiring. It is an honor to see such support.
Long time Lurker, First time poster.. I actually got round to signing up just so i could congratulate you on an awesome read..... Well done sir! Very informative and a good read!!
I know you and I butt heads pretty regularly, but I can check my ego and say I am truly impressed at the amount of useful info and the efficiency in which it is shared in this thread.
This had to take a great deal of time, research and dedication.
I know you and I butt heads pretty regularly, but I can check my ego and say I am truly impressed at the amount of useful info and the efficiency in which it is shared in this thread.
This had to take a great deal of time, research and dedication.
Impressive, sir. Impressive indeed.
DAYUMMM!!!!!!!!!!!! This resolve marks off a wish on my bucket list! Thank you very much!
DAYUMMM!!!!!!!!!!!! This resolve marks off a wish on my bucket list! Thank you very much!
Well, you and I have differing opinions on a polarizing aspect of the game, and we're both very passionate about our stance. That often leads to things taking a "personal" feel, even of neither of us intended that.
However, you've shown with this thread that there is far more to you than busting peoples balls for duping, and you've shown that you truly do possess and want to share and foster creativity, so I am more than willing to look past our squabbles and give you credit for this amazing contribution to the forum.
I'll even go so far as to nominate it for a "sticky" or "pin" status. It is, as they say, that damn good.
Well, you and I have differing opinions on a polarizing aspect of the game, and we're both very passionate about our stance. That often leads to things taking a "personal" feel, even of neither of us intended that.
However, you've shown with this thread that there is far more to you than busting peoples balls for duping, and you've shown that you truly do possess and want to share and foster creativity, so I am more than willing to look past our squabbles and give you credit for this amazing contribution to the forum.
I'll even go so far as to nominate it for a "sticky" or "pin" status. It is, as they say, that damn good.
I know what you mean about the "personal" hate we may have had with each other. I seem so shallow for imagining you as such an evil person just because of our different opinions about a video game!
Anyway, all of your words are very adulating! I would prefer anything to be done so more players can discover their creative selves inside.
Wow...that is an amazing story! This is what I want; the community being helped. It seems like that and many other things have changed in such little time. All I want is for my topic to stay alive so there can be more of this!
My job is to help you search for your hidden genius. I will try to inspire you as best I can! Take notes, and apply this information into your builds!
Note: A stands for aesthetics. B stands for build. C stands for classic. D stands for design. F stands for function. P stands for pattern. R stands for realism. * (asterisk) stands for variable.
Section A: Genre
There are many types of building. Everyone works with at least one, yet less can do with two or more. Research more about each one that you do not know well.
Subsection A: Unique
Lesson I: Expressionism
This genre focuses on building that fits in no other categories. It could be non-aesthetic Minecraft inventions, pixel art, B's that fit in no time period, or anything else that the mind could design. Expressionism is used mostly in personal/non-RPG B's.
Features: N/A
Blocks: N/A
Formula: b=*adfp (-rc)
Pictures: N/A
Lesson II: Modernism
This genre focuses on present-day architecture.
Features: Neo-, Skyscrapers, Places of Worship
Blocks: Stone (all), Glass, Blocks of Iron, Wood (all), Wool (all), Redstone (all)
Formula: b=adfpr (-c)
Pictures:
Subsection B: Ancient
Lesson III: Ancient Egyptian
This genre focuses on the architecture of ancient Egypt.
Features: Tombs, Pyramids, Obelisks, Arches, Wall Carvings
Blocks: Sandstone, Sand, Stone (all)
Formula: b=acdpr x *f
Pictures:
Lesson IV: Chinese
This genre focuses on the architecture of ancient China.
Features: Terraces, Pavilions, Verandas, Pagodas
Blocks: Wood (all), Dirt, Gravel, Stone, Bricks
Formula: b=acdpr x *f
Pictures:
Lesson V: Dravidian
This genre focuses on the architecture of the Dravidian peoples.
Features: Koils, Shrines, Monuments, Gopurams, Viminams
Blocks: Stone (all)
Formula: b=acdpr x *f
Pictures:
Lesson VI: Mayan (Revival)
This genre focuses on the architecture of the Maya.
Features: Pyramids, E-groups, Palaces
Blocks: Stone (all), Sandstone
Formula: b=acdpr x *f
Pictures:
Lesson VII: Mesopotamian
This genre focuses on the architecture of Mesopotamia.
Features: Ziggurats, Monoliths, Palaces
Blocks: Stone (all), Wool (all), Glass, Lapis Lazuli Blocks
Formula: b=acdpr x *f
Pictures:
Lesson VIII: (Neo-) Classical
This genre focuses on the architecture of Greek and Rome.
