wrong, duping is not the reason. if duping affected leaderboard stats, id have a lot more than 16 obsidian..
So what is the reason then. Explain to me why then the top scores aren't legit if not for duping. I think this is my 3rd time asking you why so could you please explain now or do I have to sift through another 3 wise ass posts?
So what is the reason then. Explain to me why then the top scores aren't legit if not for duping. I think this is my 3rd time asking you why so could you please explain now or do I have to sift through another 3 wise ass posts?
There is a stat editor out there somewhere that you use on your GT profile(Where the info is stored). Very lame IMO
On topic, why would one want to use there creative world on survival mode?? Cant you have creative and mob's? I cant see them letting it count for leaderboards so whats all the complaining about? This game is still a baby, people need to give it a chance to grow up first,lol
Just play with people that play the same as you. Simple as that!
SO your saying because I save a game I'm cheating?? Wow. I had no idea saving a game was actually cheating Can you explain that to me please? Because if saving was cheating why would every video game the past 15+ years have a save feature. Your reasoning is retarded and also who said that I have more time than others to mine for20 hours? I work, i come home I play MC for a few hours and yeah mining is repetitive but when you find that Diamond block after mining a few minutes it gives you a feeling of accomplishment. You say you dont want to get caught up in petty childish squabbling but you're doing it. I don't care if people want creative Play it all you want to your little heart's content but I don't think you should be able to switch over to Survival just so you can do this or do that people will take advantage of that and to me that's ********. Also don't assume you know me or what i'm about cuz you don't and you really need to give that elitist attitude a rest because you seriously come off like a d bag which you probably are but hey that's not my problem kid
I didn't say saving was cheating, I said saving and reloading everytime you die instead of starting at spawn and losing what you had is cheating. I wish they hadn't put that feature in the 360 version. My reasoning is not retarded, you just need to think outside your box. If me being able to switch to creative to take the "hard work" out of mining cheating, how is it not cheating if you die, instead of spawning at spawn and running back to get your blocks like you are supposed to, you just reload your save and keep doing that until you are out of the cave?
And you still haven't answered my other question, how can someone take advantage of it? How is it going to ruin the game like everyone is saying it will? You keep bring it up but never cared to explain it. I never said I know you, I'm glad I don't. I don't see how I have an elitest attitude, you and the other that are so against the toggle option are so worried about how someone else is going to play the game and I can't seem to wrap my head around that thought process. It's a sandbox game, why is everyone trying to make everyone else play like them?
I know we can't compare the PC to the xbox since they are separate games, however this has been implemented for PC multiplayer for quite sometime, and just recently added to the single player. I can't see Mojang "ruining" their game on purpose by implenting these changes asked for by the community.
On topic, why would one want to use there creative world on survival mode??
The reasoning behind it is to be able to make adventure maps or pvp maps and then switch to survival to play through them with friends. Yes you can have mobs in creative, but it doesn't play the same. The interface for creative just gives you all of the blocks and items possible, which doesn't allow you to start the map with nothing and playing through the map and gather supplies. Even if you choose not to use the interface, once you have an item it won't break because the way creative works. That is why I want to be able to switch.
I'm in full support of number 1. Would love to build things on creative and play it on survival. Right now I'm working on hyrule castle from Zelda: a link to the past. It would take me months to mine all the iron required for this. I'm sure after about a week I would give up and build something else. So yes I use the duplication glitch. If you think I'm a cheater for it, that's your right. It really doesnt bother me. I'm not building this for anyone other than myself and a few friends that I play with. Btw it looks awesome and has been very challenging even with the glitch. I still find myself exploring caves and mining when taking a break from the project. I do enjoy fighting off creepers and clearing dungeons. Nothing will stop me from doing that.
Rollback Post to RevisionRollBack
The scorpion shrugged, and did a little jig on the drownings frog's back.
"I could not help myself. It is my nature."
The reasoning behind it is to be able to make adventure maps or pvp maps and then switch to survival to play through them with friends. Yes you can have mobs in creative, but it doesn't play the same. The interface for creative just gives you all of the blocks and items possible, which doesn't allow you to start the map with nothing and playing through the map and gather supplies. Even if you choose not to use the interface, once you have an item it won't break because the way creative works. That is why I want to be able to switch.
I see, like hunger games and the walls. Still, I think people are just overreacting. As soon as creative is here people will be happy for the most part.
There is no such thing as a perfect game!
