I know that red stone is like electricity and all, but I don't understand the red stone repeater and all that.
Mainly I would like to learn how to build things with red stone. Like working contraptions.
well if its repeaters heres a simple way to say it: Use #1: To extend the length power will travel through redstone wire, Use #2: As a delayer that will delay power for a certain amount of time it is set at one tick automatically right clicking makes it set to two ticks, rightclicking again makes it three ticks and right clicking oncemore makes it four ticks; every tick is equal to .1 of a second, Use #3 To make one way circuts, as in if you place it in one direction it won't let the circut come through the other,the last use is to make a pulser (not gonna explain it look it up)
well if its repeaters heres a simple way to say it: Use #1: To extend the length power will travel through redstone wire, Use #2: As a delayer that will delay power for a certain amount of time it is set at one tick automatically right clicking makes it set to two ticks, rightclicking again makes it three ticks and right clicking oncemore makes it four ticks; every tick is equal to .1 of a second, Use #3 To make one way circuts, as in if you place it in one direction it won't let the circut come through the other,the last use is to make a pulser (not gonna explain it look it up)
Redstone acts like electric wire. Drop some across a line of blocks, and it will carry an electric signal across them. A redstone torch generates power, but it can be shut down if the block it sits on is powered by another source (like another redstone torch). This behavior makes every logic circuit possible with redstone, blocks, and redstone torches. Repeaters (or diodes) are in fact a condensation of a circuit that can be implemented with redstone, blocks, and redstone torches. These newer pieces make much more compact circuits possible. They carry current only in one direction, so they can be packed side-by-side without unwanted crosstalk. Check youtube and other sources for a wide variety of electronic contraptions based on all these MC components.
A bit OT but alot of people dont realize that repeaters also act like a capacitor! When a piston is hooked up with a repeater, the piston stays activated while the repeater stays on with the delay! Same concept of a capacitor, it powers up and stores energy! Once power is off it continues to supply power that is stored!
Well its really not too complex. You have a device that creates power. Stuff like buttons, levers, redstone torches, pressure plates, ect. Wires move that power to other places. Now, its important to think about it like this: Whatever block your device is on is also powered. In other words, the block your button is on becomes powered up. So any wire touching that block will get that power. Redstone torches actually power blocks around them. If you want a full rundown on what they power and how, look up some tutorials.
So, you think of what you wanna do. Maybe you want an iron door to open. Thats a simple place to start. So long as the door is touching a powered space, it will be triggered. Same with pistons, you don't have to have a wire running right to it to power it. Just m ake sure its touching a block or space receiving power. So you make your door and frame and house and such. Now you know that for the door to get that power, power has to be running into one of the blocks touching the door. So the top of the frame, the sides of the frame, and the floor under the door will all activate the door once power hits em. This can be done simple by just sticking a lever or button on one of the blocks touching the door.
Each input device, (IE: Button, Torch, Lever), works a little differently. Buttons send a pulse, they shoot power for a second and then it goes away. When power is active, its considered an "on" state. When its not, its considered, "off" state. So the button turns the line on, then off again pretty quickly. A lever runs a constant on or off state depending on which way its flipped. Torches ALSO run a constant on state, but of another on state suddenly hits them, they "flip" to off. So they are kind of like levers that are flipped with power instead of you having to hit it yourself.
Anything that needs power to work will change when its power state is "on". Then back again when its "off". So the iron door we talked about will open when powered on, then shut when powered off. A button used to open the door will open it for a short time, while the state is pulsed on, and then close again pretty fast once that pulse goes away and the state returns to off. A lever used to open the door would keep it open until it was flipped again. A torch used would keep it open until another signal caused the torch to turn off.
Now, when using wires you gotta remember that power can only travel like 15 blocks before it fades away. Redstone repeaters can extend that. You can also right click them to add delay to your line. Delay means that power hits the repeater, then stops at it for a short time, and moves on down the line again. Repeaters also push a signal through a block. See, if you had a wire run into a block, that block would get power. But you couldn't run another wire from the other end of the block, as it wouldn't get the signal. Repeaters push that signal through the block, so you CAN do that. If you look, repeaters also have a arrow drawn on them. They can only take power from one end of the arrow and send it to the other. This is good, because if you need a bunch of wires for something its hard to do it without making miles of stuff to keep the wires apart. Any wire that touches another connects to it. Sometimes you wanna keep power on one wire away from power on another. Repeaters let you do that.
There is more I could talk about, but they all just use those concepts to make things happen. Logic gates, memory cells, BUD switches, all just making use of moving power around.
A bit OT but alot of people dont realize that repeaters also act like a capacitor! When a piston is hooked up with a repeater, the piston stays activated while the repeater stays on with the delay! Same concept of a capacitor, it powers up and stores energy! Once power is off it continues to supply power that is stored!
That makes perfect sense and I DID NOT THINK OF THAT. I feel so stupid now, a few of my designs could really benefit from this.
Redstone repeaters do a lot of things.
But it has a couple of main things to it.
1. The redstone repeater extends the redstone and keep's it going. Basically it just extends the distance and makes more redstone available to be put down. If you put more than 16 redstone i think it is, And you don't have a repeater down... Then it wont work.
