I'm fairly new to this, since my son Notch just showed me this game called "minecraft" he was developing, and I started playing.
So I'm making a lava waterfall trap that dumps lava onto players if they are running up the path to my castle. I hit a switch and lava flows out, great. Now when I close off the switch (and the source block) the lava waterfall stays there. I wait several minutes, and it hasn't dissapeared, unlike water which dissapears quite quickly. So...is this normal? Thanks.
yes, I'm planning on making them fall into lava now that I realize lava takes forever to dissapear. It's just harder to do that, since my staircase is cluttered with a lot of other redstone creations underneath. Thanks for the input!
If you remove the next occupied block space of lava that was connecting to the source block you deleted, you can speed up the process. Do it to the next few blocks the rest of the lava is spreading from, and you can remove the lava in under 10 seconds.
My best suggestion would be to add a couple of pistons to extend out and take up the space, then add a separate redstone system for them. It wouldn't look too good if you weren't flowing the lava down a wall, though. Might look kind of ugly.
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So I'm making a lava waterfall trap that dumps lava onto players if they are running up the path to my castle. I hit a switch and lava flows out, great. Now when I close off the switch (and the source block) the lava waterfall stays there. I wait several minutes, and it hasn't dissapeared, unlike water which dissapears quite quickly. So...is this normal? Thanks.
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Retired StaffOh ok, I waited a few minutes and it seemed like it not even 1 block dissapeared. I'll try again.
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Paxit - A Nation-Building Forum Roleplay. Join us!Rest in peace, Paxit.My best suggestion would be to add a couple of pistons to extend out and take up the space, then add a separate redstone system for them. It wouldn't look too good if you weren't flowing the lava down a wall, though. Might look kind of ugly.