They should make it so you can not go to creative if you start in survival, But switch to survival if you started in creative(No achievement's or leaderboard then)
I think that would solve a lot of problems.
I see, like hunger games and the walls. Still, I think people are just overreacting. As soon as creative is here people will be happy for the most part.
There is no such thing as a perfect game!
They should make it so you can not go to creative if you start in survival, But switch to survival if you started in creative(No achievement's or leaderboard then)
I think that would solve a lot of problems.
Exactly, which is the way it is on PC (I know it's not the same game, I'm simply using it as a reference) and it seems to work fine. I can't build good looking structures at all, so creative mode for me would be used mostly for redstone testing and if the ability to switch gamemodes does get implemented then I would use it to re-create The Wall, or Hunger Games to play with friends
Exactly, which is the way it is on PC (I know it's not the same game, I'm simply using it as a reference) and it seems to work fine. I can't build good looking structures at all, so creative mode for me would be used mostly for redstone testing and if the ability to switch gamemodes does get implemented then I would use it to re-create The Wall, or Hunger Games to play with friends
Ok since you never really bothered to read everyone's complaints that are against the toggle switch I will answer your question again. First of is griefing. If people are playing a Hunger games map or some other rpg game and the host decides to cheat by switching over to Creative while the other players are struggling to find resources/food etc. then the host will be able to have what he/she needs for the purpose of the game and no one's the wiser Second is leaderboards like we've been talking about but now i've found out from 2stoned that people use the stat enhancer or whatever it's called. Thanks again to 2Stoned for answering my question also. yes the toggle is used on PC but so is the save feature that you claimed should be taken out of the game because it's cheating. So you want that to be taken out but it was originally on PC as well so that's pretty hypocritical. I also bet you're one of the people that don't want the hunger bar implemented either but that's another topic for another day. And don't tell me I'm cheating for reloading a save I also don't do it all the time since it's in the game and yeah after mining for awhile it's nice to load a save where I've mined 30 legitimate diamonds instead of trying to find them again. I don't like creative but if someone wants to play it then they can to their little hearts content I could give a **** but the toggle I don't think should be implemented,most likely it will tho and if it is in a future update then I do hope there are some restrictions like Hiram said so most likely you and the rest will get what you want
Toggle between Creative and survival in game is the stupidest thing i ever heard! If you can then only the host should have the option to change And it should change it for everyone, Or better yet they can make it so you have to exit to change.
I still think if you start a world in survival then creative should be out of the question for that world!!!
Ok since you never really bothered to read everyone's complaints that are against the toggle switch I will answer your question again. First of is griefing. If people are playing a Hunger games map or some other rpg game and the host decides to cheat by switching over to Creative while the other players are struggling to find resources/food etc. then the host will be able to have what he/she needs for the purpose of the game and no one's the wiser Second is leaderboards like we've been talking about but now i've found out from 2stoned that people use the stat enhancer or whatever it's called. Thanks again to 2Stoned for answering my question also. yes the toggle is used on PC but so is the save feature that you claimed should be taken out of the game because it's cheating. So you want that to be taken out but it was originally on PC as well so that's pretty hypocritical. I also bet you're one of the people that don't want the hunger bar implemented either but that's another topic for another day. And don't tell me I'm cheating for reloading a save I also don't do it all the time since it's in the game and yeah after mining for awhile it's nice to load a save where I've mined 30 legitimate diamonds instead of trying to find them again. I don't like creative but if someone wants to play it then they can to their little hearts content I could give a **** but the toggle I don't think should be implemented,most likely it will tho and if it is in a future update then I do hope there are some restrictions like Hiram said so most likely you and the rest will get what you want
so your main complaint is the someone hosting a niche gamemode will cheat? really? And if you read the op, the guy said the toggle would be before loading the map up, on the screen where you choose difficulty. I agree that you shouldnt be able to switch mid-game, but switching at the start would be very welcome.