2. It also makes the doors close and open faster. Sometimes I find a glitch though. Or at least I think it's a glitch. If you put more than one repeater down the door sometimes works slower. If you have one repeater down, The door works really fast.
So basically it just puts more power into and connected to the redstone system.
We built a "Redstone University" in one of the worlds I play on, just to build examples of cool stuff to show people how it works and how you build them.
But the world got the "reset" bug (inventories and player locations) so we all get trapped in the spawn prison all the time... so we don't play that world anymore.
Redstone is the coolest thing in the game, makes it interactive and more like a puzzle - how to build something cool, or how to wire it up to make it fit in the small space you have available (that's usually the nature of the puzzle once you learn this stuff).
Just watch every youtube video you can that discusses redstone wiring, or "logic gates", or elevators and stuff that you want to build - just by watching you will begin to learn. And read the wiki for redstone circuits to learn about all the different types of logic gates. In order to do the "cool stuff", you will find great need to learn them and use them.
Once you know the circuit you need, do more research because players have been able to improve on the basic designs in the wiki (make them more compact). Google the name of the logic gate and read all forum posts and watch all videos. A LOT of great tips out there, I save the link to them when I find a little 90-second-long gem that helps me out of a pickle and catalog them so I can find them later.
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Mainly I would like to learn how to build things with red stone. Like working contraptions.
This is a good explanation.
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Curse PremiumSo, you think of what you wanna do. Maybe you want an iron door to open. Thats a simple place to start. So long as the door is touching a powered space, it will be triggered. Same with pistons, you don't have to have a wire running right to it to power it. Just m ake sure its touching a block or space receiving power. So you make your door and frame and house and such. Now you know that for the door to get that power, power has to be running into one of the blocks touching the door. So the top of the frame, the sides of the frame, and the floor under the door will all activate the door once power hits em. This can be done simple by just sticking a lever or button on one of the blocks touching the door.
Each input device, (IE: Button, Torch, Lever), works a little differently. Buttons send a pulse, they shoot power for a second and then it goes away. When power is active, its considered an "on" state. When its not, its considered, "off" state. So the button turns the line on, then off again pretty quickly. A lever runs a constant on or off state depending on which way its flipped. Torches ALSO run a constant on state, but of another on state suddenly hits them, they "flip" to off. So they are kind of like levers that are flipped with power instead of you having to hit it yourself.
Anything that needs power to work will change when its power state is "on". Then back again when its "off". So the iron door we talked about will open when powered on, then shut when powered off. A button used to open the door will open it for a short time, while the state is pulsed on, and then close again pretty fast once that pulse goes away and the state returns to off. A lever used to open the door would keep it open until it was flipped again. A torch used would keep it open until another signal caused the torch to turn off.
Now, when using wires you gotta remember that power can only travel like 15 blocks before it fades away. Redstone repeaters can extend that. You can also right click them to add delay to your line. Delay means that power hits the repeater, then stops at it for a short time, and moves on down the line again. Repeaters also push a signal through a block. See, if you had a wire run into a block, that block would get power. But you couldn't run another wire from the other end of the block, as it wouldn't get the signal. Repeaters push that signal through the block, so you CAN do that. If you look, repeaters also have a arrow drawn on them. They can only take power from one end of the arrow and send it to the other. This is good, because if you need a bunch of wires for something its hard to do it without making miles of stuff to keep the wires apart. Any wire that touches another connects to it. Sometimes you wanna keep power on one wire away from power on another. Repeaters let you do that.
There is more I could talk about, but they all just use those concepts to make things happen. Logic gates, memory cells, BUD switches, all just making use of moving power around.
That makes perfect sense and I DID NOT THINK OF THAT. I feel so stupid now, a few of my designs could really benefit from this.
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Retired StaffBut it has a couple of main things to it.
1. The redstone repeater extends the redstone and keep's it going. Basically it just extends the distance and makes more redstone available to be put down. If you put more than 16 redstone i think it is, And you don't have a repeater down... Then it wont work.
2. It also makes the doors close and open faster. Sometimes I find a glitch though. Or at least I think it's a glitch. If you put more than one repeater down the door sometimes works slower. If you have one repeater down, The door works really fast.
So basically it just puts more power into and connected to the redstone system.
But the world got the "reset" bug (inventories and player locations) so we all get trapped in the spawn prison all the time... so we don't play that world anymore.
Redstone is the coolest thing in the game, makes it interactive and more like a puzzle - how to build something cool, or how to wire it up to make it fit in the small space you have available (that's usually the nature of the puzzle once you learn this stuff).
Just watch every youtube video you can that discusses redstone wiring, or "logic gates", or elevators and stuff that you want to build - just by watching you will begin to learn. And read the wiki for redstone circuits to learn about all the different types of logic gates. In order to do the "cool stuff", you will find great need to learn them and use them.
Redstone Circuits - Minecraft Wiki
Once you know the circuit you need, do more research because players have been able to improve on the basic designs in the wiki (make them more compact). Google the name of the logic gate and read all forum posts and watch all videos. A LOT of great tips out there, I save the link to them when I find a little 90-second-long gem that helps me out of a pickle and catalog them so I can find them later.