Start my server (online) freezes within 1min. start my server (offline) no freeze. FIX THIS BUG im not playing anymore till its fixed this is BS doesn't 4J test there S*i* before they release it i can't sit down and enjoy playing minecraft without something going wrong f this im going to PC.
no i host my server on PC all the time and i hosted it on xbox ever since may 9th sooooo its not my xbox or internet it is a GLITCH theres no doubt about that. So i say again i will no longer be playing xbla version untill it is fixed i put alot into my world but about 4 MONTHS and is still pulling this sh** f that 4J needs to step up sorry dude thanks for trying to help tho.
Well I'm not sure but I play with 7 other people and not a bit of lag and we have most of the map filled with stuff and fire and lava and it still doesn't lag because the host has great internet like 5 ping
Well I'm not sure but I play with 7 other people and not a bit of lag and we have most of the map filled with stuff and fire and lava and it still doesn't lag because the host has great internet like 5 ping
Putting it all off onto the internet doesn't explain the issues I'm having with lag since my Xbox is not connected to the internet at all and I still have lots of lag that happens periodically; that is, I can have it in any of the worlds I'm working in and then not have it on the next time I load that world. Putting it off onto multiple players doesn't cut it either, since I usually play single player. World complexity doesn't explain it either, since I've had it happen in established worlds and in newly created ones. It is definitely a glitch in that It repeats and a number of different people on different machines with different internet connections are having troubles with it, but there doesn't appear to be a consistent pattern to it... which makes it a glitch that must be difficult for 4J to track down.
Lol really man? You complain that your never playing minecraft xbox again because your online world crashed? Well hey, thats your loss. And, let me add, that any glitch "shouldn't happen" they just do.
This forum makes me laugh daily...
Lol really man? You complain that your never playing minecraft xbox again because your online world crashed? Well hey, thats your loss. And, let me add, that any glitch "shouldn't happen" they just do.
This forum makes me laugh daily...
Agreed
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Putting it all off onto the internet doesn't explain the issues I'm having with lag since my Xbox is not connected to the internet at all and I still have lots of lag that happens periodically; that is, I can have it in any of the worlds I'm working in and then not have it on the next time I load that world. Putting it off onto multiple players doesn't cut it either, since I usually play single player. World complexity doesn't explain it either, since I've had it happen in established worlds and in newly created ones. It is definitely a glitch in that It repeats and a number of different people on different machines with different internet connections are having troubles with it, but there doesn't appear to be a consistent pattern to it... which makes it a glitch that must be difficult for 4J to track down.
Lol really man? You complain that your never playing minecraft xbox again because your online world crashed? Well hey, thats your loss. And, let me add, that any glitch "shouldn't happen" they just do.
This forum makes me laugh daily...
you work hours,days,weeks, maybe even months for this to happen well you might not be affected but 4J being a company i would expect better from them. Oh and its not my loss because PC is better.
Yes, they do. People seem to think a game developer can find every bug on it's own. They have a testing group of maybe a few dozen people at the most. They can't find every single little bug in the game with so few people. Then, when it gets released, it's being played by 3+ million people at once. Bugs are going to appear for us 3+ million who are logging hundreds of thousands of hours of gameplay more often than they did for a small test group playing the game for a fraction of the time.
Putting it all off onto the internet doesn't explain the issues I'm having with lag since my Xbox is not connected to the internet at all and I still have lots of lag that happens periodically.
If your Xbox 360 isn't connected to the internet, that means you haven't gotten the updates right? The lag your speaking of has been fixed in the bug patch that just came out.
Yes, they do. People seem to think a game developer can find every bug on it's own. They have a testing group of maybe a few dozen people at the most. They can't find every single little bug in the game with so few people. Then, when it gets released, it's being played by 3+ million people at once. Bugs are going to appear for us 3+ million who are logging hundreds of thousands of hours of gameplay more often than they did for a small test group playing the game for a fraction of the time.