Ok since you never really bothered to read everyone's complaints that are against the toggle switch I will answer your question again. First of is griefing. If people are playing a Hunger games map or some other rpg game and the host decides to cheat by switching over to Creative while the other players are struggling to find resources/food etc. then the host will be able to have what he/she needs for the purpose of the game and no one's the wiser Second is leaderboards like we've been talking about but now i've found out from 2stoned that people use the stat enhancer or whatever it's called. Thanks again to 2Stoned for answering my question also. yes the toggle is used on PC but so is the save feature that you claimed should be taken out of the game because it's cheating. So you want that to be taken out but it was originally on PC as well so that's pretty hypocritical. I also bet you're one of the people that don't want the hunger bar implemented either but that's another topic for another day. And don't tell me I'm cheating for reloading a save I also don't do it all the time since it's in the game and yeah after mining for awhile it's nice to load a save where I've mined 30 legitimate diamonds instead of trying to find them again. I don't like creative but if someone wants to play it then they can to their little hearts content I could give a **** but the toggle I don't think should be implemented,most likely it will tho and if it is in a future update then I do hope there are some restrictions like Hiram said so most likely you and the rest will get what you want
I did read this entire thread, I just didn't realize that the only reason you want this not to be implemented is because there might be someone out there that will ruin a hunger game. If that's the case move to another hosts game. If someone is taking the time to set up and host a hunger games map I have feeling they are going to want to play the way it is supposed to be played. Also when the gamemode is changed it shows up at the bottom of the screen on the PC, I would hope they would do the same on xbox so people would know if it was happening.
The second arguement has been already answered so I will leave that be.
The PC does not have an exit without saving option, if you die the only chance to get back there is run.
I do want the hunger bar, in fact I for one think it was one of the best things implemented on the PC, considering I play mostly survival.
The only reason I am saying you're cheating is because I'm compairing your logic about the toggle to your exiting without saving. What's the point of playing survival if you can't die? It doesn't matter how many times you do it or if you only do it for diamonds, if you want it to be true survival don't over use the exit without saving function.
Maybe you are mis-understanding what I after because I can't figure out all the hostility towards us, I think the toggle should be available in creative mode only to be toggled on the fly but only the host can switch the gamemode back and forth between survival and creative and hopefully adventure when the xbox version catches up.
Yeah. My idea was to not be able to switch between modes DURING gameplay, hence the toggle at the start screen only. Also, the suggestion that when Creative mode is activated that leaderboards are also paused makes total sense. I, personally, don't look at leaderboards except for monster kills, but I know others do... so keep those Creative-free.
Rollback Post to RevisionRollBack
What you've just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you no points, and may God have mercy on your soul.
Yeah. My idea was to not be able to switch between modes DURING gameplay, hence the toggle at the start screen only. Also, the suggestion that when Creative mode is activated that leaderboards are also paused makes total sense. I, personally, don't look at leaderboards except for monster kills, but I know others do... so keep those Creative-free.
I would be ok with that as well. I don't think it would matter either way since all you would have to do is shut down and start up the map again and invite all of your friends back in, you accomplish the same thing but with extra steps. But I guess on the other side of the coin your suggestion would keep hosts from switching gamemodes and cheating in a hunger games.
Yeah. My idea was to not be able to switch between modes DURING gameplay, hence the toggle at the start screen only. Also, the suggestion that when Creative mode is activated that leaderboards are also paused makes total sense. I, personally, don't look at leaderboards except for monster kills, but I know others do... so keep those Creative-free.
SO then if that's the thing then I have no problem w/that if it's before the start but some people say in the middle of gameplay and that's what I thought you we're talking about. That's my bad for not reading thoroughly and sorry for the hostility. I'm not trying to come off like a dbag and I apologize
SO then if that's the thing then I have no problem w/that if it's before the start but some people say in the middle of gameplay and that's what I thought you we're talking about. That's my bad for not reading thoroughly and sorry for the hostility. I'm not trying to come off like a dbag and I apologize
I've seen worse.
Rollback Post to RevisionRollBack
What you've just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you no points, and may God have mercy on your soul.
So what is the reason then. Explain to me why then the top scores aren't legit if not for duping. I think this is my 3rd time asking you why so could you please explain now or do I have to sift through another 3 wise ass posts?
On topic, why would one want to use there creative world on survival mode?? Cant you have creative and mob's? I cant see them letting it count for leaderboards so whats all the complaining about? This game is still a baby, people need to give it a chance to grow up first,lol
Just play with people that play the same as you. Simple as that!
I didn't say saving was cheating, I said saving and reloading everytime you die instead of starting at spawn and losing what you had is cheating. I wish they hadn't put that feature in the 360 version. My reasoning is not retarded, you just need to think outside your box. If me being able to switch to creative to take the "hard work" out of mining cheating, how is it not cheating if you die, instead of spawning at spawn and running back to get your blocks like you are supposed to, you just reload your save and keep doing that until you are out of the cave?