Features: Arches, Domes, Aqueducts, Columns, Forums
Blocks: Stone (all), Wood (all), Sandstone, White Wool
Formula: b=acdpr x *f
Pictures:
Lesson IX: Byzantine
This genre focuses on the architecture of the Byzantine peoples.
Features: Churches, Domes, Basilicas
Blocks: Stone (all), Bricks, Wool (all)
Formula: b=acdpr x *f
Pictures:
Lesson X: Islamic
This genre focuses on the architecture of the Islamic culture.
Features: Mosques, Forts, Domes, Towers, Fountains
Blocks: Stone (all), Sandstone, Wool (all), Glass
Formula: b=acdpr x *f
Pictures:
Lesson XI: Iranian
This genre focuses on the architecture of Persia.
Features: Gardens, Vaults, Domes
Blocks: Stone (all), Wool (all), Sandstone, Glass
Formula: b=acdpr x *f
Pictures:
Lesson XII: Romanesque
This genre focuses on the architecture of Medieval Europe.
Features: Churches, Cathedrals, Arches, Towers
Blocks: Stone (all), Wool (all)
Formula: b=acdpr x *f
Pictures:
Lesson XIII: Gothic (Revival)
This genre focuses on the architecture of late Medieval Europe.
Features: Ogives, Ribbed Vaults, Flying Buttresses, Churches, Cathedrals
Blocks: Stone, Bricks, Wool (all), Glass, Sandstone
Formula: b=acdpr x *f
Pictures:
Lesson XIV: (Neo-) Renaissance
This genre focuses on the architecture of 15-17th century Europe.
Features: Domes, Niches, Aedicules, Churches, Cathedrals, Libraries
Blocks: Stone (all), Sandstone, Wool (all), Glass
Formula: b=acdpr x *f
Pictures:
Lesson XV: Medieval
This genre focuses on the architecture of Medieval Europe.
Features: Castles, Basilicas, Churches, Romanesque Elements, Gothic Elements
Blocks: Glass, Stone (all)
Formula: b=acdpr x *f
Pictures:
Lesson XVI: Monarch
This genre focuses on the architecture of Queen Anne, King George, Queen Elizabeth, King Jacob, Queen Victoria, and King Edward.
Features: Towers, Buttresses, Cathedrals
Blocks: Glass, Stone (all), Sandstone
Formula: b=acdpr x *f
Pictures:
Section B: Customization
You cannot solely duplicate B’s! Customize them under any of these lessons you feel comfortable to follow.
Lesson I: Building Symmetry
Remember that complete symmetry usually ruins the original build with inaccuracy, redundancy, space wasting, etc. A way of fixing this is to lessen the amount of congruent sides. Maybe four sides will not be able to be the same, but how about two?
Lesson II: Room Symmetry
You can implement this with any part of a room being the same in another part. They can be adjacent vertically, horizontally, diagonally, or randomly. This can be applied to greater affect for more than two parts.
Lesson III: Pattern
Looking at a wall/ceiling/floor composed of only one building material could make you blind! Add patterns. This can be any two or more resources in a varied form. The possibilities are endless, with checkerboard patterns, swirling patterns, or anything you think of with varying materials! Brownie points if it is something that matches the B’s genre.
Lesson IV: Color
A bland theme of colors altogether will not receive a single gaze. In patterns and wall-floor-ceiling, use blocks with 20-70% contrast for a sexy look!
Lesson V: Under-scaling
Some B’s may be too big to be built legitimately. If that is the case, lower the scale to something like 0.5:1.
Lesson VI: Over-scaling
Some B’s may be too small for challenge or to be given attention. If that is the case, increase the scale to something like 2:1.
Lesson VII: Lowering Quality
In the case of Survival Mode on a limited world, some of these resources may not be able to be provided. If completely necessary, use blocks similar to the original ones.
Lesson VIII: Purely Aesthetic
Many B’s are built solely for looking good in themed cities or showcases. This breaks the limit of creativity many players place for only making things that have use.
Lesson IX: Function
What is the point of spending so much time on something to only let it receive praise occasionally? Many players prefer applying usefulness to their B’s so they could be innovated.
Examples: Political, Religious, Living, Trade, News, Spawning, Economic, Business
Lesson X: Combination
Many B's adopt specific features from multiple different genres. This makes for a very unique look and feel.
Lesson XI: Pre-1900s Redstone
Unlike what you may hear elsewhere, Redstone can be applied to all time periods. Many things, such as bells, printing presses, etc. require Redstone of all kinds, Pistons, and Note Blocks. Preferably, keep this out of public view.
Lesson XII: Post-1900s Redstone
Modern electronics can be anything that Redstone rules possibly allow. Get help from experienced players in person, video, or any form of communication to make complex inventions.
Section C: Publishing
Everything you learned is going to be put to the test. Add this final information into your memory before you build your B, no matter how tempting. You do not have to apply this if you do not want to, but this is a major part of professional creation.