If your Xbox 360 isn't connected to the internet, that means you haven't gotten the updates right? The lag your speaking of has been fixed in the bug patch that just came out.
LOL nerd RAGE!!! Anyway even with the small amount of testers don't you think the FREEZING of the game at the start would be a major concern....fail sir....fail.
I can't remember the last time I played a game that never crashed or glitched out. It happens. 4J has already released two bug fix updates so it isn't like they are ignoring the issues.
I can't remember the last time I played a game that never crashed or glitched out. It happens. 4J has already released two bug fix updates so it isn't like they are ignoring the issues.
LOL nerd RAGE!!! Anyway even with the small amount of testers don't you think the FREEZING of the game at the start would be a major concern....fail sir....fail.
No one at 4J has yet experienced the inventory wiping glitch that happens when people start their worlds. They are actually having to work with players in order to try and figure out what's causing it because it isn't happening to them.
So it is completely possible they have not experienced your glitch either.
To provide a counter balance to the complaints of bugs, I offer the following. I've had the game for about a month. I usually play for a couple of hours each night and will have 12-hour runs on Friday nights. In other words I am putting stress on the systems. In all that time, I've had the piston sound fail maybe twice and had my very first freeze (as I was exiting my sister's world) last night. Other than that, no bugs, no world crashes, no nothing; everything has worked perfectly for me.
My point, the bugs people are complaining about are intermittent and (many times) 4J can't re-produce them.
im not playing anymore till its fixed this is BS doesn't 4J test there S*i* before they release it i can't sit down and enjoy playing minecraft without something going wrong f this im going to PC.
I laugh so hard when people post something like this.
you work hours,days,weeks, maybe even months for this to happen well you might not be affected but 4J being a company i would expect better from them. Oh and its not my loss because PC is better.
Um, one question, what do you mean by i work hours, days, weeks, months i might not be affected? Are you saying i worked for the glitch to happen and i might not be affected?
Were not cavemen here, we can afford to use grammar.
And um, if it's no loss, then you wouldn't have put it on the forums, you wouldn't have played 360, and you would go play the computer version right now and forget about it.
And, don't call the mustache guy a fail, they are a very informative person, and are right most of the time.
Putting it all off onto the internet doesn't explain the issues I'm having with lag since my Xbox is not connected to the internet at all and I still have lots of lag that happens periodically; that is, I can have it in any of the worlds I'm working in and then not have it on the next time I load that world. Putting it off onto multiple players doesn't cut it either, since I usually play single player. World complexity doesn't explain it either, since I've had it happen in established worlds and in newly created ones. It is definitely a glitch in that It repeats and a number of different people on different machines with different internet connections are having troubles with it, but there doesn't appear to be a consistent pattern to it... which makes it a glitch that must be difficult for 4J to track down.
This forum makes me laugh daily...
Agreed
Yes, they do. People seem to think a game developer can find every bug on it's own. They have a testing group of maybe a few dozen people at the most. They can't find every single little bug in the game with so few people. Then, when it gets released, it's being played by 3+ million people at once. Bugs are going to appear for us 3+ million who are logging hundreds of thousands of hours of gameplay more often than they did for a small test group playing the game for a fraction of the time.
If your Xbox 360 isn't connected to the internet, that means you haven't gotten the updates right? The lag your speaking of has been fixed in the bug patch that just came out.
So it is completely possible they have not experienced your glitch either.
My point, the bugs people are complaining about are intermittent and (many times) 4J can't re-produce them.
I laugh so hard when people post something like this.
Um, one question, what do you mean by i work hours, days, weeks, months i might not be affected? Are you saying i worked for the glitch to happen and i might not be affected?
Were not cavemen here, we can afford to use grammar.
And um, if it's no loss, then you wouldn't have put it on the forums, you wouldn't have played 360, and you would go play the computer version right now and forget about it.
And, don't call the mustache guy a fail, they are a very informative person, and are right most of the time.