And you still haven't answered my other question, how can someone take advantage of it? How is it going to ruin the game like everyone is saying it will? You keep bring it up but never cared to explain it. I never said I know you, I'm glad I don't. I don't see how I have an elitest attitude, you and the other that are so against the toggle option are so worried about how someone else is going to play the game and I can't seem to wrap my head around that thought process. It's a sandbox game, why is everyone trying to make everyone else play like them?
I know we can't compare the PC to the xbox since they are separate games, however this has been implemented for PC multiplayer for quite sometime, and just recently added to the single player. I can't see Mojang "ruining" their game on purpose by implenting these changes asked for by the community.
The reasoning behind it is to be able to make adventure maps or pvp maps and then switch to survival to play through them with friends. Yes you can have mobs in creative, but it doesn't play the same. The interface for creative just gives you all of the blocks and items possible, which doesn't allow you to start the map with nothing and playing through the map and gather supplies. Even if you choose not to use the interface, once you have an item it won't break because the way creative works. That is why I want to be able to switch.
"I could not help myself. It is my nature."
There is no such thing as a perfect game!
They should make it so you can not go to creative if you start in survival, But switch to survival if you started in creative(No achievement's or leaderboard then)
I think that would solve a lot of problems.
Exactly, which is the way it is on PC (I know it's not the same game, I'm simply using it as a reference) and it seems to work fine. I can't build good looking structures at all, so creative mode for me would be used mostly for redstone testing and if the ability to switch gamemodes does get implemented then I would use it to re-create The Wall, or Hunger Games to play with friends
Ok since you never really bothered to read everyone's complaints that are against the toggle switch I will answer your question again. First of is griefing. If people are playing a Hunger games map or some other rpg game and the host decides to cheat by switching over to Creative while the other players are struggling to find resources/food etc. then the host will be able to have what he/she needs for the purpose of the game and no one's the wiser Second is leaderboards like we've been talking about but now i've found out from 2stoned that people use the stat enhancer or whatever it's called. Thanks again to 2Stoned for answering my question also. yes the toggle is used on PC but so is the save feature that you claimed should be taken out of the game because it's cheating. So you want that to be taken out but it was originally on PC as well so that's pretty hypocritical. I also bet you're one of the people that don't want the hunger bar implemented either but that's another topic for another day. And don't tell me I'm cheating for reloading a save I also don't do it all the time since it's in the game and yeah after mining for awhile it's nice to load a save where I've mined 30 legitimate diamonds instead of trying to find them again. I don't like creative but if someone wants to play it then they can to their little hearts content I could give a **** but the toggle I don't think should be implemented,most likely it will tho and if it is in a future update then I do hope there are some restrictions like Hiram said so most likely you and the rest will get what you want
I still think if you start a world in survival then creative should be out of the question for that world!!!
My god, typing while drunk is not easy
I did read this entire thread, I just didn't realize that the only reason you want this not to be implemented is because there might be someone out there that will ruin a hunger game. If that's the case move to another hosts game. If someone is taking the time to set up and host a hunger games map I have feeling they are going to want to play the way it is supposed to be played. Also when the gamemode is changed it shows up at the bottom of the screen on the PC, I would hope they would do the same on xbox so people would know if it was happening.
The second arguement has been already answered so I will leave that be.
The PC does not have an exit without saving option, if you die the only chance to get back there is run.
I do want the hunger bar, in fact I for one think it was one of the best things implemented on the PC, considering I play mostly survival.
The only reason I am saying you're cheating is because I'm compairing your logic about the toggle to your exiting without saving. What's the point of playing survival if you can't die? It doesn't matter how many times you do it or if you only do it for diamonds, if you want it to be true survival don't over use the exit without saving function.
Maybe you are mis-understanding what I after because I can't figure out all the hostility towards us, I think the toggle should be available in creative mode only to be toggled on the fly but only the host can switch the gamemode back and forth between survival and creative and hopefully adventure when the xbox version catches up.
I would be ok with that as well. I don't think it would matter either way since all you would have to do is shut down and start up the map again and invite all of your friends back in, you accomplish the same thing but with extra steps. But I guess on the other side of the coin your suggestion would keep hosts from switching gamemodes and cheating in a hunger games.
SO then if that's the thing then I have no problem w/that if it's before the start but some people say in the middle of gameplay and that's what I thought you we're talking about. That's my bad for not reading thoroughly and sorry for the hostility. I'm not trying to come off like a dbag and I apologize
I've seen worse.
I tried not to get carried away w/my emotions and opinions but I'm sure most people could agree here that it is hard sometimes not too