Subsection A: Final Preparation
Lesson I: Poet’s Corner
Most experienced builders in Minecraft win the war on paper first. Design what you are going to do in multiple different blueprints. For clearer results, use grid paper.
Lesson II: Electrician’s Section
Those who care even more design their blueprints into Paint programs. This is an extremely accurate method.
Lesson III: Physical Draft
Another method is using an easily removable resource (Dirt, Wool, Sand, etc.) to design a draft of the build.
Lesson IV: ACCEPT CHANGE!
99% of the time, final drafts must undertake in modifications. These can vary in importance.
Lesson V: Constructive Criticism
Many players express possible changes your B’s might need to be better. Listen to these people if you extremely agree or enough mention a certain thing.
Subsection B: Advertisement (unnecessary)
Lesson VI: www.minecraftforum.net
This place has all members the real players. Make threads in the “Find Players” subsection, and post pictures and links back to the previous threads inside the Screenshots Forum.
Lesson VII: More Fish in the Sea
Many other websites for Minecraft exist. If you want an even larger audience, check them out and share your B’s. Make sure to learn their rules before posting.
Lesson VIII: M2AFARP:
Send a message to all friends and recent players about your B’s. This usually attracts the small audience whom you may have not played with often.
Lesson IX: Doing Pictures Right
Every way of advertisement should probably include pictures. You can add one here by copying and pasting the link into “Image (inside the post toolbar).” Make sure to have the size reasonable and inside a spoiler.
Lesson X: Description
Clearly describe your B’s by every important feature and area with vivid words. Make captions under pictures to explain what is being shown. Use proper grammar and spelling at all times.
Section D: Need More Help?
If this thread did not satisfy you, there are many others that you can look at for help. Keep in mind that they are from the PC Version, and there are multiple mentions of non-present blocks, mods, texture packs, etc.
Lesson I: -Bee Builds-
This thread shows some decent modern, Chinese, Romanesque, and Renaissance B's.
Lesson II: 1001 Things to Add to Your House
This thread applies 1001 different functions for your B's.
Lesson III: Illustrated Handbook of Architecture
James Fergusson gives you multiple drawn pictures of many previously mentioned types of architecture.
Lesson IV: Minecraft Circles
This shows how to plan a few sizes of a Minecraft circle. This is helpful for making rotundas and towers.
Today’s class is finished. I hope I have awakened your inner creativity! Please give me your constructive criticism. Send pictures, links, or any extra information so that I can add them to the Op. Comment if you enjoyed Minecraft AP. Thank you and goodbye!
Does there need to be more spacing?
devoured the monotony on the forums, and posting ths thread
really just blew my mind.
I really appreciate that there are people like you to bring out
the creativity in people, and you making this thread gives me
hope that there will be more people like you in the future.
Your thread might be misleading or confusing to certain players. You list things like Stone Brick and Glass Panes. Those of us who play the PC are used to these things. To someone who has only played the Xbox 360 Edition though, it might confuse them.
You should also try to list the styles of building under Genre by difficulty. They'll be difficult to some people and not to others though, so I guess that might not really apply.
Now that is what good constructive criticism is, guys. Take some notes. Thank you and I will update the thread.
Perhaps I will do this after what the community says.
Your post is just as awe-inspiring. It is an honor to see such support.
Congratulations, this is the best thread I've seen in the Minecraft: Xbox 360 Edition, ever.
"Education mainly consists of what we have unlearned." -Mark Twain
I appreciate your generosity!
TARDIS& Bowie Base 2 (based on the Waters of Mars)By the way, in that section you counted ...7, 8, 11, 10. It's IX not XI.
Thank you! That means a lot to me!
Thank you! I fixed it.
This had to take a great deal of time, research and dedication.
Impressive, sir. Impressive indeed.
DAYUMMM!!!!!!!!!!!! This resolve marks off a wish on my bucket list! Thank you very much!
Well, you and I have differing opinions on a polarizing aspect of the game, and we're both very passionate about our stance. That often leads to things taking a "personal" feel, even of neither of us intended that.
However, you've shown with this thread that there is far more to you than busting peoples balls for duping, and you've shown that you truly do possess and want to share and foster creativity, so I am more than willing to look past our squabbles and give you credit for this amazing contribution to the forum.
I'll even go so far as to nominate it for a "sticky" or "pin" status. It is, as they say, that damn good.
I know what you mean about the "personal" hate we may have had with each other. I seem so shallow for imagining you as such an evil person just because of our different opinions about a video game!
Anyway, all of your words are very adulating! I would prefer anything to be done so more players can discover their creative selves inside.
Wow...that is an amazing story! This is what I want; the community being helped. It seems like that and many other things have changed in such little time. All I want is for my topic to stay alive so there can be more of this!